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declare module 'sweetalert2' {
/**
* A namespace inside the default function, containing utility function for controlling the currently-displayed
* popup.
*
* Example:
* ```
* Swal.fire('Hey user!', 'You are the rockstar!', 'info');
*
* Swal.update({
* icon: 'success'
* })
* ```
*/
namespace Swal {
/**
* Function to display a SweetAlert2 popup, with an object of options, all being optional.
* See the `SweetAlertOptions` interface for the list of accepted fields and values.
*
* Example:
* ```
* Swal.fire({
* title: 'Auto close alert!',
* text: 'I will close in 2 seconds.',
* timer: 2000
* })
* ```
*/
function fire<T = any>(options: SweetAlertOptions<T>): Promise<SweetAlertResult<Awaited<T>>>;
/**
* Function to display a simple SweetAlert2 popup.
*
* Example:
* ```
* Swal.fire('The Internet?', 'That thing is still around?', 'question');
* ```
*/
function fire<T = any>(title?: string, html?: string, icon?: SweetAlertIcon): Promise<SweetAlertResult<Awaited<T>>>;
/**
* Reuse configuration by creating a `Swal` instance.
*
* Example:
* ```
* const Toast = Swal.mixin({
* toast: true,
* position: 'top-end',
* timer: 3000,
* timerProgressBar: true
* })
* Toast.fire('Something interesting happened', '', 'info')
* ```
*
* @param options the default options to set for this instance.
*/
function mixin(options: SweetAlertOptions): typeof Swal;
/**
* Determines if a popup is shown.
*/
function isVisible(): boolean;
/**
* Updates popup options.
* See the `SweetAlertOptions` interface for the list of accepted fields and values.
*
* Example:
* ```
* Swal.update({
* icon: 'error'
* })
* ```
*/
function update(options: Pick<SweetAlertOptions, SweetAlertUpdatableParameters>): void;
/**
* Closes the currently open SweetAlert2 popup programmatically.
*
* @param result The promise originally returned by `Swal.fire()` will be resolved with this value.
* If no object is given, the promise is resolved with an empty `SweetAlertResult` object.
*/
function close(result?: SweetAlertResult): void;
/**
* Gets the popup.
*/
function getPopup(): HTMLElement | null;
/**
* Gets the popup title.
*/
function getTitle(): HTMLElement | null;
/**
* Gets the popup header.
*/
function getHeader(): HTMLElement | null;
/**
* Gets progress steps.
*/
function getProgressSteps(): HTMLElement | null;
/**
* Gets the popup content.
*/
function getContent(): HTMLElement | null;
/**
* Gets the DOM element where the `html`/`text` parameter is rendered to.
*/
function getHtmlContainer(): HTMLElement | null;
/**
* Gets the image.
*/
function getImage(): HTMLElement | null;
/**
* Gets the close button.
*/
function getCloseButton(): HTMLButtonElement | null;
/**
* Gets the current visible icon.
*/
function getIcon(): HTMLElement | null;
/**
* Gets all icons. The current visible icon will have `style="display: flex"`,
* all other will be hidden by `style="display: none"`.
*/
function getIcons(): readonly HTMLElement[];
/**
* Gets the "Confirm" button.
*/
function getConfirmButton(): HTMLButtonElement | null;
/**
* Gets the "Deny" button.
*/
function getDenyButton(): HTMLButtonElement | null;
/**
* Gets the "Cancel" button.
*/
function getCancelButton(): HTMLButtonElement | null;
/**
* Gets actions (buttons) wrapper.
*/
function getActions(): HTMLElement | null;
/**
* Gets the popup footer.
*/
function getFooter(): HTMLElement | null;
/**
* Gets the timer progress bar (see the `timerProgressBar` param).
*/
function getTimerProgressBar(): HTMLElement | null;
/**
* Gets all focusable elements in the popup.
*/
function getFocusableElements(): readonly HTMLElement[];
/**
* Enables "Confirm" and "Cancel" buttons.
*/
function enableButtons(): void;
/**
* Disables "Confirm" and "Cancel" buttons.
*/
function disableButtons(): void;
/**
* Shows loader (spinner), this is useful with AJAX requests.
*
* By default the loader be shown instead of the "Confirm" button, but if you want
* another button to be replaced with a loader, just pass it like this:
* ```
* Swal.showLoading(Swal.getDenyButton())
* ```
*/
function showLoading(buttonToReplace?: HTMLButtonElement): void;
/**
* Hides loader and shows back the button which was hidden by .showLoading()
*/
function hideLoading(): void;
/**
* Determines if popup is in the loading state.
*/
function isLoading(): boolean;
/**
* Clicks the "Confirm" button programmatically.
*/
function clickConfirm(): void;
/**
* Clicks the "Deny" button programmatically.
*/
function clickDeny(): void;
/**
* Clicks the "Cancel" button programmatically.
*/
function clickCancel(): void;
/**
* Shows a validation message.
*
* @param validationMessage The validation message.
*/
function showValidationMessage(validationMessage: string): void;
/**
* Hides validation message.
*/
function resetValidationMessage(): void;
/**
* Gets the input DOM node, this method works with input parameter.
*/
function getInput(): HTMLInputElement | null;
/**
* Disables the popup input. A disabled input element is unusable and un-clickable.
*/
function disableInput(): void;
/**
* Enables the popup input.
*/
function enableInput(): void;
/**
* Gets the validation message container.
*/
function getValidationMessage(): HTMLElement | null;
/**
* If `timer` parameter is set, returns number of milliseconds of timer remained.
* Otherwise, returns undefined.
*/
function getTimerLeft(): number | undefined;
/**
* Stop timer. Returns number of milliseconds of timer remained.
* If `timer` parameter isn't set, returns `undefined`.
*/
function stopTimer(): number | undefined;
/**
* Resume timer. Returns number of milliseconds of timer remained.
* If `timer` parameter isn't set, returns `undefined`.
*/
function resumeTimer(): number | undefined;
/**
* Toggle timer. Returns number of milliseconds of timer remained.
* If `timer` parameter isn't set, returns `undefined`.
*/
function toggleTimer(): number | undefined;
/**
* Check if timer is running. Returns true if timer is running,
* and false is timer is paused / stopped.
* If `timer` parameter isn't set, returns `undefined`.
*/
function isTimerRunning(): boolean | undefined;
/**
* Increase timer. Returns number of milliseconds of an updated timer.
* If `timer` parameter isn't set, returns `undefined`.
*
* @param n The number of milliseconds to add to the currect timer
*/
function increaseTimer(n: number): number | undefined;
/**
* Provide an array of SweetAlert2 parameters to show multiple popups, one popup after another.
*
* @param steps The steps' configuration.
*/
function queue<T>(steps: readonly (SweetAlertOptions | string)[]): Promise<T>;
/**
* Gets the index of current popup in queue. When there's no active queue, `null` will be returned.
*/
function getQueueStep(): string | null;
/**
* Inserts a popup in the queue.
*
* @param step The step configuration (same object as in the `Swal.fire()` call).
* @param index The index to insert the step at.
* By default a popup will be added to the end of a queue.
*/
function insertQueueStep(step: SweetAlertOptions, index?: number): number;
/**
* Deletes the popup at the specified index in the queue.
*
* @param index The popup index in the queue.
*/
function deleteQueueStep(index: number): void;
/**
* Determines if a given parameter name is valid.
*
* @param paramName The parameter to check
*/
function isValidParameter(paramName: string): paramName is keyof SweetAlertOptions;
/**
* Determines if a given parameter name is valid for `Swal.update()` method.
*
* @param paramName The parameter to check
*/
function isUpdatableParameter(paramName: string): paramName is SweetAlertUpdatableParameters;
/**
* Normalizes the arguments you can give to Swal.fire() in an object of type SweetAlertOptions.
*
* Example:
* ```
* Swal.argsToParams(['title', 'text']); //=> { title: 'title', text: 'text' }
* Swal.argsToParams([{ title: 'title', text: 'text' }]); //=> { title: 'title', text: 'text' }
* ```
*
* @param params The array of arguments to normalize.
*/
function argsToParams<T>(params: SweetAlertArrayOptions | readonly [SweetAlertOptions<T>]): SweetAlertOptions<T>;
/**
* An enum of possible reasons that can explain an alert dismissal.
*/
enum DismissReason {
cancel, backdrop, close, esc, timer
}
/**
* SweetAlert2's version
*/
const version: string
}
interface SweetAlertHideShowClass {
backdrop?: string;
icon?: string;
popup?: string;
}
type Awaited<T> = T extends Promise<infer U> ? U : T;
type SyncOrAsync<T> = T | Promise<T> | { toPromise: () => T };
type ValueOrThunk<T> = T | (() => T);
export type SweetAlertArrayOptions = readonly [string?, string?, SweetAlertIcon?];
export type SweetAlertGrow = 'row' | 'column' | 'fullscreen' | false;
export type SweetAlertHideClass = SweetAlertHideShowClass;
export type SweetAlertShowClass = Readonly<SweetAlertHideShowClass>;
export type SweetAlertIcon = 'success' | 'error' | 'warning' | 'info' | 'question';
export type SweetAlertInput =
'text' | 'email' | 'password' | 'number' | 'tel' | 'range' | 'textarea' | 'select' | 'radio' | 'checkbox' |
'file' | 'url';
export type SweetAlertPosition =
'top' | 'top-start' | 'top-end' | 'top-left' | 'top-right' |
'center' | 'center-start' | 'center-end' | 'center-left' | 'center-right' |
'bottom' | 'bottom-start' | 'bottom-end' | 'bottom-left' | 'bottom-right';
export type SweetAlertUpdatableParameters =
| 'allowEscapeKey'
| 'allowOutsideClick'
| 'buttonsStyling'
| 'cancelButtonAriaLabel'
| 'cancelButtonColor'
| 'cancelButtonText'
| 'closeButtonAriaLabel'
| 'closeButtonHtml'
| 'confirmButtonAriaLabel'
| 'confirmButtonColor'
| 'confirmButtonText'
| 'currentProgressStep'
| 'customClass'
| 'denyButtonAriaLabel'
| 'denyButtonColor'
| 'denyButtonText'
| 'didClose'
| 'didDestroy'
| 'footer'
| 'hideClass'
| 'html'
| 'icon'
| 'imageAlt'
| 'imageHeight'
| 'imageUrl'
| 'imageWidth'
| 'onAfterClose'
| 'onClose'
| 'onDestroy'
| 'progressSteps'
| 'reverseButtons'
| 'showCancelButton'
| 'showCloseButton'
| 'showConfirmButton'
| 'showDenyButton'
| 'text'
| 'title'
| 'titleText'
| 'willClose';
export interface SweetAlertCustomClass {
container?: string;
popup?: string;
header?: string;
title?: string;
closeButton?: string;
icon?: string;
image?: string;
content?: string;
input?: string;
validationMessage?: string;
actions?: string;
confirmButton?: string;
denyButton?: string;
cancelButton?: string;
loader?: string;
footer?: string;
}
export interface SweetAlertResult<T = any> {
readonly isConfirmed: boolean;
readonly isDenied: boolean;
readonly isDismissed: boolean;
readonly value?: T;
readonly dismiss?: Swal.DismissReason;
}
export interface SweetAlertOptions<PreConfirmResult = any, PreConfirmCallbackValue = any> {
/**
* The title of the popup, as HTML.
* It can either be added to the object under the key `title` or passed as the first parameter of `Swal.fire()`.
*
* @default ''
*/
title?: string | HTMLElement | JQuery;
/**
* The title of the popup, as text. Useful to avoid HTML injection.
*
* @default ''
*/
titleText?: string;
/**
* A description for the popup.
* If `text` and `html` parameters are provided in the same time, `text` will be used.
*
* @default ''
*/
text?: string;
/**
* A HTML description for the popup.
* It can either be added to the object under the key `html` or passed as the second parameter of `Swal.fire()`.
*
* @default ''
*/
html?: string | HTMLElement | JQuery;
/**
* The icon of the popup.
* SweetAlert2 comes with 5 built-in icons which will show a corresponding icon animation:
* `'warning'`, `'error'`, `'success'`, `'info'` and `'question'`.
* It can either be put to the object under the key `icon` or passed as the third parameter of `Swal.fire()`.
*
* @default undefined
*/
icon?: SweetAlertIcon;
/**
* Use this to change the color of the icon.
*
* @default undefined
*/
iconColor?: string;
/**
* The custom HTML content for an icon.
*
* Example:
* ```
* Swal.fire({
* icon: 'error',
* iconHtml: '<i class="fas fa-bug"></i>'
* })
* ```
*
* @default undefined
*/
iconHtml?: string;
/**
* The footer of the popup, as HTML.
*
* @default ''
*/
footer?: string | HTMLElement | JQuery;
/**
* Whether or not SweetAlert2 should show a full screen click-to-dismiss backdrop.
* Either a boolean value or a css background value (hex, rgb, rgba, url, etc.)
*
* @default true
*/
backdrop?: boolean | string;
/**
* Whether or not an alert should be treated as a toast notification.
* This option is normally coupled with the `position` and `timer` parameters.
* Toasts are NEVER autofocused.
*
* @default false
*/
toast?: boolean;
/**
* The container element for adding popup into (query selector only).
*
* @default 'body'
*/
target?: string | HTMLElement;
/**
* Input field type, can be `'text'`, `'email'`, `'password'`, `'number'`, `'tel'`, `'range'`, `'textarea'`,
* `'select'`, `'radio'`, `'checkbox'`, `'file'` and `'url'`.
*
* @default undefined
*/
input?: SweetAlertInput;
/**
* Popup width, including paddings (`box-sizing: border-box`). Can be in px or %.
*
* @default undefined
*/
width?: number | string;
/**
* Popup padding.
*
* @default undefined
*/
padding?: number | string;
/**
* Popup background (CSS `background` property).
*
* @default undefined
*/
background?: string;
/**
* Popup position
*
* @default 'center'
*/
position?: SweetAlertPosition;
/**
* Popup grow direction
*
* @default false
*/
grow?: SweetAlertGrow;
/**
* CSS classes for animations when showing a popup (fade in)
* @default { popup: 'swal2-show', backdrop: 'swal2-backdrop-show', icon: 'swal2-icon-show', }
*/
showClass?: SweetAlertShowClass;
/**
* CSS classes for animations when hiding a popup (fade out)
* @default { popup: 'swal2-hide', backdrop: 'swal2-backdrop-hide', icon: 'swal2-icon-hide' }
*/
hideClass?: SweetAlertHideClass;
/**
* A custom CSS class for the popup.
* If a string value is provided, the classname will be applied to the popup.
* If an object is provided, the classnames will be applied to the corresponding fields:
*
* Example:
* ```
* Swal.fire({
* customClass: {
* container: '...',
* popup: '...',
* header: '...',
* title: '...',
* closeButton: '...',
* icon: '...',
* image: '...',
* content: '...',
* input: '...',
* validationMessage: '...',
* actions: '...',
* confirmButton: '...',
* denyButton: '...',
* cancelButton: '...',
* loader: '...',
* footer: '...'
* }
* })
* ```
*
* @default undefined
*/
customClass?: SweetAlertCustomClass;
/**
* Auto close timer of the popup. Set in ms (milliseconds).
*
* @default undefined
*/
timer?: number;
/**
* If set to `true`, the timer will have a progress bar at the bottom of a popup.
* Mostly, this feature is useful with toasts.
*
* @default false
*/
timerProgressBar?: boolean;
/**
* If set to `false`, popup CSS animation will be disabled.
*
* @deprecated
* @default true
*/
animation?: ValueOrThunk<boolean>;
/**
* By default, SweetAlert2 sets html's and body's CSS `height` to `auto !important`.
* If this behavior isn't compatible with your project's layout, set `heightAuto` to `false`.
*
* @default true
*/
heightAuto?: boolean;
/**
* If set to `false`, the user can't dismiss the popup by clicking outside it.
* You can also pass a custom function returning a boolean value, e.g. if you want
* to disable outside clicks for the loading state of a popup.
*
* @default true
*/
allowOutsideClick?: ValueOrThunk<boolean>;
/**
* If set to `false`, the user can't dismiss the popup by pressing the Escape key.
* You can also pass a custom function returning a boolean value, e.g. if you want
* to disable the escape key for the loading state of a popup.
*
* @default true
*/
allowEscapeKey?: ValueOrThunk<boolean>;
/**
* If set to `false`, the user can't confirm the popup by pressing the Enter or Space keys,
* unless they manually focus the confirm button.
* You can also pass a custom function returning a boolean value.
*
* @default true
*/
allowEnterKey?: ValueOrThunk<boolean>;
/**
* If set to `false`, SweetAlert2 will allow keydown events propagation to the document.
*
* @default true
*/
stopKeydownPropagation?: boolean;
/**
* Useful for those who are using SweetAlert2 along with Bootstrap modals.
* By default keydownListenerCapture is `false` which means when a user hits `Esc`,
* both SweetAlert2 and Bootstrap modals will be closed.
* Set `keydownListenerCapture` to `true` to fix that behavior.
*
* @default false
*/
keydownListenerCapture?: boolean;
/**
* If set to `false`, the "Confirm" button will not be shown.
* It can be useful when you're using custom HTML description.
*
* @default true
*/
showConfirmButton?: boolean;
/**
* If set to `true`, the "Deny" button will be shown, which the user can click on to deny the popup.
*
* @default false
*/
showDenyButton?: boolean;
/**
* If set to `true`, the "Cancel" button will be shown, which the user can click on to dismiss the popup.
*
* @default false
*/
showCancelButton?: boolean;
/**
* Use this to change the text on the "Confirm" button.
*
* @default 'OK'
*/
confirmButtonText?: string;
/**
* Use this to change the text on the "Confirm" button.
*
* @default 'No'
*/
denyButtonText?: string;
/**
* Use this to change the text on the "Cancel" button.
*
* @default 'Cancel'
*/
cancelButtonText?: string;
/**
* Use this to change the background color of the "Confirm" button.
*
* @default undefined
*/
confirmButtonColor?: string;
/**
* Use this to change the background color of the "Deny" button.
*
* @default undefined
*/
denyButtonColor?: string;
/**
* Use this to change the background color of the "Cancel" button.
*
* @default undefined
*/
cancelButtonColor?: string;
/**
* Use this to change the `aria-label` for the "Confirm" button.
*
* @default ''
*/
confirmButtonAriaLabel?: string;
/**
* Use this to change the `aria-label` for the "Deny" button.
*
* @default ''
*/
denyButtonAriaLabel?: string;
/**
* Use this to change the `aria-label` for the "Cancel" button.
*
* @default ''
*/
cancelButtonAriaLabel?: string;
/**
* Whether to apply the default SweetAlert2 styling to buttons.
* If you want to use your own classes (e.g. Bootstrap classes) set this parameter to `false`.
*
* @default true
*/
buttonsStyling?: boolean;
/**
* Set to `true` if you want to invert default buttons positions.
*
* @default false
*/
reverseButtons?: boolean;
/**
* Set to `false` if you want to focus the first element in tab order instead of the "Confirm" button by default.
*
* @default true
*/
focusConfirm?: boolean;
/**
* Set to `true` if you want to focus the "Deny" button by default.
*
* @default false
*/
focusDeny?: boolean;
/**
* Set to `true` if you want to focus the "Cancel" button by default.
*
* @default false
*/
focusCancel?: boolean;
/**
* Set to `true` to show close button.
*
* @default false
*/
showCloseButton?: boolean;
/**
* Use this to change the HTML content of the close button.
*
* @default '&times;'
*/
closeButtonHtml?: string;
/**
* Use this to change the `aria-label` for the close button.
*
* @default 'Close this dialog'
*/
closeButtonAriaLabel?: string;
/**
* Use this to change the HTML content of the loader.
*
* @default ''
*/
loaderHtml?: string;
/**
* Set to `true` to disable buttons and show that something is loading. Useful for AJAX requests.
*
* @default false
*/
showLoaderOnConfirm?: boolean;
/**
* Function to execute before confirming, may be async (Promise-returning) or sync.
* Returned (or resolved) value can be:
* - `false` to prevent a popup from closing
* - anything else to pass that value as the `result.value` of `Swal.fire()`
* - `undefined` to keep the default `result.value`
*
* Example:
* ```
* Swal.fire({
* title: 'Multiple inputs',
* html:
* '<input id="swal-input1" class="swal2-input">' +
* '<input id="swal-input2" class="swal2-input">',
* focusConfirm: false,
* preConfirm: () => [
* document.querySelector('#swal-input1').value,
* document.querySelector('#swal-input2').value
* ]
* }).then(result => Swal.fire(JSON.stringify(result));
* ```
*
* @default undefined
*/
preConfirm?(inputValue: PreConfirmCallbackValue): PreConfirmResult;
/**
* Function to execute before denying, may be async (Promise-returning) or sync.
* Returned (or resolved) value can be:
* - `false` to prevent a popup from closing
* - anything else to pass that value as the `result.value` of `Swal.fire()`
* - `undefined` to keep the default `result.value`
*
* @default undefined
*/
preDeny?(value: any): SyncOrAsync<any | void>;
/**
* Add an image to the popup. Should contain a string with the path or URL to the image.
*
* @default undefined
*/
imageUrl?: string;
/**
* If imageUrl is set, you can specify imageWidth to describes image width in px.
*
* @default undefined
*/
imageWidth?: number;
/**
* If imageUrl is set, you can specify imageHeight to describes image height in px.
*
* @default undefined
*/
imageHeight?: number;
/**
* An alternative text for the custom image icon.
*
* @default ''
*/
imageAlt?: string;
/**
* Input field label.
*
* @default ''
*/
inputLabel?: string;
/**
* Input field placeholder.
*
* @default ''
*/
inputPlaceholder?: string;
/**
* Input field initial value.
*
* @default ''
*/
inputValue?: SyncOrAsync<string | number | boolean>;
/**
* If the `input` parameter is set to `'select'` or `'radio'`, you can provide options.
* Object keys will represent options values, object values will represent options text values.
* @default {}
*/
inputOptions?: SyncOrAsync<ReadonlyMap<string, string> | Record<string, any>>;
/**
* Automatically remove whitespaces from both ends of a result string.
* Set this parameter to `false` to disable auto-trimming.
*
* @default true
*/
inputAutoTrim?: boolean;
/**
* HTML input attributes (e.g. `min`, `max`, `step`, `accept`), that are added to the input field.
*
* Example:
* ```
* Swal.fire({
* title: 'Select a file',
* input: 'file',
* inputAttributes: {
* accept: 'image/*'
* }
* })
* ```
*
* @default {}
*/
inputAttributes?: Record<string, string>;
/**
* Validator for input field, may be async (Promise-returning) or sync.
*
* Example:
* ```
* Swal.fire({
* title: 'Select color',
* input: 'radio',
* inputValidator: result => !result && 'You need to select something!'
* })
* ```
*
* @default undefined
*/
inputValidator?(inputValue: string): SyncOrAsync<string | null>;
/**
* If you want to return the input value as `result.value` when denying the popup, set to `true`.
* Otherwise, the denying will set `result.value` to `false`.
*
* @default false
*/
returnInputValueOnDeny?: boolean;
/**
* A custom validation message for default validators (email, url).
*
* Example:
* ```
* Swal.fire({
* input: 'email',
* validationMessage: 'Adresse e-mail invalide'
* })
* ```
*
* @default undefined
*/
validationMessage?: string;
/**
* Progress steps, useful for popup queues.
*
* @default []
*/
progressSteps?: readonly string[];
/**
* Current active progress step.
*
* @default undefined
*/
currentProgressStep?: string;
/**
* Distance between progress steps.
*
* @default undefined
*/
progressStepsDistance?: string;
/**
* @deprecated Use drop-in replacement `willOpen` instead.
* @default undefined
*/
onBeforeOpen?(popup: HTMLElement): void;
/**
* @deprecated Use drop-in replacement `didOpen` instead.
* @default undefined
*/
onOpen?(popup: HTMLElement): void;
/**
* Popup lifecycle hook. Synchronously runs before the popup is shown on screen.
*
* @default undefined
* @param popup The popup DOM element.
*/
willOpen?(popup: HTMLElement): void;
/**
* Popup lifecycle hook. Asynchronously runs after the popup has been shown on screen.
*
* @default undefined
* @param popup The popup DOM element.
*/
didOpen?(popup: HTMLElement): void;
/**
* @deprecated Use drop-in replacement `didRender` instead.
* @default undefined
*/
onRender?(popup: HTMLElement): void;
/**
* Popup lifecycle hook. Synchronously runs after the popup DOM has been updated (ie. just before the popup is
* repainted on the screen).
* Typically, this will happen after `Swal.fire()` or `Swal.update()`.
* If you want to perform changes in the popup's DOM, that survive `Swal.update()`, prefer `didRender` over
* `willOpen`.
*
* @default undefined
* @param popup The popup DOM element.
*/
didRender?(popup: HTMLElement): void;
/**
* @deprecated Use drop-in replacement `willClose` instead.
* @default undefined
*/
onClose?(popup: HTMLElement): void;
/**
* @deprecated Use drop-in replacement `didClose` instead.
* @default undefined
*/
onAfterClose?(): void;
/**
* Popup lifecycle hook. Synchronously runs when the popup closes by user interaction (and not due to another popup
* being fired).
*
* @default undefined
* @param popup The popup DOM element.
*/
willClose?(popup: HTMLElement): void;
/**
* Popup lifecycle hook. Asynchronously runs after the popup has been disposed by user interaction (and not due to
* another popup being fired).
*
* @default undefined
*/
didClose?(): void;
/**
* @deprecated Use drop-in replacement `didDestroy` instead.
* @default undefined
*/
onDestroy?(): void;
/**
* Popup lifecycle hook. Synchronously runs after popup has been destroyed either by user interaction or by another
* popup.
* If you have cleanup operations that you need to reliably execute each time a popup is closed, prefer
* `didDestroy` over `didClose`.
*
* @default undefined
*/
didDestroy?(): void;
/**
* Set to `false` to disable body padding adjustment when scrollbar is present.
*
* @default true
*/
scrollbarPadding?: boolean;
}
export default Swal
}
declare module 'sweetalert2/*/sweetalert2.js' {
export * from 'sweetalert2'
// "export *" does not matches the default export, so do it explicitly.
export { default } from 'sweetalert2' // eslint-disable-line
}
declare module 'sweetalert2/*/sweetalert2.all.js' {
export * from 'sweetalert2'
// "export *" does not matches the default export, so do it explicitly.
export { default } from 'sweetalert2' // eslint-disable-line
}
/**
* These interfaces aren't provided by SweetAlert2, but its definitions use them.
* They will be merged with 'true' definitions.
*/
interface JQuery {
}
interface Promise<T> {
}
interface Map<K, V> {
}