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/// <reference types="node" />
import { EventEmitter } from "events";
export declare type SocketId = string;
export declare type Room = string;
export interface BroadcastFlags {
volatile?: boolean;
compress?: boolean;
local?: boolean;
broadcast?: boolean;
binary?: boolean;
}
export interface BroadcastOptions {
rooms: Set<Room>;
except?: Set<SocketId>;
flags?: BroadcastFlags;
}
export declare class Adapter extends EventEmitter {
readonly nsp: any;
protected rooms: Map<Room, Set<SocketId>>;
protected sids: Map<SocketId, Set<Room>>;
private readonly encoder;
/**
* In-memory adapter constructor.
*
* @param {Namespace} nsp
*/
constructor(nsp: any);
/**
* To be overridden
*/
init(): Promise<void> | void;
/**
* To be overridden
*/
close(): Promise<void> | void;
/**
* Adds a socket to a list of room.
*
* @param {SocketId} id the socket id
* @param {Set<Room>} rooms a set of rooms
* @public
*/
addAll(id: SocketId, rooms: Set<Room>): Promise<void> | void;
/**
* Removes a socket from a room.
*
* @param {SocketId} id the socket id
* @param {Room} room the room name
*/
del(id: SocketId, room: Room): Promise<void> | void;
/**
* Removes a socket from all rooms it's joined.
*
* @param {SocketId} id the socket id
*/
delAll(id: SocketId): void;
/**
* Broadcasts a packet.
*
* Options:
* - `flags` {Object} flags for this packet
* - `except` {Array} sids that should be excluded
* - `rooms` {Array} list of rooms to broadcast to
*
* @param {Object} packet the packet object
* @param {Object} opts the options
* @public
*/
broadcast(packet: any, opts: BroadcastOptions): void;
/**
* Gets a list of sockets by sid.
*
* @param {Set<Room>} rooms the explicit set of rooms to check.
*/
sockets(rooms: Set<Room>): Promise<Set<SocketId>>;
/**
* Gets the list of rooms a given socket has joined.
*
* @param {SocketId} id the socket id
*/
socketRooms(id: SocketId): Set<Room> | undefined;
}