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Delete 'Mapping/Server'

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Gab_S 5 years ago
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Mapping/Server

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/**
* (./) udp.pde - how to use UDP library as unicast connection
* (cc) 2006, Cousot stephane for The Atelier Hypermedia
* (->) http://hypermedia.loeil.org/processing/
*
* Create a communication between Processing<->Pure Data @ http://puredata.info/
* This program also requires to run a small program on Pd to exchange data
* (hum!!! for a complete experimentation), you can find the related Pd patch
* at http://hypermedia.loeil.org/processing/udp.pd
*
* -- note that all Pd input/output messages are completed with the characters
* ";\n". Don't refer to this notation for a normal use. --
*/
// import UDP library
import hypermedia.net.*;
import java.util.*;
Deque<String> d = new ArrayDeque<String>();
String myString;
float x,y,angle;
float num;
float num2;
UDP udp; // define the UDP object
/**
* init
*/
void setup() {
size(820, 820);
noSmooth();
background(0);
translate(410, 410);
stroke(255);
strokeWeight(3);
// create a new datagram connection on port 6000
// and wait for incomming message
udp = new UDP( this, 6000 );
//udp.log( true ); // <-- printout the connection activity
udp.listen( true );
}
//process events
void draw() {
if (!d.isEmpty()) {
String[] q = splitTokens(d.pop(), ",");
num=float(q[0]); // Converts and prints float
num2 = float(q[1]); // Converts and prints float
//Pass from polars to cartesians adna dd 410 to be in the middle of the 820 by 820 screen.
angle = num * 0.0174533;
x = (sin(angle)*num2 + 410);
y = (cos(angle)*num2 + 410);
}
if(num == 0 )
{
background(0);
translate(410, 410);
}
point(x, y);
}
/**
* on key pressed event:
* send the current key value over the network
*/
void keyPressed() {
String message = str( key ); // the message to send
String ip = "localhost"; // the remote IP address
int port = 6100; // the destination port
// formats the message for Pd
message = message+";\n";
// send the message
udp.send( message, ip, port );
}
/**
* To perform any action on datagram reception, you need to implement this
* handler in your code. This method will be automatically called by the UDP
* object each time he receive a nonnull message.
* By default, this method have just one argument (the received message as
* byte[] array), but in addition, two arguments (representing in order the
* sender IP address and his port) can be set like below.
*/
// void receive( byte[] data ) { // <-- default handler
void receive( byte[] data, String ip, int port ) { // <-- extended handler
// get the "real" message =
// forget the ";\n" at the end <-- !!! only for a communication with Pd !!!
data = subset(data, 0, data.length);
String message = new String( data );
d.add(message);
// print the result
}
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