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document.documentElement;\n }\n}\n/**\n * Returns the \"bounding client rect\" of given element\n * @param {HTMLElement} el The element whose boundingClientRect is wanted\n * @param {[Boolean]} relativeToContainingBlock Whether the rect should be relative to the containing block of (including) the container\n * @param {[Boolean]} relativeToNonStaticParent Whether the rect should be relative to the relative parent of (including) the contaienr\n * @param {[Boolean]} undoScale Whether the container's scale() should be undone\n * @param {[HTMLElement]} container The parent the element will be placed in\n * @return {Object} The boundingClientRect of el, with specified adjustments\n */\n\n\nfunction getRect(el, relativeToContainingBlock, relativeToNonStaticParent, undoScale, container) {\n if (!el.getBoundingClientRect && el !== window) return;\n var elRect, top, left, bottom, right, height, width;\n\n if (el !== window && el.parentNode && el !== getWindowScrollingElement()) {\n elRect = el.getBoundingClientRect();\n top = elRect.top;\n left = elRect.left;\n bottom = elRect.bottom;\n right = elRect.right;\n height = elRect.height;\n width = elRect.width;\n } else {\n top = 0;\n left = 0;\n bottom = window.innerHeight;\n right = window.innerWidth;\n height = window.innerHeight;\n width = window.innerWidth;\n }\n\n if ((relativeToContainingBlock || relativeToNonStaticParent) && el !== window) {\n // Adjust for translate()\n container = container || el.parentNode; // solves #1123 (see: https://stackoverflow.com/a/37953806/6088312)\n // Not needed on <= IE11\n\n if (!IE11OrLess) {\n do {\n if (container && container.getBoundingClientRect && (css(container, 'transform') !== 'none' || relativeToNonStaticParent && css(container, 'position') !== 'static')) {\n var containerRect = container.getBoundingClientRect(); // Set relative to edges of padding box of container\n\n top -= containerRect.top + parseInt(css(container, 'border-top-width'));\n left -= containerRect.left + parseInt(css(container, 'border-left-width'));\n bottom = top + elRect.height;\n right = left + elRect.width;\n break;\n }\n /* jshint boss:true */\n\n } while (container = container.parentNode);\n }\n }\n\n if (undoScale && el !== window) {\n // Adjust for scale()\n var elMatrix = matrix(container || el),\n scaleX = elMatrix && elMatrix.a,\n scaleY = elMatrix && elMatrix.d;\n\n if (elMatrix) {\n top /= scaleY;\n left /= scaleX;\n width /= scaleX;\n height /= scaleY;\n bottom = top + height;\n right = left + width;\n }\n }\n\n return {\n top: top,\n left: left,\n bottom: bottom,\n right: right,\n width: width,\n height: height\n };\n}\n/**\n * Checks if a side of an element is scrolled past a side of its parents\n * @param {HTMLElement} el The element who's side being scrolled out of view is in question\n * @param {String} elSide Side of the element in question ('top', 'left', 'right', 'bottom')\n * @param {String} parentSide Side of the parent in question ('top', 'left', 'right', 'bottom')\n * @return {HTMLElement} The parent scroll element that the el's side is scrolled past, or null if there is no such element\n */\n\n\nfunction isScrolledPast(el, elSide, parentSide) {\n var parent = getParentAutoScrollElement(el, true),\n elSideVal = getRect(el)[elSide];\n /* jshint boss:true */\n\n while (parent) {\n var parentSideVal = getRect(parent)[parentSide],\n visible = void 0;\n\n if (parentSide === 'top' || parentSide === 'left') {\n visible = elSideVal >= parentSideVal;\n } else {\n visible = elSideVal <= parentSideVal;\n }\n\n if (!visible) return parent;\n if (parent === getWindowScrollingElement()) break;\n parent = getParentAutoScrollElement(parent, false);\n }\n\n return false;\n}\n/**\n * Gets nth child of el, ignoring hidden children, sortable's elements (does not ignore clone if it's visible)\n * and non-draggable elements\n * @param {HTMLElement} el The parent element\n * @param {Number} childNum The index of the child\n * @param {Object} options Parent Sortable's options\n * @return {HTMLElement} The child at index childNum, or null if not found\n */\n\n\nfunction getChild(el, childNum, options) {\n var currentChild = 0,\n i = 0,\n children = el.children;\n\n while (i < children.length) {\n if (children[i].style.display !== 'none' && children[i] !== Sortable.ghost && children[i] !== Sortable.dragged && closest(children[i], options.draggable, el, false)) {\n if (currentChild === childNum) {\n return children[i];\n }\n\n currentChild++;\n }\n\n i++;\n }\n\n return null;\n}\n/**\n * Gets the last child in the el, ignoring ghostEl or invisible elements (clones)\n * @param {HTMLElement} el Parent element\n * @param {selector} selector Any other elements that should be ignored\n * @return {HTMLElement} The last child, ignoring ghostEl\n */\n\n\nfunction lastChild(el, selector) {\n var last = el.lastElementChild;\n\n while (last && (last === Sortable.ghost || css(last, 'display') === 'none' || selector && !matches(last, selector))) {\n last = last.previousElementSibling;\n }\n\n return last || null;\n}\n/**\n * Returns the index of an element within its parent for a selected set of\n * elements\n * @param {HTMLElement} el\n * @param {selector} selector\n * @return {number}\n */\n\n\nfunction index(el, selector) {\n var index = 0;\n\n if (!el || !el.parentNode) {\n return -1;\n }\n /* jshint boss:true */\n\n\n while (el = el.previousElementSibling) {\n if (el.nodeName.toUpperCase() !== 'TEMPLATE' && el !== Sortable.clone && (!selector || matches(el, selector))) {\n index++;\n }\n }\n\n return index;\n}\n/**\n * Returns the scroll offset of the given element, added with all the scroll offsets of parent elements.\n * The value is returned in real pixels.\n * @param {HTMLElement} el\n * @return {Array} Offsets in the format of [left, top]\n */\n\n\nfunction getRelativeScrollOffset(el) {\n var offsetLeft = 0,\n offsetTop = 0,\n winScroller = getWindowScrollingElement();\n\n if (el) {\n do {\n var elMatrix = matrix(el),\n scaleX = elMatrix.a,\n scaleY = elMatrix.d;\n offsetLeft += el.scrollLeft * scaleX;\n offsetTop += el.scrollTop * scaleY;\n } while (el !== winScroller && (el = el.parentNode));\n }\n\n return [offsetLeft, offsetTop];\n}\n/**\n * Returns the index of the object within the given array\n * @param {Array} arr Array that may or may not hold the object\n * @param {Object} obj An object that has a key-value pair unique to and identical to a key-value pair in the object you want to find\n * @return {Number} The index of the object in the array, or -1\n */\n\n\nfunction indexOfObject(arr, obj) {\n for (var i in arr) {\n if (!arr.hasOwnProperty(i)) continue;\n\n for (var key in obj) {\n if (obj.hasOwnProperty(key) && obj[key] === arr[i][key]) return Number(i);\n }\n }\n\n return -1;\n}\n\nfunction getParentAutoScrollElement(el, includeSelf) {\n // skip to window\n if (!el || !el.getBoundingClientRect) return getWindowScrollingElement();\n var elem = el;\n var gotSelf = false;\n\n do {\n // we don't need to get elem css if it isn't even overflowing in the first place (performance)\n if (elem.clientWidth < elem.scrollWidth || elem.clientHeight < elem.scrollHeight) {\n var elemCSS = css(elem);\n\n if (elem.clientWidth < elem.scrollWidth && (elemCSS.overflowX == 'auto' || elemCSS.overflowX == 'scroll') || elem.clientHeight < elem.scrollHeight && (elemCSS.overflowY == 'auto' || elemCSS.overflowY == 'scroll')) {\n if (!elem.getBoundingClientRect || elem === document.body) return getWindowScrollingElement();\n if (gotSelf || includeSelf) return elem;\n gotSelf = true;\n }\n }\n /* jshint boss:true */\n\n } while (elem = elem.parentNode);\n\n return getWindowScrollingElement();\n}\n\nfunction extend(dst, src) {\n if (dst && src) {\n for (var key in src) {\n if (src.hasOwnProperty(key)) {\n dst[key] = src[key];\n }\n }\n }\n\n return dst;\n}\n\nfunction isRectEqual(rect1, rect2) {\n return Math.round(rect1.top) === Math.round(rect2.top) && Math.round(rect1.left) === Math.round(rect2.left) && Math.round(rect1.height) === Math.round(rect2.height) && Math.round(rect1.width) === Math.round(rect2.width);\n}\n\nvar _throttleTimeout;\n\nfunction throttle(callback, ms) {\n return function () {\n if (!_throttleTimeout) {\n var args = arguments,\n _this = this;\n\n if (args.length === 1) {\n callback.call(_this, args[0]);\n } else {\n callback.apply(_this, args);\n }\n\n _throttleTimeout = setTimeout(function () {\n _throttleTimeout = void 0;\n }, ms);\n }\n };\n}\n\nfunction cancelThrottle() {\n clearTimeout(_throttleTimeout);\n _throttleTimeout = void 0;\n}\n\nfunction scrollBy(el, x, y) {\n el.scrollLeft += x;\n el.scrollTop += y;\n}\n\nfunction clone(el) {\n var Polymer = window.Polymer;\n var $ = window.jQuery || window.Zepto;\n\n if (Polymer && Polymer.dom) {\n return Polymer.dom(el).cloneNode(true);\n } else if ($) {\n return $(el).clone(true)[0];\n } else {\n return el.cloneNode(true);\n }\n}\n\nfunction setRect(el, rect) {\n css(el, 'position', 'absolute');\n css(el, 'top', rect.top);\n css(el, 'left', rect.left);\n css(el, 'width', rect.width);\n css(el, 'height', rect.height);\n}\n\nfunction unsetRect(el) {\n css(el, 'position', '');\n css(el, 'top', '');\n css(el, 'left', '');\n css(el, 'width', '');\n css(el, 'height', '');\n}\n\nvar expando = 'Sortable' + new Date().getTime();\n\nfunction AnimationStateManager() {\n var animationStates = [],\n animationCallbackId;\n return {\n captureAnimationState: function captureAnimationState() {\n animationStates = [];\n if (!this.options.animation) return;\n var children = [].slice.call(this.el.children);\n children.forEach(function (child) {\n if (css(child, 'display') === 'none' || child === Sortable.ghost) return;\n animationStates.push({\n target: child,\n rect: getRect(child)\n });\n\n var fromRect = _objectSpread({}, animationStates[animationStates.length - 1].rect); // If animating: compensate for current animation\n\n\n if (child.thisAnimationDuration) {\n var childMatrix = matrix(child, true);\n\n if (childMatrix) {\n fromRect.top -= childMatrix.f;\n fromRect.left -= childMatrix.e;\n }\n }\n\n child.fromRect = fromRect;\n });\n },\n addAnimationState: function addAnimationState(state) {\n animationStates.push(state);\n },\n removeAnimationState: function removeAnimationState(target) {\n animationStates.splice(indexOfObject(animationStates, {\n target: target\n }), 1);\n },\n animateAll: function animateAll(callback) {\n var _this = this;\n\n if (!this.options.animation) {\n clearTimeout(animationCallbackId);\n if (typeof callback === 'function') callback();\n return;\n }\n\n var animating = false,\n animationTime = 0;\n animationStates.forEach(function (state) {\n var time = 0,\n target = state.target,\n fromRect = target.fromRect,\n toRect = getRect(target),\n prevFromRect = target.prevFromRect,\n prevToRect = target.prevToRect,\n animatingRect = state.rect,\n targetMatrix = matrix(target, true);\n\n if (targetMatrix) {\n // Compensate for current animation\n toRect.top -= targetMatrix.f;\n toRect.left -= targetMatrix.e;\n }\n\n target.toRect = toRect;\n\n if (target.thisAnimationDuration) {\n // Could also check if animatingRect is between fromRect and toRect\n if (isRectEqual(prevFromRect, toRect) && !isRectEqual(fromRect, toRect) && // Make sure animatingRect is on line between toRect & fromRect\n (animatingRect.top - toRect.top) / (animatingRect.left - toRect.left) === (fromRect.top - toRect.top) / (fromRect.left - toRect.left)) {\n // If returning to same place as started from animation and on same axis\n time = calculateRealTime(animatingRect, prevFromRect, prevToRect, _this.options);\n }\n } // if fromRect != toRect: animate\n\n\n if (!isRectEqual(toRect, fromRect)) {\n target.prevFromRect = fromRect;\n target.prevToRect = toRect;\n\n if (!time) {\n time = _this.options.animation;\n }\n\n _this.animate(target, animatingRect, toRect, time);\n }\n\n if (time) {\n animating = true;\n animationTime = Math.max(animationTime, time);\n clearTimeout(target.animationResetTimer);\n target.animationResetTimer = setTimeout(function () {\n target.animationTime = 0;\n target.prevFromRect = null;\n target.fromRect = null;\n target.prevToRect = null;\n target.thisAnimationDuration = null;\n }, time);\n target.thisAnimationDuration = time;\n }\n });\n clearTimeout(animationCallbackId);\n\n if (!animating) {\n if (typeof callback === 'function') callback();\n } else {\n animationCallbackId = setTimeout(function () {\n if (typeof callback === 'function') callback();\n }, animationTime);\n }\n\n animationStates = [];\n },\n animate: function animate(target, currentRect, toRect, duration) {\n if (duration) {\n css(target, 'transition', '');\n css(target, 'transform', '');\n var elMatrix = matrix(this.el),\n scaleX = elMatrix && elMatrix.a,\n scaleY = elMatrix && elMatrix.d,\n translateX = (currentRect.left - toRect.left) / (scaleX || 1),\n translateY = (currentRect.top - toRect.top) / (scaleY || 1);\n target.animatingX = !!translateX;\n target.animatingY = !!translateY;\n css(target, 'transform', 'translate3d(' + translateX + 'px,' + translateY + 'px,0)');\n this.forRepaintDummy = repaint(target); // repaint\n\n css(target, 'transition', 'transform ' + duration + 'ms' + (this.options.easing ? ' ' + this.options.easing : ''));\n css(target, 'transform', 'translate3d(0,0,0)');\n typeof target.animated === 'number' && clearTimeout(target.animated);\n target.animated = setTimeout(function () {\n css(target, 'transition', '');\n css(target, 'transform', '');\n target.animated = false;\n target.animatingX = false;\n target.animatingY = false;\n }, duration);\n }\n }\n };\n}\n\nfunction repaint(target) {\n return target.offsetWidth;\n}\n\nfunction calculateRealTime(animatingRect, fromRect, toRect, options) {\n return Math.sqrt(Math.pow(fromRect.top - animatingRect.top, 2) + Math.pow(fromRect.left - animatingRect.left, 2)) / Math.sqrt(Math.pow(fromRect.top - toRect.top, 2) + Math.pow(fromRect.left - toRect.left, 2)) * options.animation;\n}\n\nvar plugins = [];\nvar defaults = {\n initializeByDefault: true\n};\nvar PluginManager = {\n mount: function mount(plugin) {\n // Set default static properties\n for (var option in defaults) {\n if (defaults.hasOwnProperty(option) && !(option in plugin)) {\n plugin[option] = defaults[option];\n }\n }\n\n plugins.forEach(function (p) {\n if (p.pluginName === plugin.pluginName) {\n throw \"Sortable: Cannot mount plugin \".concat(plugin.pluginName, \" more than once\");\n }\n });\n plugins.push(plugin);\n },\n pluginEvent: function pluginEvent(eventName, sortable, evt) {\n var _this = this;\n\n this.eventCanceled = false;\n\n evt.cancel = function () {\n _this.eventCanceled = true;\n };\n\n var eventNameGlobal = eventName + 'Global';\n plugins.forEach(function (plugin) {\n if (!sortable[plugin.pluginName]) return; // Fire global events if it exists in this sortable\n\n if (sortable[plugin.pluginName][eventNameGlobal]) {\n sortable[plugin.pluginName][eventNameGlobal](_objectSpread({\n sortable: sortable\n }, evt));\n } // Only fire plugin event if plugin is enabled in this sortable,\n // and plugin has event defined\n\n\n if (sortable.options[plugin.pluginName] && sortable[plugin.pluginName][eventName]) {\n sortable[plugin.pluginName][eventName](_objectSpread({\n sortable: sortable\n }, evt));\n }\n });\n },\n initializePlugins: function initializePlugins(sortable, el, defaults, options) {\n plugins.forEach(function (plugin) {\n var pluginName = plugin.pluginName;\n if (!sortable.options[pluginName] && !plugin.initializeByDefault) return;\n var initialized = new plugin(sortable, el, sortable.options);\n initialized.sortable = sortable;\n initialized.options = sortable.options;\n sortable[pluginName] = initialized; // Add default options from plugin\n\n _extends(defaults, initialized.defaults);\n });\n\n for (var option in sortable.options) {\n if (!sortable.options.hasOwnProperty(option)) continue;\n var modified = this.modifyOption(sortable, option, sortable.options[option]);\n\n if (typeof modified !== 'undefined') {\n sortable.options[option] = modified;\n }\n }\n },\n getEventProperties: function getEventProperties(name, sortable) {\n var eventProperties = {};\n plugins.forEach(function (plugin) {\n if (typeof plugin.eventProperties !== 'function') return;\n\n _extends(eventProperties, plugin.eventProperties.call(sortable[plugin.pluginName], name));\n });\n return eventProperties;\n },\n modifyOption: function modifyOption(sortable, name, value) {\n var modifiedValue;\n plugins.forEach(function (plugin) {\n // Plugin must exist on the Sortable\n if (!sortable[plugin.pluginName]) return; // If static option listener exists for this option, call in the context of the Sortable's instance of this plugin\n\n if (plugin.optionListeners && typeof plugin.optionListeners[name] === 'function') {\n modifiedValue = plugin.optionListeners[name].call(sortable[plugin.pluginName], value);\n }\n });\n return modifiedValue;\n }\n};\n\nfunction dispatchEvent(_ref) {\n var sortable = _ref.sortable,\n rootEl = _ref.rootEl,\n name = _ref.name,\n targetEl = _ref.targetEl,\n cloneEl = _ref.cloneEl,\n toEl = _ref.toEl,\n fromEl = _ref.fromEl,\n oldIndex = _ref.oldIndex,\n newIndex = _ref.newIndex,\n oldDraggableIndex = _ref.oldDraggableIndex,\n newDraggableIndex = _ref.newDraggableIndex,\n originalEvent = _ref.originalEvent,\n putSortable = _ref.putSortable,\n extraEventProperties = _ref.extraEventProperties;\n sortable = sortable || rootEl && rootEl[expando];\n if (!sortable) return;\n var evt,\n options = sortable.options,\n onName = 'on' + name.charAt(0).toUpperCase() + name.substr(1); // Support for new CustomEvent feature\n\n if (window.CustomEvent && !IE11OrLess && !Edge) {\n evt = new CustomEvent(name, {\n bubbles: true,\n cancelable: true\n });\n } else {\n evt = document.createEvent('Event');\n evt.initEvent(name, true, true);\n }\n\n evt.to = toEl || rootEl;\n evt.from = fromEl || rootEl;\n evt.item = targetEl || rootEl;\n evt.clone = cloneEl;\n evt.oldIndex = oldIndex;\n evt.newIndex = newIndex;\n evt.oldDraggableIndex = oldDraggableIndex;\n evt.newDraggableIndex = newDraggableIndex;\n evt.originalEvent = originalEvent;\n evt.pullMode = putSortable ? putSortable.lastPutMode : undefined;\n\n var allEventProperties = _objectSpread({}, extraEventProperties, PluginManager.getEventProperties(name, sortable));\n\n for (var option in allEventProperties) {\n evt[option] = allEventProperties[option];\n }\n\n if (rootEl) {\n rootEl.dispatchEvent(evt);\n }\n\n if (options[onName]) {\n options[onName].call(sortable, evt);\n }\n}\n\nvar pluginEvent = function pluginEvent(eventName, sortable) {\n var _ref = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {},\n originalEvent = _ref.evt,\n data = _objectWithoutProperties(_ref, [\"evt\"]);\n\n PluginManager.pluginEvent.bind(Sortable)(eventName, sortable, _objectSpread({\n dragEl: dragEl,\n parentEl: parentEl,\n ghostEl: ghostEl,\n rootEl: rootEl,\n nextEl: nextEl,\n lastDownEl: lastDownEl,\n cloneEl: cloneEl,\n cloneHidden: cloneHidden,\n dragStarted: moved,\n putSortable: putSortable,\n activeSortable: Sortable.active,\n originalEvent: originalEvent,\n oldIndex: oldIndex,\n oldDraggableIndex: oldDraggableIndex,\n newIndex: newIndex,\n newDraggableIndex: newDraggableIndex,\n hideGhostForTarget: _hideGhostForTarget,\n unhideGhostForTarget: _unhideGhostForTarget,\n cloneNowHidden: function cloneNowHidden() {\n cloneHidden = true;\n },\n cloneNowShown: function cloneNowShown() {\n cloneHidden = false;\n },\n dispatchSortableEvent: function dispatchSortableEvent(name) {\n _dispatchEvent({\n sortable: sortable,\n name: name,\n originalEvent: originalEvent\n });\n }\n }, data));\n};\n\nfunction _dispatchEvent(info) {\n dispatchEvent(_objectSpread({\n putSortable: putSortable,\n cloneEl: cloneEl,\n targetEl: dragEl,\n rootEl: rootEl,\n oldIndex: oldIndex,\n oldDraggableIndex: oldDraggableIndex,\n newIndex: newIndex,\n newDraggableIndex: newDraggableIndex\n }, info));\n}\n\nvar dragEl,\n parentEl,\n ghostEl,\n rootEl,\n nextEl,\n lastDownEl,\n cloneEl,\n cloneHidden,\n oldIndex,\n newIndex,\n oldDraggableIndex,\n newDraggableIndex,\n activeGroup,\n putSortable,\n awaitingDragStarted = false,\n ignoreNextClick = false,\n sortables = [],\n tapEvt,\n touchEvt,\n lastDx,\n lastDy,\n tapDistanceLeft,\n tapDistanceTop,\n moved,\n lastTarget,\n lastDirection,\n pastFirstInvertThresh = false,\n isCircumstantialInvert = false,\n targetMoveDistance,\n // For positioning ghost absolutely\nghostRelativeParent,\n ghostRelativeParentInitialScroll = [],\n // (left, top)\n_silent = false,\n savedInputChecked = [];\n/** @const */\n\nvar documentExists = typeof document !== 'undefined',\n PositionGhostAbsolutely = IOS,\n CSSFloatProperty = Edge || IE11OrLess ? 'cssFloat' : 'float',\n // This will not pass for IE9, because IE9 DnD only works on anchors\nsupportDraggable = documentExists && !ChromeForAndroid && !IOS && 'draggable' in document.createElement('div'),\n supportCssPointerEvents = function () {\n if (!documentExists) return; // false when <= IE11\n\n if (IE11OrLess) {\n return false;\n }\n\n var el = document.createElement('x');\n el.style.cssText = 'pointer-events:auto';\n return el.style.pointerEvents === 'auto';\n}(),\n _detectDirection = function _detectDirection(el, options) {\n var elCSS = css(el),\n elWidth = parseInt(elCSS.width) - parseInt(elCSS.paddingLeft) - parseInt(elCSS.paddingRight) - parseInt(elCSS.borderLeftWidth) - parseInt(elCSS.borderRightWidth),\n child1 = getChild(el, 0, options),\n child2 = getChild(el, 1, options),\n firstChildCSS = child1 && css(child1),\n secondChildCSS = child2 && css(child2),\n firstChildWidth = firstChildCSS && parseInt(firstChildCSS.marginLeft) + parseInt(firstChildCSS.marginRight) + getRect(child1).width,\n secondChildWidth = secondChildCSS && parseInt(secondChildCSS.marginLeft) + parseInt(secondChildCSS.marginRight) + getRect(child2).width;\n\n if (elCSS.display === 'flex') {\n return elCSS.flexDirection === 'column' || elCSS.flexDirection === 'column-reverse' ? 'vertical' : 'horizontal';\n }\n\n if (elCSS.display === 'grid') {\n return elCSS.gridTemplateColumns.split(' ').length <= 1 ? 'vertical' : 'horizontal';\n }\n\n if (child1 && firstChildCSS[\"float\"] && firstChildCSS[\"float\"] !== 'none') {\n var touchingSideChild2 = firstChildCSS[\"float\"] === 'left' ? 'left' : 'right';\n return child2 && (secondChildCSS.clear === 'both' || secondChildCSS.clear === touchingSideChild2) ? 'vertical' : 'horizontal';\n }\n\n return child1 && (firstChildCSS.display === 'block' || firstChildCSS.display === 'flex' || firstChildCSS.display === 'table' || firstChildCSS.display === 'grid' || firstChildWidth >= elWidth && elCSS[CSSFloatProperty] === 'none' || child2 && elCSS[CSSFloatProperty] === 'none' && firstChildWidth + secondChildWidth > elWidth) ? 'vertical' : 'horizontal';\n},\n _dragElInRowColumn = function _dragElInRowColumn(dragRect, targetRect, vertical) {\n var dragElS1Opp = vertical ? dragRect.left : dragRect.top,\n dragElS2Opp = vertical ? dragRect.right : dragRect.bottom,\n dragElOppLength = vertical ? dragRect.width : dragRect.height,\n targetS1Opp = vertical ? targetRect.left : targetRect.top,\n targetS2Opp = vertical ? targetRect.right : targetRect.bottom,\n targetOppLength = vertical ? targetRect.width : targetRect.height;\n return dragElS1Opp === targetS1Opp || dragElS2Opp === targetS2Opp || dragElS1Opp + dragElOppLength / 2 === targetS1Opp + targetOppLength / 2;\n},\n\n/**\n * Detects first nearest empty sortable to X and Y position using emptyInsertThreshold.\n * @param {Number} x X position\n * @param {Number} y Y position\n * @return {HTMLElement} Element of the first found nearest Sortable\n */\n_detectNearestEmptySortable = function _detectNearestEmptySortable(x, y) {\n var ret;\n sortables.some(function (sortable) {\n if (lastChild(sortable)) return;\n var rect = getRect(sortable),\n threshold = sortable[expando].options.emptyInsertThreshold,\n insideHorizontally = x >= rect.left - threshold && x <= rect.right + threshold,\n insideVertically = y >= rect.top - threshold && y <= rect.bottom + threshold;\n\n if (threshold && insideHorizontally && insideVertically) {\n return ret = sortable;\n }\n });\n return ret;\n},\n _prepareGroup = function _prepareGroup(options) {\n function toFn(value, pull) {\n return function (to, from, dragEl, evt) {\n var sameGroup = to.options.group.name && from.options.group.name && to.options.group.name === from.options.group.name;\n\n if (value == null && (pull || sameGroup)) {\n // Default pull value\n // Default pull and put value if same group\n return true;\n } else if (value == null || value === false) {\n return false;\n } else if (pull && value === 'clone') {\n return value;\n } else if (typeof value === 'function') {\n return toFn(value(to, from, dragEl, evt), pull)(to, from, dragEl, evt);\n } else {\n var otherGroup = (pull ? to : from).options.group.name;\n return value === true || typeof value === 'string' && value === otherGroup || value.join && value.indexOf(otherGroup) > -1;\n }\n };\n }\n\n var group = {};\n var originalGroup = options.group;\n\n if (!originalGroup || _typeof(originalGroup) != 'object') {\n originalGroup = {\n name: originalGroup\n };\n }\n\n group.name = originalGroup.name;\n group.checkPull = toFn(originalGroup.pull, true);\n group.checkPut = toFn(originalGroup.put);\n group.revertClone = originalGroup.revertClone;\n options.group = group;\n},\n _hideGhostForTarget = function _hideGhostForTarget() {\n if (!supportCssPointerEvents && ghostEl) {\n css(ghostEl, 'display', 'none');\n }\n},\n _unhideGhostForTarget = function _unhideGhostForTarget() {\n if (!supportCssPointerEvents && ghostEl) {\n css(ghostEl, 'display', '');\n }\n}; // #1184 fix - Prevent click event on fallback if dragged but item not changed position\n\n\nif (documentExists) {\n document.addEventListener('click', function (evt) {\n if (ignoreNextClick) {\n evt.preventDefault();\n evt.stopPropagation && evt.stopPropagation();\n evt.stopImmediatePropagation && evt.stopImmediatePropagation();\n ignoreNextClick = false;\n return false;\n }\n }, true);\n}\n\nvar nearestEmptyInsertDetectEvent = function nearestEmptyInsertDetectEvent(evt) {\n if (dragEl) {\n evt = evt.touches ? evt.touches[0] : evt;\n\n var nearest = _detectNearestEmptySortable(evt.clientX, evt.clientY);\n\n if (nearest) {\n // Create imitation event\n var event = {};\n\n for (var i in evt) {\n if (evt.hasOwnProperty(i)) {\n event[i] = evt[i];\n }\n }\n\n event.target = event.rootEl = nearest;\n event.preventDefault = void 0;\n event.stopPropagation = void 0;\n\n nearest[expando]._onDragOver(event);\n }\n }\n};\n\nvar _checkOutsideTargetEl = function _checkOutsideTargetEl(evt) {\n if (dragEl) {\n dragEl.parentNode[expando]._isOutsideThisEl(evt.target);\n }\n};\n/**\n * @class Sortable\n * @param {HTMLElement} el\n * @param {Object} [options]\n */\n\n\nfunction Sortable(el, options) {\n if (!(el && el.nodeType && el.nodeType === 1)) {\n throw \"Sortable: `el` must be an HTMLElement, not \".concat({}.toString.call(el));\n }\n\n this.el = el; // root element\n\n this.options = options = _extends({}, options); // Export instance\n\n el[expando] = this;\n var defaults = {\n group: null,\n sort: true,\n disabled: false,\n store: null,\n handle: null,\n draggable: /^[uo]l$/i.test(el.nodeName) ? '>li' : '>*',\n swapThreshold: 1,\n // percentage; 0 <= x <= 1\n invertSwap: false,\n // invert always\n invertedSwapThreshold: null,\n // will be set to same as swapThreshold if default\n removeCloneOnHide: true,\n direction: function direction() {\n return _detectDirection(el, this.options);\n },\n ghostClass: 'sortable-ghost',\n chosenClass: 'sortable-chosen',\n dragClass: 'sortable-drag',\n ignore: 'a, img',\n filter: null,\n preventOnFilter: true,\n animation: 0,\n easing: null,\n setData: function setData(dataTransfer, dragEl) {\n dataTransfer.setData('Text', dragEl.textContent);\n },\n dropBubble: false,\n dragoverBubble: false,\n dataIdAttr: 'data-id',\n delay: 0,\n delayOnTouchOnly: false,\n touchStartThreshold: (Number.parseInt ? Number : window).parseInt(window.devicePixelRatio, 10) || 1,\n forceFallback: false,\n fallbackClass: 'sortable-fallback',\n fallbackOnBody: false,\n fallbackTolerance: 0,\n fallbackOffset: {\n x: 0,\n y: 0\n },\n supportPointer: Sortable.supportPointer !== false && 'PointerEvent' in window && !Safari,\n emptyInsertThreshold: 5\n };\n PluginManager.initializePlugins(this, el, defaults); // Set default options\n\n for (var name in defaults) {\n !(name in options) && (options[name] = defaults[name]);\n }\n\n _prepareGroup(options); // Bind all private methods\n\n\n for (var fn in this) {\n if (fn.charAt(0) === '_' && typeof this[fn] === 'function') {\n this[fn] = this[fn].bind(this);\n }\n } // Setup drag mode\n\n\n this.nativeDraggable = options.forceFallback ? false : supportDraggable;\n\n if (this.nativeDraggable) {\n // Touch start threshold cannot be greater than the native dragstart threshold\n this.options.touchStartThreshold = 1;\n } // Bind events\n\n\n if (options.supportPointer) {\n on(el, 'pointerdown', this._onTapStart);\n } else {\n on(el, 'mousedown', this._onTapStart);\n on(el, 'touchstart', this._onTapStart);\n }\n\n if (this.nativeDraggable) {\n on(el, 'dragover', this);\n on(el, 'dragenter', this);\n }\n\n sortables.push(this.el); // Restore sorting\n\n options.store && options.store.get && this.sort(options.store.get(this) || []); // Add animation state manager\n\n _extends(this, AnimationStateManager());\n}\n\nSortable.prototype =\n/** @lends Sortable.prototype */\n{\n constructor: Sortable,\n _isOutsideThisEl: function _isOutsideThisEl(target) {\n if (!this.el.contains(target) && target !== this.el) {\n lastTarget = null;\n }\n },\n _getDirection: function _getDirection(evt, target) {\n return typeof this.options.direction === 'function' ? this.options.direction.call(this, evt, target, dragEl) : this.options.direction;\n },\n _onTapStart: function _onTapStart(\n /** Event|TouchEvent */\n evt) {\n if (!evt.cancelable) return;\n\n var _this = this,\n el = this.el,\n options = this.options,\n preventOnFilter = options.preventOnFilter,\n type = evt.type,\n touch = evt.touches && evt.touches[0] || evt.pointerType && evt.pointerType === 'touch' && evt,\n target = (touch || evt).target,\n originalTarget = evt.target.shadowRoot && (evt.path && evt.path[0] || evt.composedPath && evt.composedPath()[0]) || target,\n filter = options.filter;\n\n _saveInputCheckedState(el); // Don't trigger start event when an element is been dragged, otherwise the evt.oldindex always wrong when set option.group.\n\n\n if (dragEl) {\n return;\n }\n\n if (/mousedown|pointerdown/.test(type) && evt.button !== 0 || options.disabled) {\n return; // only left button and enabled\n } // cancel dnd if original target is content editable\n\n\n if (originalTarget.isContentEditable) {\n return;\n } // Safari ignores further event handling after mousedown\n\n\n if (!this.nativeDraggable && Safari && target && target.tagName.toUpperCase() === 'SELECT') {\n return;\n }\n\n target = closest(target, options.draggable, el, false);\n\n if (target && target.animated) {\n return;\n }\n\n if (lastDownEl === target) {\n // Ignoring duplicate `down`\n return;\n } // Get the index of the dragged element within its parent\n\n\n oldIndex = index(target);\n oldDraggableIndex = index(target, options.draggable); // Check filter\n\n if (typeof filter === 'function') {\n if (filter.call(this, evt, target, this)) {\n _dispatchEvent({\n sortable: _this,\n rootEl: originalTarget,\n name: 'filter',\n targetEl: target,\n toEl: el,\n fromEl: el\n });\n\n pluginEvent('filter', _this, {\n evt: evt\n });\n preventOnFilter && evt.cancelable && evt.preventDefault();\n return; // cancel dnd\n }\n } else if (filter) {\n filter = filter.split(',').some(function (criteria) {\n criteria = closest(originalTarget, criteria.trim(), el, false);\n\n if (criteria) {\n _dispatchEvent({\n sortable: _this,\n rootEl: criteria,\n name: 'filter',\n targetEl: target,\n fromEl: el,\n toEl: el\n });\n\n pluginEvent('filter', _this, {\n evt: evt\n });\n return true;\n }\n });\n\n if (filter) {\n preventOnFilter && evt.cancelable && evt.preventDefault();\n return; // cancel dnd\n }\n }\n\n if (options.handle && !closest(originalTarget, options.handle, el, false)) {\n return;\n } // Prepare `dragstart`\n\n\n this._prepareDragStart(evt, touch, target);\n },\n _prepareDragStart: function _prepareDragStart(\n /** Event */\n evt,\n /** Touch */\n touch,\n /** HTMLElement */\n target) {\n var _this = this,\n el = _this.el,\n options = _this.options,\n ownerDocument = el.ownerDocument,\n dragStartFn;\n\n if (target && !dragEl && target.parentNode === el) {\n var dragRect = getRect(target);\n rootEl = el;\n dragEl = target;\n parentEl = dragEl.parentNode;\n nextEl = dragEl.nextSibling;\n lastDownEl = target;\n activeGroup = options.group;\n Sortable.dragged = dragEl;\n tapEvt = {\n target: dragEl,\n clientX: (touch || evt).clientX,\n clientY: (touch || evt).clientY\n };\n tapDistanceLeft = tapEvt.clientX - dragRect.left;\n tapDistanceTop = tapEvt.clientY - dragRect.top;\n this._lastX = (touch || evt).clientX;\n this._lastY = (touch || evt).clientY;\n dragEl.style['will-change'] = 'all';\n\n dragStartFn = function dragStartFn() {\n pluginEvent('delayEnded', _this, {\n evt: evt\n });\n\n if (Sortable.eventCanceled) {\n _this._onDrop();\n\n return;\n } // Delayed drag has been triggered\n // we can re-enable the events: touchmove/mousemove\n\n\n _this._disableDelayedDragEvents();\n\n if (!FireFox && _this.nativeDraggable) {\n dragEl.draggable = true;\n } // Bind the events: dragstart/dragend\n\n\n _this._triggerDragStart(evt, touch); // Drag start event\n\n\n _dispatchEvent({\n sortable: _this,\n name: 'choose',\n originalEvent: evt\n }); // Chosen item\n\n\n toggleClass(dragEl, options.chosenClass, true);\n }; // Disable \"draggable\"\n\n\n options.ignore.split(',').forEach(function (criteria) {\n find(dragEl, criteria.trim(), _disableDraggable);\n });\n on(ownerDocument, 'dragover', nearestEmptyInsertDetectEvent);\n on(ownerDocument, 'mousemove', nearestEmptyInsertDetectEvent);\n on(ownerDocument, 'touchmove', nearestEmptyInsertDetectEvent);\n on(ownerDocument, 'mouseup', _this._onDrop);\n on(ownerDocument, 'touchend', _this._onDrop);\n on(ownerDocument, 'touchcancel', _this._onDrop); // Make dragEl draggable (must be before delay for FireFox)\n\n if (FireFox && this.nativeDraggable) {\n this.options.touchStartThreshold = 4;\n dragEl.draggable = true;\n }\n\n pluginEvent('delayStart', this, {\n evt: evt\n }); // Delay is impossible for native DnD in Edge or IE\n\n if (options.delay && (!options.delayOnTouchOnly || touch) && (!this.nativeDraggable || !(Edge || IE11OrLess))) {\n if (Sortable.eventCanceled) {\n this._onDrop();\n\n return;\n } // If the user moves the pointer or let go the click or touch\n // before the delay has been reached:\n // disable the delayed drag\n\n\n on(ownerDocument, 'mouseup', _this._disableDelayedDrag);\n on(ownerDocument, 'touchend', _this._disableDelayedDrag);\n on(ownerDocument, 'touchcancel', _this._disableDelayedDrag);\n on(ownerDocument, 'mousemove', _this._delayedDragTouchMoveHandler);\n on(ownerDocument, 'touchmove', _this._delayedDragTouchMoveHandler);\n options.supportPointer && on(ownerDocument, 'pointermove', _this._delayedDragTouchMoveHandler);\n _this._dragStartTimer = setTimeout(dragStartFn, options.delay);\n } else {\n dragStartFn();\n }\n }\n },\n _delayedDragTouchMoveHandler: function _delayedDragTouchMoveHandler(\n /** TouchEvent|PointerEvent **/\n e) {\n var touch = e.touches ? e.touches[0] : e;\n\n if (Math.max(Math.abs(touch.clientX - this._lastX), Math.abs(touch.clientY - this._lastY)) >= Math.floor(this.options.touchStartThreshold / (this.nativeDraggable && window.devicePixelRatio || 1))) {\n this._disableDelayedDrag();\n }\n },\n _disableDelayedDrag: function _disableDelayedDrag() {\n dragEl && _disableDraggable(dragEl);\n clearTimeout(this._dragStartTimer);\n\n this._disableDelayedDragEvents();\n },\n _disableDelayedDragEvents: function _disableDelayedDragEvents() {\n var ownerDocument = this.el.ownerDocument;\n off(ownerDocument, 'mouseup', this._disableDelayedDrag);\n off(ownerDocument, 'touchend', this._disableDelayedDrag);\n off(ownerDocument, 'touchcancel', this._disableDelayedDrag);\n off(ownerDocument, 'mousemove', this._delayedDragTouchMoveHandler);\n off(ownerDocument, 'touchmove', this._delayedDragTouchMoveHandler);\n off(ownerDocument, 'pointermove', this._delayedDragTouchMoveHandler);\n },\n _triggerDragStart: function _triggerDragStart(\n /** Event */\n evt,\n /** Touch */\n touch) {\n touch = touch || evt.pointerType == 'touch' && evt;\n\n if (!this.nativeDraggable || touch) {\n if (this.options.supportPointer) {\n on(document, 'pointermove', this._onTouchMove);\n } else if (touch) {\n on(document, 'touchmove', this._onTouchMove);\n } else {\n on(document, 'mousemove', this._onTouchMove);\n }\n } else {\n on(dragEl, 'dragend', this);\n on(rootEl, 'dragstart', this._onDragStart);\n }\n\n try {\n if (document.selection) {\n // Timeout neccessary for IE9\n _nextTick(function () {\n document.selection.empty();\n });\n } else {\n window.getSelection().removeAllRanges();\n }\n } catch (err) {}\n },\n _dragStarted: function _dragStarted(fallback, evt) {\n\n awaitingDragStarted = false;\n\n if (rootEl && dragEl) {\n pluginEvent('dragStarted', this, {\n evt: evt\n });\n\n if (this.nativeDraggable) {\n on(document, 'dragover', _checkOutsideTargetEl);\n }\n\n var options = this.options; // Apply effect\n\n !fallback && toggleClass(dragEl, options.dragClass, false);\n toggleClass(dragEl, options.ghostClass, true);\n Sortable.active = this;\n fallback && this._appendGhost(); // Drag start event\n\n _dispatchEvent({\n sortable: this,\n name: 'start',\n originalEvent: evt\n });\n } else {\n this._nulling();\n }\n },\n _emulateDragOver: function _emulateDragOver() {\n if (touchEvt) {\n this._lastX = touchEvt.clientX;\n this._lastY = touchEvt.clientY;\n\n _hideGhostForTarget();\n\n var target = document.elementFromPoint(touchEvt.clientX, touchEvt.clientY);\n var parent = target;\n\n while (target && target.shadowRoot) {\n target = target.shadowRoot.elementFromPoint(touchEvt.clientX, touchEvt.clientY);\n if (target === parent) break;\n parent = target;\n }\n\n dragEl.parentNode[expando]._isOutsideThisEl(target);\n\n if (parent) {\n do {\n if (parent[expando]) {\n var inserted = void 0;\n inserted = parent[expando]._onDragOver({\n clientX: touchEvt.clientX,\n clientY: touchEvt.clientY,\n target: target,\n rootEl: parent\n });\n\n if (inserted && !this.options.dragoverBubble) {\n break;\n }\n }\n\n target = parent; // store last element\n }\n /* jshint boss:true */\n while (parent = parent.parentNode);\n }\n\n _unhideGhostForTarget();\n }\n },\n _onTouchMove: function _onTouchMove(\n /**TouchEvent*/\n evt) {\n if (tapEvt) {\n var options = this.options,\n fallbackTolerance = options.fallbackTolerance,\n fallbackOffset = options.fallbackOffset,\n touch = evt.touches ? evt.touches[0] : evt,\n ghostMatrix = ghostEl && matrix(ghostEl, true),\n scaleX = ghostEl && ghostMatrix && ghostMatrix.a,\n scaleY = ghostEl && ghostMatrix && ghostMatrix.d,\n relativeScrollOffset = PositionGhostAbsolutely && ghostRelativeParent && getRelativeScrollOffset(ghostRelativeParent),\n dx = (touch.clientX - tapEvt.clientX + fallbackOffset.x) / (scaleX || 1) + (relativeScrollOffset ? relativeScrollOffset[0] - ghostRelativeParentInitialScroll[0] : 0) / (scaleX || 1),\n dy = (touch.clientY - tapEvt.clientY + fallbackOffset.y) / (scaleY || 1) + (relativeScrollOffset ? relativeScrollOffset[1] - ghostRelativeParentInitialScroll[1] : 0) / (scaleY || 1); // only set the status to dragging, when we are actually dragging\n\n if (!Sortable.active && !awaitingDragStarted) {\n if (fallbackTolerance && Math.max(Math.abs(touch.clientX - this._lastX), Math.abs(touch.clientY - this._lastY)) < fallbackTolerance) {\n return;\n }\n\n this._onDragStart(evt, true);\n }\n\n if (ghostEl) {\n if (ghostMatrix) {\n ghostMatrix.e += dx - (lastDx || 0);\n ghostMatrix.f += dy - (lastDy || 0);\n } else {\n ghostMatrix = {\n a: 1,\n b: 0,\n c: 0,\n d: 1,\n e: dx,\n f: dy\n };\n }\n\n var cssMatrix = \"matrix(\".concat(ghostMatrix.a, \",\").concat(ghostMatrix.b, \",\").concat(ghostMatrix.c, \",\").concat(ghostMatrix.d, \",\").concat(ghostMatrix.e, \",\").concat(ghostMatrix.f, \")\");\n css(ghostEl, 'webkitTransform', cssMatrix);\n css(ghostEl, 'mozTransform', cssMatrix);\n css(ghostEl, 'msTransform', cssMatrix);\n css(ghostEl, 'transform', cssMatrix);\n lastDx = dx;\n lastDy = dy;\n touchEvt = touch;\n }\n\n evt.cancelable && evt.preventDefault();\n }\n },\n _appendGhost: function _appendGhost() {\n // Bug if using scale(): https://stackoverflow.com/questions/2637058\n // Not being adjusted for\n if (!ghostEl) {\n var container = this.options.fallbackOnBody ? document.body : rootEl,\n rect = getRect(dragEl, true, PositionGhostAbsolutely, true, container),\n options = this.options; // Position absolutely\n\n if (PositionGhostAbsolutely) {\n // Get relatively positioned parent\n ghostRelativeParent = container;\n\n while (css(ghostRelativeParent, 'position') === 'static' && css(ghostRelativeParent, 'transform') === 'none' && ghostRelativeParent !== document) {\n ghostRelativeParent = ghostRelativeParent.parentNode;\n }\n\n if (ghostRelativeParent !== document.body && ghostRelativeParent !== document.documentElement) {\n if (ghostRelativeParent === document) ghostRelativeParent = getWindowScrollingElement();\n rect.top += ghostRelativeParent.scrollTop;\n rect.left += ghostRelativeParent.scrollLeft;\n } else {\n ghostRelativeParent = getWindowScrollingElement();\n }\n\n ghostRelativeParentInitialScroll = getRelativeScrollOffset(ghostRelativeParent);\n }\n\n ghostEl = dragEl.cloneNode(true);\n toggleClass(ghostEl, options.ghostClass, false);\n toggleClass(ghostEl, options.fallbackClass, true);\n toggleClass(ghostEl, options.dragClass, true);\n css(ghostEl, 'transition', '');\n css(ghostEl, 'transform', '');\n css(ghostEl, 'box-sizing', 'border-box');\n css(ghostEl, 'margin', 0);\n css(ghostEl, 'top', rect.top);\n css(ghostEl, 'left', rect.left);\n css(ghostEl, 'width', rect.width);\n css(ghostEl, 'height', rect.height);\n css(ghostEl, 'opacity', '0.8');\n css(ghostEl, 'position', PositionGhostAbsolutely ? 'absolute' : 'fixed');\n css(ghostEl, 'zIndex', '100000');\n css(ghostEl, 'pointerEvents', 'none');\n Sortable.ghost = ghostEl;\n container.appendChild(ghostEl); // Set transform-origin\n\n css(ghostEl, 'transform-origin', tapDistanceLeft / parseInt(ghostEl.style.width) * 100 + '% ' + tapDistanceTop / parseInt(ghostEl.style.height) * 100 + '%');\n }\n },\n _onDragStart: function _onDragStart(\n /**Event*/\n evt,\n /**boolean*/\n fallback) {\n var _this = this;\n\n var dataTransfer = evt.dataTransfer;\n var options = _this.options;\n pluginEvent('dragStart', this, {\n evt: evt\n });\n\n if (Sortable.eventCanceled) {\n this._onDrop();\n\n return;\n }\n\n pluginEvent('setupClone', this);\n\n if (!Sortable.eventCanceled) {\n cloneEl = clone(dragEl);\n cloneEl.draggable = false;\n cloneEl.style['will-change'] = '';\n\n this._hideClone();\n\n toggleClass(cloneEl, this.options.chosenClass, false);\n Sortable.clone = cloneEl;\n } // #1143: IFrame support workaround\n\n\n _this.cloneId = _nextTick(function () {\n pluginEvent('clone', _this);\n if (Sortable.eventCanceled) return;\n\n if (!_this.options.removeCloneOnHide) {\n rootEl.insertBefore(cloneEl, dragEl);\n }\n\n _this._hideClone();\n\n _dispatchEvent({\n sortable: _this,\n name: 'clone'\n });\n });\n !fallback && toggleClass(dragEl, options.dragClass, true); // Set proper drop events\n\n if (fallback) {\n ignoreNextClick = true;\n _this._loopId = setInterval(_this._emulateDragOver, 50);\n } else {\n // Undo what was set in _prepareDragStart before drag started\n off(document, 'mouseup', _this._onDrop);\n off(document, 'touchend', _this._onDrop);\n off(document, 'touchcancel', _this._onDrop);\n\n if (dataTransfer) {\n dataTransfer.effectAllowed = 'move';\n options.setData && options.setData.call(_this, dataTransfer, dragEl);\n }\n\n on(document, 'drop', _this); // #1276 fix:\n\n css(dragEl, 'transform', 'translateZ(0)');\n }\n\n awaitingDragStarted = true;\n _this._dragStartId = _nextTick(_this._dragStarted.bind(_this, fallback, evt));\n on(document, 'selectstart', _this);\n moved = true;\n\n if (Safari) {\n css(document.body, 'user-select', 'none');\n }\n },\n // Returns true - if no further action is needed (either inserted or another condition)\n _onDragOver: function _onDragOver(\n /**Event*/\n evt) {\n var el = this.el,\n target = evt.target,\n dragRect,\n targetRect,\n revert,\n options = this.options,\n group = options.group,\n activeSortable = Sortable.active,\n isOwner = activeGroup === group,\n canSort = options.sort,\n fromSortable = putSortable || activeSortable,\n vertical,\n _this = this,\n completedFired = false;\n\n if (_silent) return;\n\n function dragOverEvent(name, extra) {\n pluginEvent(name, _this, _objectSpread({\n evt: evt,\n isOwner: isOwner,\n axis: vertical ? 'vertical' : 'horizontal',\n revert: revert,\n dragRect: dragRect,\n targetRect: targetRect,\n canSort: canSort,\n fromSortable: fromSortable,\n target: target,\n completed: completed,\n onMove: function onMove(target, after) {\n return _onMove(rootEl, el, dragEl, dragRect, target, getRect(target), evt, after);\n },\n changed: changed\n }, extra));\n } // Capture animation state\n\n\n function capture() {\n dragOverEvent('dragOverAnimationCapture');\n\n _this.captureAnimationState();\n\n if (_this !== fromSortable) {\n fromSortable.captureAnimationState();\n }\n } // Return invocation when dragEl is inserted (or completed)\n\n\n function completed(insertion) {\n dragOverEvent('dragOverCompleted', {\n insertion: insertion\n });\n\n if (insertion) {\n // Clones must be hidden before folding animation to capture dragRectAbsolute properly\n if (isOwner) {\n activeSortable._hideClone();\n } else {\n activeSortable._showClone(_this);\n }\n\n if (_this !== fromSortable) {\n // Set ghost class to new sortable's ghost class\n toggleClass(dragEl, putSortable ? putSortable.options.ghostClass : activeSortable.options.ghostClass, false);\n toggleClass(dragEl, options.ghostClass, true);\n }\n\n if (putSortable !== _this && _this !== Sortable.active) {\n putSortable = _this;\n } else if (_this === Sortable.active && putSortable) {\n putSortable = null;\n } // Animation\n\n\n if (fromSortable === _this) {\n _this._ignoreWhileAnimating = target;\n }\n\n _this.animateAll(function () {\n dragOverEvent('dragOverAnimationComplete');\n _this._ignoreWhileAnimating = null;\n });\n\n if (_this !== fromSortable) {\n fromSortable.animateAll();\n fromSortable._ignoreWhileAnimating = null;\n }\n } // Null lastTarget if it is not inside a previously swapped element\n\n\n if (target === dragEl && !dragEl.animated || target === el && !target.animated) {\n lastTarget = null;\n } // no bubbling and not fallback\n\n\n if (!options.dragoverBubble && !evt.rootEl && target !== document) {\n dragEl.parentNode[expando]._isOutsideThisEl(evt.target); // Do not detect for empty insert if already inserted\n\n\n !insertion && nearestEmptyInsertDetectEvent(evt);\n }\n\n !options.dragoverBubble && evt.stopPropagation && evt.stopPropagation();\n return completedFired = true;\n } // Call when dragEl has been inserted\n\n\n function changed() {\n newIndex = index(dragEl);\n newDraggableIndex = index(dragEl, options.draggable);\n\n _dispatchEvent({\n sortable: _this,\n name: 'change',\n toEl: el,\n newIndex: newIndex,\n newDraggableIndex: newDraggableIndex,\n originalEvent: evt\n });\n }\n\n if (evt.preventDefault !== void 0) {\n evt.cancelable && evt.preventDefault();\n }\n\n target = closest(target, options.draggable, el, true);\n dragOverEvent('dragOver');\n if (Sortable.eventCanceled) return completedFired;\n\n if (dragEl.contains(evt.target) || target.animated && target.animatingX && target.animatingY || _this._ignoreWhileAnimating === target) {\n return completed(false);\n }\n\n ignoreNextClick = false;\n\n if (activeSortable && !options.disabled && (isOwner ? canSort || (revert = !rootEl.contains(dragEl)) // Reverting item into the original list\n : putSortable === this || (this.lastPutMode = activeGroup.checkPull(this, activeSortable, dragEl, evt)) && group.checkPut(this, activeSortable, dragEl, evt))) {\n vertical = this._getDirection(evt, target) === 'vertical';\n dragRect = getRect(dragEl);\n dragOverEvent('dragOverValid');\n if (Sortable.eventCanceled) return completedFired;\n\n if (revert) {\n parentEl = rootEl; // actualization\n\n capture();\n\n this._hideClone();\n\n dragOverEvent('revert');\n\n if (!Sortable.eventCanceled) {\n if (nextEl) {\n rootEl.insertBefore(dragEl, nextEl);\n } else {\n rootEl.appendChild(dragEl);\n }\n }\n\n return completed(true);\n }\n\n var elLastChild = lastChild(el, options.draggable);\n\n if (!elLastChild || _ghostIsLast(evt, vertical, this) && !elLastChild.animated) {\n // If already at end of list: Do not insert\n if (elLastChild === dragEl) {\n return completed(false);\n } // assign target only if condition is true\n\n\n if (elLastChild && el === evt.target) {\n target = elLastChild;\n }\n\n if (target) {\n targetRect = getRect(target);\n }\n\n if (_onMove(rootEl, el, dragEl, dragRect, target, targetRect, evt, !!target) !== false) {\n capture();\n el.appendChild(dragEl);\n parentEl = el; // actualization\n\n changed();\n return completed(true);\n }\n } else if (target.parentNode === el) {\n targetRect = getRect(target);\n var direction = 0,\n targetBeforeFirstSwap,\n differentLevel = dragEl.parentNode !== el,\n differentRowCol = !_dragElInRowColumn(dragEl.animated && dragEl.toRect || dragRect, target.animated && target.toRect || targetRect, vertical),\n side1 = vertical ? 'top' : 'left',\n scrolledPastTop = isScrolledPast(target, 'top', 'top') || isScrolledPast(dragEl, 'top', 'top'),\n scrollBefore = scrolledPastTop ? scrolledPastTop.scrollTop : void 0;\n\n if (lastTarget !== target) {\n targetBeforeFirstSwap = targetRect[side1];\n pastFirstInvertThresh = false;\n isCircumstantialInvert = !differentRowCol && options.invertSwap || differentLevel;\n }\n\n direction = _getSwapDirection(evt, target, targetRect, vertical, differentRowCol ? 1 : options.swapThreshold, options.invertedSwapThreshold == null ? options.swapThreshold : options.invertedSwapThreshold, isCircumstantialInvert, lastTarget === target);\n var sibling;\n\n if (direction !== 0) {\n // Check if target is beside dragEl in respective direction (ignoring hidden elements)\n var dragIndex = index(dragEl);\n\n do {\n dragIndex -= direction;\n sibling = parentEl.children[dragIndex];\n } while (sibling && (css(sibling, 'display') === 'none' || sibling === ghostEl));\n } // If dragEl is already beside target: Do not insert\n\n\n if (direction === 0 || sibling === target) {\n return completed(false);\n }\n\n lastTarget = target;\n lastDirection = direction;\n var nextSibling = target.nextElementSibling,\n after = false;\n after = direction === 1;\n\n var moveVector = _onMove(rootEl, el, dragEl, dragRect, target, targetRect, evt, after);\n\n if (moveVector !== false) {\n if (moveVector === 1 || moveVector === -1) {\n after = moveVector === 1;\n }\n\n _silent = true;\n setTimeout(_unsilent, 30);\n capture();\n\n if (after && !nextSibling) {\n el.appendChild(dragEl);\n } else {\n target.parentNode.insertBefore(dragEl, after ? nextSibling : target);\n } // Undo chrome's scroll adjustment (has no effect on other browsers)\n\n\n if (scrolledPastTop) {\n scrollBy(scrolledPastTop, 0, scrollBefore - scrolledPastTop.scrollTop);\n }\n\n parentEl = dragEl.parentNode; // actualization\n // must be done before animation\n\n if (targetBeforeFirstSwap !== undefined && !isCircumstantialInvert) {\n targetMoveDistance = Math.abs(targetBeforeFirstSwap - getRect(target)[side1]);\n }\n\n changed();\n return completed(true);\n }\n }\n\n if (el.contains(dragEl)) {\n return completed(false);\n }\n }\n\n return false;\n },\n _ignoreWhileAnimating: null,\n _offMoveEvents: function _offMoveEvents() {\n off(document, 'mousemove', this._onTouchMove);\n off(document, 'touchmove', this._onTouchMove);\n off(document, 'pointermove', this._onTouchMove);\n off(document, 'dragover', nearestEmptyInsertDetectEvent);\n off(document, 'mousemove', nearestEmptyInsertDetectEvent);\n off(document, 'touchmove', nearestEmptyInsertDetectEvent);\n },\n _offUpEvents: function _offUpEvents() {\n var ownerDocument = this.el.ownerDocument;\n off(ownerDocument, 'mouseup', this._onDrop);\n off(ownerDocument, 'touchend', this._onDrop);\n off(ownerDocument, 'pointerup', this._onDrop);\n off(ownerDocument, 'touchcancel', this._onDrop);\n off(document, 'selectstart', this);\n },\n _onDrop: function _onDrop(\n /**Event*/\n evt) {\n var el = this.el,\n options = this.options; // Get the index of the dragged element within its parent\n\n newIndex = index(dragEl);\n newDraggableIndex = index(dragEl, options.draggable);\n pluginEvent('drop', this, {\n evt: evt\n });\n parentEl = dragEl && dragEl.parentNode; // Get again after plugin event\n\n newIndex = index(dragEl);\n newDraggableIndex = index(dragEl, options.draggable);\n\n if (Sortable.eventCanceled) {\n this._nulling();\n\n return;\n }\n\n awaitingDragStarted = false;\n isCircumstantialInvert = false;\n pastFirstInvertThresh = false;\n clearInterval(this._loopId);\n clearTimeout(this._dragStartTimer);\n\n _cancelNextTick(this.cloneId);\n\n _cancelNextTick(this._dragStartId); // Unbind events\n\n\n if (this.nativeDraggable) {\n off(document, 'drop', this);\n off(el, 'dragstart', this._onDragStart);\n }\n\n this._offMoveEvents();\n\n this._offUpEvents();\n\n if (Safari) {\n css(document.body, 'user-select', '');\n }\n\n css(dragEl, 'transform', '');\n\n if (evt) {\n if (moved) {\n evt.cancelable && evt.preventDefault();\n !options.dropBubble && evt.stopPropagation();\n }\n\n ghostEl && ghostEl.parentNode && ghostEl.parentNode.removeChild(ghostEl);\n\n if (rootEl === parentEl || putSortable && putSortable.lastPutMode !== 'clone') {\n // Remove clone(s)\n cloneEl && cloneEl.parentNode && cloneEl.parentNode.removeChild(cloneEl);\n }\n\n if (dragEl) {\n if (this.nativeDraggable) {\n off(dragEl, 'dragend', this);\n }\n\n _disableDraggable(dragEl);\n\n dragEl.style['will-change'] = ''; // Remove classes\n // ghostClass is added in dragStarted\n\n if (moved && !awaitingDragStarted) {\n toggleClass(dragEl, putSortable ? putSortable.options.ghostClass : this.options.ghostClass, false);\n }\n\n toggleClass(dragEl, this.options.chosenClass, false); // Drag stop event\n\n _dispatchEvent({\n sortable: this,\n name: 'unchoose',\n toEl: parentEl,\n newIndex: null,\n newDraggableIndex: null,\n originalEvent: evt\n });\n\n if (rootEl !== parentEl) {\n if (newIndex >= 0) {\n // Add event\n _dispatchEvent({\n rootEl: parentEl,\n name: 'add',\n toEl: parentEl,\n fromEl: rootEl,\n originalEvent: evt\n }); // Remove event\n\n\n _dispatchEvent({\n sortable: this,\n name: 'remove',\n toEl: parentEl,\n originalEvent: evt\n }); // drag from one list and drop into another\n\n\n _dispatchEvent({\n rootEl: parentEl,\n name: 'sort',\n toEl: parentEl,\n fromEl: rootEl,\n originalEvent: evt\n });\n\n _dispatchEvent({\n sortable: this,\n name: 'sort',\n toEl: parentEl,\n originalEvent: evt\n });\n }\n\n putSortable && putSortable.save();\n } else {\n if (newIndex !== oldIndex) {\n if (newIndex >= 0) {\n // drag & drop within the same list\n _dispatchEvent({\n sortable: this,\n name: 'update',\n toEl: parentEl,\n originalEvent: evt\n });\n\n _dispatchEvent({\n sortable: this,\n name: 'sort',\n toEl: parentEl,\n originalEvent: evt\n });\n }\n }\n }\n\n if (Sortable.active) {\n /* jshint eqnull:true */\n if (newIndex == null || newIndex === -1) {\n newIndex = oldIndex;\n newDraggableIndex = oldDraggableIndex;\n }\n\n _dispatchEvent({\n sortable: this,\n name: 'end',\n toEl: parentEl,\n originalEvent: evt\n }); // Save sorting\n\n\n this.save();\n }\n }\n }\n\n this._nulling();\n },\n _nulling: function _nulling() {\n pluginEvent('nulling', this);\n rootEl = dragEl = parentEl = ghostEl = nextEl = cloneEl = lastDownEl = cloneHidden = tapEvt = touchEvt = moved = newIndex = newDraggableIndex = oldIndex = oldDraggableIndex = lastTarget = lastDirection = putSortable = activeGroup = Sortable.dragged = Sortable.ghost = Sortable.clone = Sortable.active = null;\n savedInputChecked.forEach(function (el) {\n el.checked = true;\n });\n savedInputChecked.length = lastDx = lastDy = 0;\n },\n handleEvent: function handleEvent(\n /**Event*/\n evt) {\n switch (evt.type) {\n case 'drop':\n case 'dragend':\n this._onDrop(evt);\n\n break;\n\n case 'dragenter':\n case 'dragover':\n if (dragEl) {\n this._onDragOver(evt);\n\n _globalDragOver(evt);\n }\n\n break;\n\n case 'selectstart':\n evt.preventDefault();\n break;\n }\n },\n\n /**\n * Serializes the item into an array of string.\n * @returns {String[]}\n */\n toArray: function toArray() {\n var order = [],\n el,\n children = this.el.children,\n i = 0,\n n = children.length,\n options = this.options;\n\n for (; i < n; i++) {\n el = children[i];\n\n if (closest(el, options.draggable, this.el, false)) {\n order.push(el.getAttribute(options.dataIdAttr) || _generateId(el));\n }\n }\n\n return order;\n },\n\n /**\n * Sorts the elements according to the array.\n * @param {String[]} order order of the items\n */\n sort: function sort(order, useAnimation) {\n var items = {},\n rootEl = this.el;\n this.toArray().forEach(function (id, i) {\n var el = rootEl.children[i];\n\n if (closest(el, this.options.draggable, rootEl, false)) {\n items[id] = el;\n }\n }, this);\n useAnimation && this.captureAnimationState();\n order.forEach(function (id) {\n if (items[id]) {\n rootEl.removeChild(items[id]);\n rootEl.appendChild(items[id]);\n }\n });\n useAnimation && this.animateAll();\n },\n\n /**\n * Save the current sorting\n */\n save: function save() {\n var store = this.options.store;\n store && store.set && store.set(this);\n },\n\n /**\n * For each element in the set, get the first element that matches the selector by testing the element itself and traversing up through its ancestors in the DOM tree.\n * @param {HTMLElement} el\n * @param {String} [selector] default: `options.draggable`\n * @returns {HTMLElement|null}\n */\n closest: function closest$1(el, selector) {\n return closest(el, selector || this.options.draggable, this.el, false);\n },\n\n /**\n * Set/get option\n * @param {string} name\n * @param {*} [value]\n * @returns {*}\n */\n option: function option(name, value) {\n var options = this.options;\n\n if (value === void 0) {\n return options[name];\n } else {\n var modifiedValue = PluginManager.modifyOption(this, name, value);\n\n if (typeof modifiedValue !== 'undefined') {\n options[name] = modifiedValue;\n } else {\n options[name] = value;\n }\n\n if (name === 'group') {\n _prepareGroup(options);\n }\n }\n },\n\n /**\n * Destroy\n */\n destroy: function destroy() {\n pluginEvent('destroy', this);\n var el = this.el;\n el[expando] = null;\n off(el, 'mousedown', this._onTapStart);\n off(el, 'touchstart', this._onTapStart);\n off(el, 'pointerdown', this._onTapStart);\n\n if (this.nativeDraggable) {\n off(el, 'dragover', this);\n off(el, 'dragenter', this);\n } // Remove draggable attributes\n\n\n Array.prototype.forEach.call(el.querySelectorAll('[draggable]'), function (el) {\n el.removeAttribute('draggable');\n });\n\n this._onDrop();\n\n this._disableDelayedDragEvents();\n\n sortables.splice(sortables.indexOf(this.el), 1);\n this.el = el = null;\n },\n _hideClone: function _hideClone() {\n if (!cloneHidden) {\n pluginEvent('hideClone', this);\n if (Sortable.eventCanceled) return;\n css(cloneEl, 'display', 'none');\n\n if (this.options.removeCloneOnHide && cloneEl.parentNode) {\n cloneEl.parentNode.removeChild(cloneEl);\n }\n\n cloneHidden = true;\n }\n },\n _showClone: function _showClone(putSortable) {\n if (putSortable.lastPutMode !== 'clone') {\n this._hideClone();\n\n return;\n }\n\n if (cloneHidden) {\n pluginEvent('showClone', this);\n if (Sortable.eventCanceled) return; // show clone at dragEl or original position\n\n if (dragEl.parentNode == rootEl && !this.options.group.revertClone) {\n rootEl.insertBefore(cloneEl, dragEl);\n } else if (nextEl) {\n rootEl.insertBefore(cloneEl, nextEl);\n } else {\n rootEl.appendChild(cloneEl);\n }\n\n if (this.options.group.revertClone) {\n this.animate(dragEl, cloneEl);\n }\n\n css(cloneEl, 'display', '');\n cloneHidden = false;\n }\n }\n};\n\nfunction _globalDragOver(\n/**Event*/\nevt) {\n if (evt.dataTransfer) {\n evt.dataTransfer.dropEffect = 'move';\n }\n\n evt.cancelable && evt.preventDefault();\n}\n\nfunction _onMove(fromEl, toEl, dragEl, dragRect, targetEl, targetRect, originalEvent, willInsertAfter) {\n var evt,\n sortable = fromEl[expando],\n onMoveFn = sortable.options.onMove,\n retVal; // Support for new CustomEvent feature\n\n if (window.CustomEvent && !IE11OrLess && !Edge) {\n evt = new CustomEvent('move', {\n bubbles: true,\n cancelable: true\n });\n } else {\n evt = document.createEvent('Event');\n evt.initEvent('move', true, true);\n }\n\n evt.to = toEl;\n evt.from = fromEl;\n evt.dragged = dragEl;\n evt.draggedRect = dragRect;\n evt.related = targetEl || toEl;\n evt.relatedRect = targetRect || getRect(toEl);\n evt.willInsertAfter = willInsertAfter;\n evt.originalEvent = originalEvent;\n fromEl.dispatchEvent(evt);\n\n if (onMoveFn) {\n retVal = onMoveFn.call(sortable, evt, originalEvent);\n }\n\n return retVal;\n}\n\nfunction _disableDraggable(el) {\n el.draggable = false;\n}\n\nfunction _unsilent() {\n _silent = false;\n}\n\nfunction _ghostIsLast(evt, vertical, sortable) {\n var rect = getRect(lastChild(sortable.el, sortable.options.draggable));\n var spacer = 10;\n return vertical ? evt.clientX > rect.right + spacer || evt.clientX <= rect.right && evt.clientY > rect.bottom && evt.clientX >= rect.left : evt.clientX > rect.right && evt.clientY > rect.top || evt.clientX <= rect.right && evt.clientY > rect.bottom + spacer;\n}\n\nfunction _getSwapDirection(evt, target, targetRect, vertical, swapThreshold, invertedSwapThreshold, invertSwap, isLastTarget) {\n var mouseOnAxis = vertical ? evt.clientY : evt.clientX,\n targetLength = vertical ? targetRect.height : targetRect.width,\n targetS1 = vertical ? targetRect.top : targetRect.left,\n targetS2 = vertical ? targetRect.bottom : targetRect.right,\n invert = false;\n\n if (!invertSwap) {\n // Never invert or create dragEl shadow when target movemenet causes mouse to move past the end of regular swapThreshold\n if (isLastTarget && targetMoveDistance < targetLength * swapThreshold) {\n // multiplied only by swapThreshold because mouse will already be inside target by (1 - threshold) * targetLength / 2\n // check if past first invert threshold on side opposite of lastDirection\n if (!pastFirstInvertThresh && (lastDirection === 1 ? mouseOnAxis > targetS1 + targetLength * invertedSwapThreshold / 2 : mouseOnAxis < targetS2 - targetLength * invertedSwapThreshold / 2)) {\n // past first invert threshold, do not restrict inverted threshold to dragEl shadow\n pastFirstInvertThresh = true;\n }\n\n if (!pastFirstInvertThresh) {\n // dragEl shadow (target move distance shadow)\n if (lastDirection === 1 ? mouseOnAxis < targetS1 + targetMoveDistance // over dragEl shadow\n : mouseOnAxis > targetS2 - targetMoveDistance) {\n return -lastDirection;\n }\n } else {\n invert = true;\n }\n } else {\n // Regular\n if (mouseOnAxis > targetS1 + targetLength * (1 - swapThreshold) / 2 && mouseOnAxis < targetS2 - targetLength * (1 - swapThreshold) / 2) {\n return _getInsertDirection(target);\n }\n }\n }\n\n invert = invert || invertSwap;\n\n if (invert) {\n // Invert of regular\n if (mouseOnAxis < targetS1 + targetLength * invertedSwapThreshold / 2 || mouseOnAxis > targetS2 - targetLength * invertedSwapThreshold / 2) {\n return mouseOnAxis > targetS1 + targetLength / 2 ? 1 : -1;\n }\n }\n\n return 0;\n}\n/**\n * Gets the direction dragEl must be swapped relative to target in order to make it\n * seem that dragEl has been \"inserted\" into that element's position\n * @param {HTMLElement} target The target whose position dragEl is being inserted at\n * @return {Number} Direction dragEl must be swapped\n */\n\n\nfunction _getInsertDirection(target) {\n if (index(dragEl) < index(target)) {\n return 1;\n } else {\n return -1;\n }\n}\n/**\n * Generate id\n * @param {HTMLElement} el\n * @returns {String}\n * @private\n */\n\n\nfunction _generateId(el) {\n var str = el.tagName + el.className + el.src + el.href + el.textContent,\n i = str.length,\n sum = 0;\n\n while (i--) {\n sum += str.charCodeAt(i);\n }\n\n return sum.toString(36);\n}\n\nfunction _saveInputCheckedState(root) {\n savedInputChecked.length = 0;\n var inputs = root.getElementsByTagName('input');\n var idx = inputs.length;\n\n while (idx--) {\n var el = inputs[idx];\n el.checked && savedInputChecked.push(el);\n }\n}\n\nfunction _nextTick(fn) {\n return setTimeout(fn, 0);\n}\n\nfunction _cancelNextTick(id) {\n return clearTimeout(id);\n} // Fixed #973:\n\n\nif (documentExists) {\n on(document, 'touchmove', function (evt) {\n if ((Sortable.active || awaitingDragStarted) && evt.cancelable) {\n evt.preventDefault();\n }\n });\n} // Export utils\n\n\nSortable.utils = {\n on: on,\n off: off,\n css: css,\n find: find,\n is: function is(el, selector) {\n return !!closest(el, selector, el, false);\n },\n extend: extend,\n throttle: throttle,\n closest: closest,\n toggleClass: toggleClass,\n clone: clone,\n index: index,\n nextTick: _nextTick,\n cancelNextTick: _cancelNextTick,\n detectDirection: _detectDirection,\n getChild: getChild\n};\n/**\n * Get the Sortable instance of an element\n * @param {HTMLElement} element The element\n * @return {Sortable|undefined} The instance of Sortable\n */\n\nSortable.get = function (element) {\n return element[expando];\n};\n/**\n * Mount a plugin to Sortable\n * @param {...SortablePlugin|SortablePlugin[]} plugins Plugins being mounted\n */\n\n\nSortable.mount = function () {\n for (var _len = arguments.length, plugins = new Array(_len), _key = 0; _key < _len; _key++) {\n plugins[_key] = arguments[_key];\n }\n\n if (plugins[0].constructor === Array) plugins = plugins[0];\n plugins.forEach(function (plugin) {\n if (!plugin.prototype || !plugin.prototype.constructor) {\n throw \"Sortable: Mounted plugin must be a constructor function, not \".concat({}.toString.call(plugin));\n }\n\n if (plugin.utils) Sortable.utils = _objectSpread({}, Sortable.utils, plugin.utils);\n PluginManager.mount(plugin);\n });\n};\n/**\n * Create sortable instance\n * @param {HTMLElement} el\n * @param {Object} [options]\n */\n\n\nSortable.create = function (el, options) {\n return new Sortable(el, options);\n}; // Export\n\n\nSortable.version = version;\n\nvar autoScrolls = [],\n scrollEl,\n scrollRootEl,\n scrolling = false,\n lastAutoScrollX,\n lastAutoScrollY,\n touchEvt$1,\n pointerElemChangedInterval;\n\nfunction AutoScrollPlugin() {\n function AutoScroll() {\n this.defaults = {\n scroll: true,\n scrollSensitivity: 30,\n scrollSpeed: 10,\n bubbleScroll: true\n }; // Bind all private methods\n\n for (var fn in this) {\n if (fn.charAt(0) === '_' && typeof this[fn] === 'function') {\n this[fn] = this[fn].bind(this);\n }\n }\n }\n\n AutoScroll.prototype = {\n dragStarted: function dragStarted(_ref) {\n var originalEvent = _ref.originalEvent;\n\n if (this.sortable.nativeDraggable) {\n on(document, 'dragover', this._handleAutoScroll);\n } else {\n if (this.options.supportPointer) {\n on(document, 'pointermove', this._handleFallbackAutoScroll);\n } else if (originalEvent.touches) {\n on(document, 'touchmove', this._handleFallbackAutoScroll);\n } else {\n on(document, 'mousemove', this._handleFallbackAutoScroll);\n }\n }\n },\n dragOverCompleted: function dragOverCompleted(_ref2) {\n var originalEvent = _ref2.originalEvent;\n\n // For when bubbling is canceled and using fallback (fallback 'touchmove' always reached)\n if (!this.options.dragOverBubble && !originalEvent.rootEl) {\n this._handleAutoScroll(originalEvent);\n }\n },\n drop: function drop() {\n if (this.sortable.nativeDraggable) {\n off(document, 'dragover', this._handleAutoScroll);\n } else {\n off(document, 'pointermove', this._handleFallbackAutoScroll);\n off(document, 'touchmove', this._handleFallbackAutoScroll);\n off(document, 'mousemove', this._handleFallbackAutoScroll);\n }\n\n clearPointerElemChangedInterval();\n clearAutoScrolls();\n cancelThrottle();\n },\n nulling: function nulling() {\n touchEvt$1 = scrollRootEl = scrollEl = scrolling = pointerElemChangedInterval = lastAutoScrollX = lastAutoScrollY = null;\n autoScrolls.length = 0;\n },\n _handleFallbackAutoScroll: function _handleFallbackAutoScroll(evt) {\n this._handleAutoScroll(evt, true);\n },\n _handleAutoScroll: function _handleAutoScroll(evt, fallback) {\n var _this = this;\n\n var x = (evt.touches ? evt.touches[0] : evt).clientX,\n y = (evt.touches ? evt.touches[0] : evt).clientY,\n elem = document.elementFromPoint(x, y);\n touchEvt$1 = evt; // IE does not seem to have native autoscroll,\n // Edge's autoscroll seems too conditional,\n // MACOS Safari does not have autoscroll,\n // Firefox and Chrome are good\n\n if (fallback || Edge || IE11OrLess || Safari) {\n autoScroll(evt, this.options, elem, fallback); // Listener for pointer element change\n\n var ogElemScroller = getParentAutoScrollElement(elem, true);\n\n if (scrolling && (!pointerElemChangedInterval || x !== lastAutoScrollX || y !== lastAutoScrollY)) {\n pointerElemChangedInterval && clearPointerElemChangedInterval(); // Detect for pointer elem change, emulating native DnD behaviour\n\n pointerElemChangedInterval = setInterval(function () {\n var newElem = getParentAutoScrollElement(document.elementFromPoint(x, y), true);\n\n if (newElem !== ogElemScroller) {\n ogElemScroller = newElem;\n clearAutoScrolls();\n }\n\n autoScroll(evt, _this.options, newElem, fallback);\n }, 10);\n lastAutoScrollX = x;\n lastAutoScrollY = y;\n }\n } else {\n // if DnD is enabled (and browser has good autoscrolling), first autoscroll will already scroll, so get parent autoscroll of first autoscroll\n if (!this.options.bubbleScroll || getParentAutoScrollElement(elem, true) === getWindowScrollingElement()) {\n clearAutoScrolls();\n return;\n }\n\n autoScroll(evt, this.options, getParentAutoScrollElement(elem, false), false);\n }\n }\n };\n return _extends(AutoScroll, {\n pluginName: 'scroll',\n initializeByDefault: true\n });\n}\n\nfunction clearAutoScrolls() {\n autoScrolls.forEach(function (autoScroll) {\n clearInterval(autoScroll.pid);\n });\n autoScrolls = [];\n}\n\nfunction clearPointerElemChangedInterval() {\n clearInterval(pointerElemChangedInterval);\n}\n\nvar autoScroll = throttle(function (evt, options, rootEl, isFallback) {\n // Bug: https://bugzilla.mozilla.org/show_bug.cgi?id=505521\n if (!options.scroll) return;\n var x = (evt.touches ? evt.touches[0] : evt).clientX,\n y = (evt.touches ? evt.touches[0] : evt).clientY,\n sens = options.scrollSensitivity,\n speed = options.scrollSpeed,\n winScroller = getWindowScrollingElement();\n var scrollThisInstance = false,\n scrollCustomFn; // New scroll root, set scrollEl\n\n if (scrollRootEl !== rootEl) {\n scrollRootEl = rootEl;\n clearAutoScrolls();\n scrollEl = options.scroll;\n scrollCustomFn = options.scrollFn;\n\n if (scrollEl === true) {\n scrollEl = getParentAutoScrollElement(rootEl, true);\n }\n }\n\n var layersOut = 0;\n var currentParent = scrollEl;\n\n do {\n var el = currentParent,\n rect = getRect(el),\n top = rect.top,\n bottom = rect.bottom,\n left = rect.left,\n right = rect.right,\n width = rect.width,\n height = rect.height,\n canScrollX = void 0,\n canScrollY = void 0,\n scrollWidth = el.scrollWidth,\n scrollHeight = el.scrollHeight,\n elCSS = css(el),\n scrollPosX = el.scrollLeft,\n scrollPosY = el.scrollTop;\n\n if (el === winScroller) {\n canScrollX = width < scrollWidth && (elCSS.overflowX === 'auto' || elCSS.overflowX === 'scroll' || elCSS.overflowX === 'visible');\n canScrollY = height < scrollHeight && (elCSS.overflowY === 'auto' || elCSS.overflowY === 'scroll' || elCSS.overflowY === 'visible');\n } else {\n canScrollX = width < scrollWidth && (elCSS.overflowX === 'auto' || elCSS.overflowX === 'scroll');\n canScrollY = height < scrollHeight && (elCSS.overflowY === 'auto' || elCSS.overflowY === 'scroll');\n }\n\n var vx = canScrollX && (Math.abs(right - x) <= sens && scrollPosX + width < scrollWidth) - (Math.abs(left - x) <= sens && !!scrollPosX);\n var vy = canScrollY && (Math.abs(bottom - y) <= sens && scrollPosY + height < scrollHeight) - (Math.abs(top - y) <= sens && !!scrollPosY);\n\n if (!autoScrolls[layersOut]) {\n for (var i = 0; i <= layersOut; i++) {\n if (!autoScrolls[i]) {\n autoScrolls[i] = {};\n }\n }\n }\n\n if (autoScrolls[layersOut].vx != vx || autoScrolls[layersOut].vy != vy || autoScrolls[layersOut].el !== el) {\n autoScrolls[layersOut].el = el;\n autoScrolls[layersOut].vx = vx;\n autoScrolls[layersOut].vy = vy;\n clearInterval(autoScrolls[layersOut].pid);\n\n if (vx != 0 || vy != 0) {\n scrollThisInstance = true;\n /* jshint loopfunc:true */\n\n autoScrolls[layersOut].pid = setInterval(function () {\n // emulate drag over during autoscroll (fallback), emulating native DnD behaviour\n if (isFallback && this.layer === 0) {\n Sortable.active._onTouchMove(touchEvt$1); // To move ghost if it is positioned absolutely\n\n }\n\n var scrollOffsetY = autoScrolls[this.layer].vy ? autoScrolls[this.layer].vy * speed : 0;\n var scrollOffsetX = autoScrolls[this.layer].vx ? autoScrolls[this.layer].vx * speed : 0;\n\n if (typeof scrollCustomFn === 'function') {\n if (scrollCustomFn.call(Sortable.dragged.parentNode[expando], scrollOffsetX, scrollOffsetY, evt, touchEvt$1, autoScrolls[this.layer].el) !== 'continue') {\n return;\n }\n }\n\n scrollBy(autoScrolls[this.layer].el, scrollOffsetX, scrollOffsetY);\n }.bind({\n layer: layersOut\n }), 24);\n }\n }\n\n layersOut++;\n } while (options.bubbleScroll && currentParent !== winScroller && (currentParent = getParentAutoScrollElement(currentParent, false)));\n\n scrolling = scrollThisInstance; // in case another function catches scrolling as false in between when it is not\n}, 30);\n\nvar drop = function drop(_ref) {\n var originalEvent = _ref.originalEvent,\n putSortable = _ref.putSortable,\n dragEl = _ref.dragEl,\n activeSortable = _ref.activeSortable,\n dispatchSortableEvent = _ref.dispatchSortableEvent,\n hideGhostForTarget = _ref.hideGhostForTarget,\n unhideGhostForTarget = _ref.unhideGhostForTarget;\n if (!originalEvent) return;\n var toSortable = putSortable || activeSortable;\n hideGhostForTarget();\n var touch = originalEvent.changedTouches && originalEvent.changedTouches.length ? originalEvent.changedTouches[0] : originalEvent;\n var target = document.elementFromPoint(touch.clientX, touch.clientY);\n unhideGhostForTarget();\n\n if (toSortable && !toSortable.el.contains(target)) {\n dispatchSortableEvent('spill');\n this.onSpill({\n dragEl: dragEl,\n putSortable: putSortable\n });\n }\n};\n\nfunction Revert() {}\n\nRevert.prototype = {\n startIndex: null,\n dragStart: function dragStart(_ref2) {\n var oldDraggableIndex = _ref2.oldDraggableIndex;\n this.startIndex = oldDraggableIndex;\n },\n onSpill: function onSpill(_ref3) {\n var dragEl = _ref3.dragEl,\n putSortable = _ref3.putSortable;\n this.sortable.captureAnimationState();\n\n if (putSortable) {\n putSortable.captureAnimationState();\n }\n\n var nextSibling = getChild(this.sortable.el, this.startIndex, this.options);\n\n if (nextSibling) {\n this.sortable.el.insertBefore(dragEl, nextSibling);\n } else {\n this.sortable.el.appendChild(dragEl);\n }\n\n this.sortable.animateAll();\n\n if (putSortable) {\n putSortable.animateAll();\n }\n },\n drop: drop\n};\n\n_extends(Revert, {\n pluginName: 'revertOnSpill'\n});\n\nfunction Remove() {}\n\nRemove.prototype = {\n onSpill: function onSpill(_ref4) {\n var dragEl = _ref4.dragEl,\n putSortable = _ref4.putSortable;\n var parentSortable = putSortable || this.sortable;\n parentSortable.captureAnimationState();\n dragEl.parentNode && dragEl.parentNode.removeChild(dragEl);\n parentSortable.animateAll();\n },\n drop: drop\n};\n\n_extends(Remove, {\n pluginName: 'removeOnSpill'\n});\n\nvar lastSwapEl;\n\nfunction SwapPlugin() {\n function Swap() {\n this.defaults = {\n swapClass: 'sortable-swap-highlight'\n };\n }\n\n Swap.prototype = {\n dragStart: function dragStart(_ref) {\n var dragEl = _ref.dragEl;\n lastSwapEl = dragEl;\n },\n dragOverValid: function dragOverValid(_ref2) {\n var completed = _ref2.completed,\n target = _ref2.target,\n onMove = _ref2.onMove,\n activeSortable = _ref2.activeSortable,\n changed = _ref2.changed,\n cancel = _ref2.cancel;\n if (!activeSortable.options.swap) return;\n var el = this.sortable.el,\n options = this.options;\n\n if (target && target !== el) {\n var prevSwapEl = lastSwapEl;\n\n if (onMove(target) !== false) {\n toggleClass(target, options.swapClass, true);\n lastSwapEl = target;\n } else {\n lastSwapEl = null;\n }\n\n if (prevSwapEl && prevSwapEl !== lastSwapEl) {\n toggleClass(prevSwapEl, options.swapClass, false);\n }\n }\n\n changed();\n completed(true);\n cancel();\n },\n drop: function drop(_ref3) {\n var activeSortable = _ref3.activeSortable,\n putSortable = _ref3.putSortable,\n dragEl = _ref3.dragEl;\n var toSortable = putSortable || this.sortable;\n var options = this.options;\n lastSwapEl && toggleClass(lastSwapEl, options.swapClass, false);\n\n if (lastSwapEl && (options.swap || putSortable && putSortable.options.swap)) {\n if (dragEl !== lastSwapEl) {\n toSortable.captureAnimationState();\n if (toSortable !== activeSortable) activeSortable.captureAnimationState();\n swapNodes(dragEl, lastSwapEl);\n toSortable.animateAll();\n if (toSortable !== activeSortable) activeSortable.animateAll();\n }\n }\n },\n nulling: function nulling() {\n lastSwapEl = null;\n }\n };\n return _extends(Swap, {\n pluginName: 'swap',\n eventProperties: function eventProperties() {\n return {\n swapItem: lastSwapEl\n };\n }\n });\n}\n\nfunction swapNodes(n1, n2) {\n var p1 = n1.parentNode,\n p2 = n2.parentNode,\n i1,\n i2;\n if (!p1 || !p2 || p1.isEqualNode(n2) || p2.isEqualNode(n1)) return;\n i1 = index(n1);\n i2 = index(n2);\n\n if (p1.isEqualNode(p2) && i1 < i2) {\n i2++;\n }\n\n p1.insertBefore(n2, p1.children[i1]);\n p2.insertBefore(n1, p2.children[i2]);\n}\n\nvar multiDragElements = [],\n multiDragClones = [],\n lastMultiDragSelect,\n // for selection with modifier key down (SHIFT)\nmultiDragSortable,\n initialFolding = false,\n // Initial multi-drag fold when drag started\nfolding = false,\n // Folding any other time\ndragStarted = false,\n dragEl$1,\n clonesFromRect,\n clonesHidden;\n\nfunction MultiDragPlugin() {\n function MultiDrag(sortable) {\n // Bind all private methods\n for (var fn in this) {\n if (fn.charAt(0) === '_' && typeof this[fn] === 'function') {\n this[fn] = this[fn].bind(this);\n }\n }\n\n if (sortable.options.supportPointer) {\n on(document, 'pointerup', this._deselectMultiDrag);\n } else {\n on(document, 'mouseup', this._deselectMultiDrag);\n on(document, 'touchend', this._deselectMultiDrag);\n }\n\n on(document, 'keydown', this._checkKeyDown);\n on(document, 'keyup', this._checkKeyUp);\n this.defaults = {\n selectedClass: 'sortable-selected',\n multiDragKey: null,\n setData: function setData(dataTransfer, dragEl) {\n var data = '';\n\n if (multiDragElements.length && multiDragSortable === sortable) {\n multiDragElements.forEach(function (multiDragElement, i) {\n data += (!i ? '' : ', ') + multiDragElement.textContent;\n });\n } else {\n data = dragEl.textContent;\n }\n\n dataTransfer.setData('Text', data);\n }\n };\n }\n\n MultiDrag.prototype = {\n multiDragKeyDown: false,\n isMultiDrag: false,\n delayStartGlobal: function delayStartGlobal(_ref) {\n var dragged = _ref.dragEl;\n dragEl$1 = dragged;\n },\n delayEnded: function delayEnded() {\n this.isMultiDrag = ~multiDragElements.indexOf(dragEl$1);\n },\n setupClone: function setupClone(_ref2) {\n var sortable = _ref2.sortable,\n cancel = _ref2.cancel;\n if (!this.isMultiDrag) return;\n\n for (var i = 0; i < multiDragElements.length; i++) {\n multiDragClones.push(clone(multiDragElements[i]));\n multiDragClones[i].sortableIndex = multiDragElements[i].sortableIndex;\n multiDragClones[i].draggable = false;\n multiDragClones[i].style['will-change'] = '';\n toggleClass(multiDragClones[i], this.options.selectedClass, false);\n multiDragElements[i] === dragEl$1 && toggleClass(multiDragClones[i], this.options.chosenClass, false);\n }\n\n sortable._hideClone();\n\n cancel();\n },\n clone: function clone(_ref3) {\n var sortable = _ref3.sortable,\n rootEl = _ref3.rootEl,\n dispatchSortableEvent = _ref3.dispatchSortableEvent,\n cancel = _ref3.cancel;\n if (!this.isMultiDrag) return;\n\n if (!this.options.removeCloneOnHide) {\n if (multiDragElements.length && multiDragSortable === sortable) {\n insertMultiDragClones(true, rootEl);\n dispatchSortableEvent('clone');\n cancel();\n }\n }\n },\n showClone: function showClone(_ref4) {\n var cloneNowShown = _ref4.cloneNowShown,\n rootEl = _ref4.rootEl,\n cancel = _ref4.cancel;\n if (!this.isMultiDrag) return;\n insertMultiDragClones(false, rootEl);\n multiDragClones.forEach(function (clone) {\n css(clone, 'display', '');\n });\n cloneNowShown();\n clonesHidden = false;\n cancel();\n },\n hideClone: function hideClone(_ref5) {\n var _this = this;\n\n var sortable = _ref5.sortable,\n cloneNowHidden = _ref5.cloneNowHidden,\n cancel = _ref5.cancel;\n if (!this.isMultiDrag) return;\n multiDragClones.forEach(function (clone) {\n css(clone, 'display', 'none');\n\n if (_this.options.removeCloneOnHide && clone.parentNode) {\n clone.parentNode.removeChild(clone);\n }\n });\n cloneNowHidden();\n clonesHidden = true;\n cancel();\n },\n dragStartGlobal: function dragStartGlobal(_ref6) {\n var sortable = _ref6.sortable;\n\n if (!this.isMultiDrag && multiDragSortable) {\n multiDragSortable.multiDrag._deselectMultiDrag();\n }\n\n multiDragElements.forEach(function (multiDragElement) {\n multiDragElement.sortableIndex = index(multiDragElement);\n }); // Sort multi-drag elements\n\n multiDragElements = multiDragElements.sort(function (a, b) {\n return a.sortableIndex - b.sortableIndex;\n });\n dragStarted = true;\n },\n dragStarted: function dragStarted(_ref7) {\n var _this2 = this;\n\n var sortable = _ref7.sortable;\n if (!this.isMultiDrag) return;\n\n if (this.options.sort) {\n // Capture rects,\n // hide multi drag elements (by positioning them absolute),\n // set multi drag elements rects to dragRect,\n // show multi drag elements,\n // animate to rects,\n // unset rects & remove from DOM\n sortable.captureAnimationState();\n\n if (this.options.animation) {\n multiDragElements.forEach(function (multiDragElement) {\n if (multiDragElement === dragEl$1) return;\n css(multiDragElement, 'position', 'absolute');\n });\n var dragRect = getRect(dragEl$1, false, true, true);\n multiDragElements.forEach(function (multiDragElement) {\n if (multiDragElement === dragEl$1) return;\n setRect(multiDragElement, dragRect);\n });\n folding = true;\n initialFolding = true;\n }\n }\n\n sortable.animateAll(function () {\n folding = false;\n initialFolding = false;\n\n if (_this2.options.animation) {\n multiDragElements.forEach(function (multiDragElement) {\n unsetRect(multiDragElement);\n });\n } // Remove all auxiliary multidrag items from el, if sorting enabled\n\n\n if (_this2.options.sort) {\n removeMultiDragElements();\n }\n });\n },\n dragOver: function dragOver(_ref8) {\n var target = _ref8.target,\n completed = _ref8.completed,\n cancel = _ref8.cancel;\n\n if (folding && ~multiDragElements.indexOf(target)) {\n completed(false);\n cancel();\n }\n },\n revert: function revert(_ref9) {\n var fromSortable = _ref9.fromSortable,\n rootEl = _ref9.rootEl,\n sortable = _ref9.sortable,\n dragRect = _ref9.dragRect;\n\n if (multiDragElements.length > 1) {\n // Setup unfold animation\n multiDragElements.forEach(function (multiDragElement) {\n sortable.addAnimationState({\n target: multiDragElement,\n rect: folding ? getRect(multiDragElement) : dragRect\n });\n unsetRect(multiDragElement);\n multiDragElement.fromRect = dragRect;\n fromSortable.removeAnimationState(multiDragElement);\n });\n folding = false;\n insertMultiDragElements(!this.options.removeCloneOnHide, rootEl);\n }\n },\n dragOverCompleted: function dragOverCompleted(_ref10) {\n var sortable = _ref10.sortable,\n isOwner = _ref10.isOwner,\n insertion = _ref10.insertion,\n activeSortable = _ref10.activeSortable,\n parentEl = _ref10.parentEl,\n putSortable = _ref10.putSortable;\n var options = this.options;\n\n if (insertion) {\n // Clones must be hidden before folding animation to capture dragRectAbsolute properly\n if (isOwner) {\n activeSortable._hideClone();\n }\n\n initialFolding = false; // If leaving sort:false root, or already folding - Fold to new location\n\n if (options.animation && multiDragElements.length > 1 && (folding || !isOwner && !activeSortable.options.sort && !putSortable)) {\n // Fold: Set all multi drag elements's rects to dragEl's rect when multi-drag elements are invisible\n var dragRectAbsolute = getRect(dragEl$1, false, true, true);\n multiDragElements.forEach(function (multiDragElement) {\n if (multiDragElement === dragEl$1) return;\n setRect(multiDragElement, dragRectAbsolute); // Move element(s) to end of parentEl so that it does not interfere with multi-drag clones insertion if they are inserted\n // while folding, and so that we can capture them again because old sortable will no longer be fromSortable\n\n parentEl.appendChild(multiDragElement);\n });\n folding = true;\n } // Clones must be shown (and check to remove multi drags) after folding when interfering multiDragElements are moved out\n\n\n if (!isOwner) {\n // Only remove if not folding (folding will remove them anyways)\n if (!folding) {\n removeMultiDragElements();\n }\n\n if (multiDragElements.length > 1) {\n var clonesHiddenBefore = clonesHidden;\n\n activeSortable._showClone(sortable); // Unfold animation for clones if showing from hidden\n\n\n if (activeSortable.options.animation && !clonesHidden && clonesHiddenBefore) {\n multiDragClones.forEach(function (clone) {\n activeSortable.addAnimationState({\n target: clone,\n rect: clonesFromRect\n });\n clone.fromRect = clonesFromRect;\n clone.thisAnimationDuration = null;\n });\n }\n } else {\n activeSortable._showClone(sortable);\n }\n }\n }\n },\n dragOverAnimationCapture: function dragOverAnimationCapture(_ref11) {\n var dragRect = _ref11.dragRect,\n isOwner = _ref11.isOwner,\n activeSortable = _ref11.activeSortable;\n multiDragElements.forEach(function (multiDragElement) {\n multiDragElement.thisAnimationDuration = null;\n });\n\n if (activeSortable.options.animation && !isOwner && activeSortable.multiDrag.isMultiDrag) {\n clonesFromRect = _extends({}, dragRect);\n var dragMatrix = matrix(dragEl$1, true);\n clonesFromRect.top -= dragMatrix.f;\n clonesFromRect.left -= dragMatrix.e;\n }\n },\n dragOverAnimationComplete: function dragOverAnimationComplete() {\n if (folding) {\n folding = false;\n removeMultiDragElements();\n }\n },\n drop: function drop(_ref12) {\n var evt = _ref12.originalEvent,\n rootEl = _ref12.rootEl,\n parentEl = _ref12.parentEl,\n sortable = _ref12.sortable,\n dispatchSortableEvent = _ref12.dispatchSortableEvent,\n oldIndex = _ref12.oldIndex,\n putSortable = _ref12.putSortable;\n var toSortable = putSortable || this.sortable;\n if (!evt) return;\n var options = this.options,\n children = parentEl.children; // Multi-drag selection\n\n if (!dragStarted) {\n if (options.multiDragKey && !this.multiDragKeyDown) {\n this._deselectMultiDrag();\n }\n\n toggleClass(dragEl$1, options.selectedClass, !~multiDragElements.indexOf(dragEl$1));\n\n if (!~multiDragElements.indexOf(dragEl$1)) {\n multiDragElements.push(dragEl$1);\n dispatchEvent({\n sortable: sortable,\n rootEl: rootEl,\n name: 'select',\n targetEl: dragEl$1,\n originalEvt: evt\n }); // Modifier activated, select from last to dragEl\n\n if (evt.shiftKey && lastMultiDragSelect && sortable.el.contains(lastMultiDragSelect)) {\n var lastIndex = index(lastMultiDragSelect),\n currentIndex = index(dragEl$1);\n\n if (~lastIndex && ~currentIndex && lastIndex !== currentIndex) {\n // Must include lastMultiDragSelect (select it), in case modified selection from no selection\n // (but previous selection existed)\n var n, i;\n\n if (currentIndex > lastIndex) {\n i = lastIndex;\n n = currentIndex;\n } else {\n i = currentIndex;\n n = lastIndex + 1;\n }\n\n for (; i < n; i++) {\n if (~multiDragElements.indexOf(children[i])) continue;\n toggleClass(children[i], options.selectedClass, true);\n multiDragElements.push(children[i]);\n dispatchEvent({\n sortable: sortable,\n rootEl: rootEl,\n name: 'select',\n targetEl: children[i],\n originalEvt: evt\n });\n }\n }\n } else {\n lastMultiDragSelect = dragEl$1;\n }\n\n multiDragSortable = toSortable;\n } else {\n multiDragElements.splice(multiDragElements.indexOf(dragEl$1), 1);\n lastMultiDragSelect = null;\n dispatchEvent({\n sortable: sortable,\n rootEl: rootEl,\n name: 'deselect',\n targetEl: dragEl$1,\n originalEvt: evt\n });\n }\n } // Multi-drag drop\n\n\n if (dragStarted && this.isMultiDrag) {\n // Do not \"unfold\" after around dragEl if reverted\n if ((parentEl[expando].options.sort || parentEl !== rootEl) && multiDragElements.length > 1) {\n var dragRect = getRect(dragEl$1),\n multiDragIndex = index(dragEl$1, ':not(.' + this.options.selectedClass + ')');\n if (!initialFolding && options.animation) dragEl$1.thisAnimationDuration = null;\n toSortable.captureAnimationState();\n\n if (!initialFolding) {\n if (options.animation) {\n dragEl$1.fromRect = dragRect;\n multiDragElements.forEach(function (multiDragElement) {\n multiDragElement.thisAnimationDuration = null;\n\n if (multiDragElement !== dragEl$1) {\n var rect = folding ? getRect(multiDragElement) : dragRect;\n multiDragElement.fromRect = rect; // Prepare unfold animation\n\n toSortable.addAnimationState({\n target: multiDragElement,\n rect: rect\n });\n }\n });\n } // Multi drag elements are not necessarily removed from the DOM on drop, so to reinsert\n // properly they must all be removed\n\n\n removeMultiDragElements();\n multiDragElements.forEach(function (multiDragElement) {\n if (children[multiDragIndex]) {\n parentEl.insertBefore(multiDragElement, children[multiDragIndex]);\n } else {\n parentEl.appendChild(multiDragElement);\n }\n\n multiDragIndex++;\n }); // If initial folding is done, the elements may have changed position because they are now\n // unfolding around dragEl, even though dragEl may not have his index changed, so update event\n // must be fired here as Sortable will not.\n\n if (oldIndex === index(dragEl$1)) {\n var update = false;\n multiDragElements.forEach(function (multiDragElement) {\n if (multiDragElement.sortableIndex !== index(multiDragElement)) {\n update = true;\n return;\n }\n });\n\n if (update) {\n dispatchSortableEvent('update');\n }\n }\n } // Must be done after capturing individual rects (scroll bar)\n\n\n multiDragElements.forEach(function (multiDragElement) {\n unsetRect(multiDragElement);\n });\n toSortable.animateAll();\n }\n\n multiDragSortable = toSortable;\n } // Remove clones if necessary\n\n\n if (rootEl === parentEl || putSortable && putSortable.lastPutMode !== 'clone') {\n multiDragClones.forEach(function (clone) {\n clone.parentNode && clone.parentNode.removeChild(clone);\n });\n }\n },\n nullingGlobal: function nullingGlobal() {\n this.isMultiDrag = dragStarted = false;\n multiDragClones.length = 0;\n },\n destroyGlobal: function destroyGlobal() {\n this._deselectMultiDrag();\n\n off(document, 'pointerup', this._deselectMultiDrag);\n off(document, 'mouseup', this._deselectMultiDrag);\n off(document, 'touchend', this._deselectMultiDrag);\n off(document, 'keydown', this._checkKeyDown);\n off(document, 'keyup', this._checkKeyUp);\n },\n _deselectMultiDrag: function _deselectMultiDrag(evt) {\n if (typeof dragStarted !== \"undefined\" && dragStarted) return; // Only deselect if selection is in this sortable\n\n if (multiDragSortable !== this.sortable) return; // Only deselect if target is not item in this sortable\n\n if (evt && closest(evt.target, this.options.draggable, this.sortable.el, false)) return; // Only deselect if left click\n\n if (evt && evt.button !== 0) return;\n\n while (multiDragElements.length) {\n var el = multiDragElements[0];\n toggleClass(el, this.options.selectedClass, false);\n multiDragElements.shift();\n dispatchEvent({\n sortable: this.sortable,\n rootEl: this.sortable.el,\n name: 'deselect',\n targetEl: el,\n originalEvt: evt\n });\n }\n },\n _checkKeyDown: function _checkKeyDown(evt) {\n if (evt.key === this.options.multiDragKey) {\n this.multiDragKeyDown = true;\n }\n },\n _checkKeyUp: function _checkKeyUp(evt) {\n if (evt.key === this.options.multiDragKey) {\n this.multiDragKeyDown = false;\n }\n }\n };\n return _extends(MultiDrag, {\n // Static methods & properties\n pluginName: 'multiDrag',\n utils: {\n /**\r\n * Selects the provided multi-drag item\r\n * @param {HTMLElement} el The element to be selected\r\n */\n select: function select(el) {\n var sortable = el.parentNode[expando];\n if (!sortable || !sortable.options.multiDrag || ~multiDragElements.indexOf(el)) return;\n\n if (multiDragSortable && multiDragSortable !== sortable) {\n multiDragSortable.multiDrag._deselectMultiDrag();\n\n multiDragSortable = sortable;\n }\n\n toggleClass(el, sortable.options.selectedClass, true);\n multiDragElements.push(el);\n },\n\n /**\r\n * Deselects the provided multi-drag item\r\n * @param {HTMLElement} el The element to be deselected\r\n */\n deselect: function deselect(el) {\n var sortable = el.parentNode[expando],\n index = multiDragElements.indexOf(el);\n if (!sortable || !sortable.options.multiDrag || !~index) return;\n toggleClass(el, sortable.options.selectedClass, false);\n multiDragElements.splice(index, 1);\n }\n },\n eventProperties: function eventProperties() {\n var _this3 = this;\n\n var oldIndicies = [],\n newIndicies = [];\n multiDragElements.forEach(function (multiDragElement) {\n oldIndicies.push({\n multiDragElement: multiDragElement,\n index: multiDragElement.sortableIndex\n }); // multiDragElements will already be sorted if folding\n\n var newIndex;\n\n if (folding && multiDragElement !== dragEl$1) {\n newIndex = -1;\n } else if (folding) {\n newIndex = index(multiDragElement, ':not(.' + _this3.options.selectedClass + ')');\n } else {\n newIndex = index(multiDragElement);\n }\n\n newIndicies.push({\n multiDragElement: multiDragElement,\n index: newIndex\n });\n });\n return {\n items: _toConsumableArray(multiDragElements),\n clones: [].concat(multiDragClones),\n oldIndicies: oldIndicies,\n newIndicies: newIndicies\n };\n },\n optionListeners: {\n multiDragKey: function multiDragKey(key) {\n key = key.toLowerCase();\n\n if (key === 'ctrl') {\n key = 'Control';\n } else if (key.length > 1) {\n key = key.charAt(0).toUpperCase() + key.substr(1);\n }\n\n return key;\n }\n }\n });\n}\n\nfunction insertMultiDragElements(clonesInserted, rootEl) {\n multiDragElements.forEach(function (multiDragElement, i) {\n var target = rootEl.children[multiDragElement.sortableIndex + (clonesInserted ? Number(i) : 0)];\n\n if (target) {\n rootEl.insertBefore(multiDragElement, target);\n } else {\n rootEl.appendChild(multiDragElement);\n }\n });\n}\n/**\r\n * Insert multi-drag clones\r\n * @param {[Boolean]} elementsInserted Whether the multi-drag elements are inserted\r\n * @param {HTMLElement} rootEl\r\n */\n\n\nfunction insertMultiDragClones(elementsInserted, rootEl) {\n multiDragClones.forEach(function (clone, i) {\n var target = rootEl.children[clone.sortableIndex + (elementsInserted ? Number(i) : 0)];\n\n if (target) {\n rootEl.insertBefore(clone, target);\n } else {\n rootEl.appendChild(clone);\n }\n });\n}\n\nfunction removeMultiDragElements() {\n multiDragElements.forEach(function (multiDragElement) {\n if (multiDragElement === dragEl$1) return;\n multiDragElement.parentNode && multiDragElement.parentNode.removeChild(multiDragElement);\n });\n}\n\nSortable.mount(new AutoScrollPlugin());\nSortable.mount(Remove, Revert);\n\nexport default Sortable;\nexport { MultiDragPlugin as MultiDrag, Sortable, SwapPlugin as Swap };\n","'use strict';\n\nvar utils = require('./../utils');\nvar settle = require('./../core/settle');\nvar cookies = require('./../helpers/cookies');\nvar buildURL = require('./../helpers/buildURL');\nvar buildFullPath = require('../core/buildFullPath');\nvar parseHeaders = require('./../helpers/parseHeaders');\nvar isURLSameOrigin = require('./../helpers/isURLSameOrigin');\nvar createError = require('../core/createError');\n\nmodule.exports = function xhrAdapter(config) {\n return new Promise(function dispatchXhrRequest(resolve, reject) {\n var requestData = config.data;\n var requestHeaders = config.headers;\n\n if (utils.isFormData(requestData)) {\n delete requestHeaders['Content-Type']; // Let the browser set it\n }\n\n var request = new XMLHttpRequest();\n\n // HTTP basic authentication\n if (config.auth) {\n var username = config.auth.username || '';\n var password = config.auth.password ? unescape(encodeURIComponent(config.auth.password)) : '';\n requestHeaders.Authorization = 'Basic ' + btoa(username + ':' + password);\n }\n\n var fullPath = buildFullPath(config.baseURL, config.url);\n request.open(config.method.toUpperCase(), buildURL(fullPath, config.params, config.paramsSerializer), true);\n\n // Set the request timeout in MS\n request.timeout = config.timeout;\n\n // Listen for ready state\n request.onreadystatechange = function handleLoad() {\n if (!request || request.readyState !== 4) {\n return;\n }\n\n // The request errored out and we didn't get a response, this will be\n // handled by onerror instead\n // With one exception: request that using file: protocol, most browsers\n // will return status as 0 even though it's a successful request\n if (request.status === 0 && !(request.responseURL && request.responseURL.indexOf('file:') === 0)) {\n return;\n }\n\n // Prepare the response\n var responseHeaders = 'getAllResponseHeaders' in request ? parseHeaders(request.getAllResponseHeaders()) : null;\n var responseData = !config.responseType || config.responseType === 'text' ? request.responseText : request.response;\n var response = {\n data: responseData,\n status: request.status,\n statusText: request.statusText,\n headers: responseHeaders,\n config: config,\n request: request\n };\n\n settle(resolve, reject, response);\n\n // Clean up request\n request = null;\n };\n\n // Handle browser request cancellation (as opposed to a manual cancellation)\n request.onabort = function handleAbort() {\n if (!request) {\n return;\n }\n\n reject(createError('Request aborted', config, 'ECONNABORTED', request));\n\n // Clean up request\n request = null;\n };\n\n // Handle low level network errors\n request.onerror = function handleError() {\n // Real errors are hidden from us by the browser\n // onerror should only fire if it's a network error\n reject(createError('Network Error', config, null, request));\n\n // Clean up request\n request = null;\n };\n\n // Handle timeout\n request.ontimeout = function handleTimeout() {\n var timeoutErrorMessage = 'timeout of ' + config.timeout + 'ms exceeded';\n if (config.timeoutErrorMessage) {\n timeoutErrorMessage = config.timeoutErrorMessage;\n }\n reject(createError(timeoutErrorMessage, config, 'ECONNABORTED',\n request));\n\n // Clean up request\n request = null;\n };\n\n // Add xsrf header\n // This is only done if running in a standard browser environment.\n // Specifically not if we're in a web worker, or react-native.\n if (utils.isStandardBrowserEnv()) {\n // Add xsrf header\n var xsrfValue = (config.withCredentials || isURLSameOrigin(fullPath)) && config.xsrfCookieName ?\n cookies.read(config.xsrfCookieName) :\n undefined;\n\n if (xsrfValue) {\n requestHeaders[config.xsrfHeaderName] = xsrfValue;\n }\n }\n\n // Add headers to the request\n if ('setRequestHeader' in request) {\n utils.forEach(requestHeaders, function setRequestHeader(val, key) {\n if (typeof requestData === 'undefined' && key.toLowerCase() === 'content-type') {\n // Remove Content-Type if data is undefined\n delete requestHeaders[key];\n } else {\n // Otherwise add header to the request\n request.setRequestHeader(key, val);\n }\n });\n }\n\n // Add withCredentials to request if needed\n if (!utils.isUndefined(config.withCredentials)) {\n request.withCredentials = !!config.withCredentials;\n }\n\n // Add responseType to request if needed\n if (config.responseType) {\n try {\n request.responseType = config.responseType;\n } catch (e) {\n // Expected DOMException thrown by browsers not compatible XMLHttpRequest Level 2.\n // But, this can be suppressed for 'json' type as it can be parsed by default 'transformResponse' function.\n if (config.responseType !== 'json') {\n throw e;\n }\n }\n }\n\n // Handle progress if needed\n if (typeof config.onDownloadProgress === 'function') {\n request.addEventListener('progress', config.onDownloadProgress);\n }\n\n // Not all browsers support upload events\n if (typeof config.onUploadProgress === 'function' && request.upload) {\n request.upload.addEventListener('progress', config.onUploadProgress);\n }\n\n if (config.cancelToken) {\n // Handle cancellation\n config.cancelToken.promise.then(function onCanceled(cancel) {\n if (!request) {\n return;\n }\n\n request.abort();\n reject(cancel);\n // Clean up request\n request = null;\n });\n }\n\n if (!requestData) {\n requestData = null;\n }\n\n // Send the request\n request.send(requestData);\n });\n};\n","module.exports = require('./lib/axios');","'use strict';\n\nvar utils = require('./../utils');\n\n// Headers whose duplicates are ignored by node\n// c.f. https://nodejs.org/api/http.html#http_message_headers\nvar ignoreDuplicateOf = [\n 'age', 'authorization', 'content-length', 'content-type', 'etag',\n 'expires', 'from', 'host', 'if-modified-since', 'if-unmodified-since',\n 'last-modified', 'location', 'max-forwards', 'proxy-authorization',\n 'referer', 'retry-after', 'user-agent'\n];\n\n/**\n * Parse headers into an object\n *\n * ```\n * Date: Wed, 27 Aug 2014 08:58:49 GMT\n * Content-Type: application/json\n * Connection: keep-alive\n * Transfer-Encoding: chunked\n * ```\n *\n * @param {String} headers Headers needing to be parsed\n * @returns {Object} Headers parsed into an object\n */\nmodule.exports = function parseHeaders(headers) {\n var parsed = {};\n var key;\n var val;\n var i;\n\n if (!headers) { return parsed; }\n\n utils.forEach(headers.split('\\n'), function parser(line) {\n i = line.indexOf(':');\n key = utils.trim(line.substr(0, i)).toLowerCase();\n val = utils.trim(line.substr(i + 1));\n\n if (key) {\n if (parsed[key] && ignoreDuplicateOf.indexOf(key) >= 0) {\n return;\n }\n if (key === 'set-cookie') {\n parsed[key] = (parsed[key] ? parsed[key] : []).concat([val]);\n } else {\n parsed[key] = parsed[key] ? parsed[key] + ', ' + val : val;\n }\n }\n });\n\n return parsed;\n};\n","'use strict';\n\nvar utils = require('./../utils');\n\n/**\n * Transform the data for a request or a response\n *\n * @param {Object|String} data The data to be transformed\n * @param {Array} headers The headers for the request or response\n * @param {Array|Function} fns A single function or Array of functions\n * @returns {*} The resulting transformed data\n */\nmodule.exports = function transformData(data, headers, fns) {\n /*eslint no-param-reassign:0*/\n utils.forEach(fns, function transform(fn) {\n data = fn(data, headers);\n });\n\n return data;\n};\n","'use strict';\n\nvar bind = require('./helpers/bind');\n\n/*global toString:true*/\n\n// utils is a library of generic helper functions non-specific to axios\n\nvar toString = Object.prototype.toString;\n\n/**\n * Determine if a value is an Array\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is an Array, otherwise false\n */\nfunction isArray(val) {\n return toString.call(val) === '[object Array]';\n}\n\n/**\n * Determine if a value is undefined\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if the value is undefined, otherwise false\n */\nfunction isUndefined(val) {\n return typeof val === 'undefined';\n}\n\n/**\n * Determine if a value is a Buffer\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Buffer, otherwise false\n */\nfunction isBuffer(val) {\n return val !== null && !isUndefined(val) && val.constructor !== null && !isUndefined(val.constructor)\n && typeof val.constructor.isBuffer === 'function' && val.constructor.isBuffer(val);\n}\n\n/**\n * Determine if a value is an ArrayBuffer\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is an ArrayBuffer, otherwise false\n */\nfunction isArrayBuffer(val) {\n return toString.call(val) === '[object ArrayBuffer]';\n}\n\n/**\n * Determine if a value is a FormData\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is an FormData, otherwise false\n */\nfunction isFormData(val) {\n return (typeof FormData !== 'undefined') && (val instanceof FormData);\n}\n\n/**\n * Determine if a value is a view on an ArrayBuffer\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a view on an ArrayBuffer, otherwise false\n */\nfunction isArrayBufferView(val) {\n var result;\n if ((typeof ArrayBuffer !== 'undefined') && (ArrayBuffer.isView)) {\n result = ArrayBuffer.isView(val);\n } else {\n result = (val) && (val.buffer) && (val.buffer instanceof ArrayBuffer);\n }\n return result;\n}\n\n/**\n * Determine if a value is a String\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a String, otherwise false\n */\nfunction isString(val) {\n return typeof val === 'string';\n}\n\n/**\n * Determine if a value is a Number\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Number, otherwise false\n */\nfunction isNumber(val) {\n return typeof val === 'number';\n}\n\n/**\n * Determine if a value is an Object\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is an Object, otherwise false\n */\nfunction isObject(val) {\n return val !== null && typeof val === 'object';\n}\n\n/**\n * Determine if a value is a plain Object\n *\n * @param {Object} val The value to test\n * @return {boolean} True if value is a plain Object, otherwise false\n */\nfunction isPlainObject(val) {\n if (toString.call(val) !== '[object Object]') {\n return false;\n }\n\n var prototype = Object.getPrototypeOf(val);\n return prototype === null || prototype === Object.prototype;\n}\n\n/**\n * Determine if a value is a Date\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Date, otherwise false\n */\nfunction isDate(val) {\n return toString.call(val) === '[object Date]';\n}\n\n/**\n * Determine if a value is a File\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a File, otherwise false\n */\nfunction isFile(val) {\n return toString.call(val) === '[object File]';\n}\n\n/**\n * Determine if a value is a Blob\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Blob, otherwise false\n */\nfunction isBlob(val) {\n return toString.call(val) === '[object Blob]';\n}\n\n/**\n * Determine if a value is a Function\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Function, otherwise false\n */\nfunction isFunction(val) {\n return toString.call(val) === '[object Function]';\n}\n\n/**\n * Determine if a value is a Stream\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Stream, otherwise false\n */\nfunction isStream(val) {\n return isObject(val) && isFunction(val.pipe);\n}\n\n/**\n * Determine if a value is a URLSearchParams object\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a URLSearchParams object, otherwise false\n */\nfunction isURLSearchParams(val) {\n return typeof URLSearchParams !== 'undefined' && val instanceof URLSearchParams;\n}\n\n/**\n * Trim excess whitespace off the beginning and end of a string\n *\n * @param {String} str The String to trim\n * @returns {String} The String freed of excess whitespace\n */\nfunction trim(str) {\n return str.replace(/^\\s*/, '').replace(/\\s*$/, '');\n}\n\n/**\n * Determine if we're running in a standard browser environment\n *\n * This allows axios to run in a web worker, and react-native.\n * Both environments support XMLHttpRequest, but not fully standard globals.\n *\n * web workers:\n * typeof window -> undefined\n * typeof document -> undefined\n *\n * react-native:\n * navigator.product -> 'ReactNative'\n * nativescript\n * navigator.product -> 'NativeScript' or 'NS'\n */\nfunction isStandardBrowserEnv() {\n if (typeof navigator !== 'undefined' && (navigator.product === 'ReactNative' ||\n navigator.product === 'NativeScript' ||\n navigator.product === 'NS')) {\n return false;\n }\n return (\n typeof window !== 'undefined' &&\n typeof document !== 'undefined'\n );\n}\n\n/**\n * Iterate over an Array or an Object invoking a function for each item.\n *\n * If `obj` is an Array callback will be called passing\n * the value, index, and complete array for each item.\n *\n * If 'obj' is an Object callback will be called passing\n * the value, key, and complete object for each property.\n *\n * @param {Object|Array} obj The object to iterate\n * @param {Function} fn The callback to invoke for each item\n */\nfunction forEach(obj, fn) {\n // Don't bother if no value provided\n if (obj === null || typeof obj === 'undefined') {\n return;\n }\n\n // Force an array if not already something iterable\n if (typeof obj !== 'object') {\n /*eslint no-param-reassign:0*/\n obj = [obj];\n }\n\n if (isArray(obj)) {\n // Iterate over array values\n for (var i = 0, l = obj.length; i < l; i++) {\n fn.call(null, obj[i], i, obj);\n }\n } else {\n // Iterate over object keys\n for (var key in obj) {\n if (Object.prototype.hasOwnProperty.call(obj, key)) {\n fn.call(null, obj[key], key, obj);\n }\n }\n }\n}\n\n/**\n * Accepts varargs expecting each argument to be an object, then\n * immutably merges the properties of each object and returns result.\n *\n * When multiple objects contain the same key the later object in\n * the arguments list will take precedence.\n *\n * Example:\n *\n * ```js\n * var result = merge({foo: 123}, {foo: 456});\n * console.log(result.foo); // outputs 456\n * ```\n *\n * @param {Object} obj1 Object to merge\n * @returns {Object} Result of all merge properties\n */\nfunction merge(/* obj1, obj2, obj3, ... */) {\n var result = {};\n function assignValue(val, key) {\n if (isPlainObject(result[key]) && isPlainObject(val)) {\n result[key] = merge(result[key], val);\n } else if (isPlainObject(val)) {\n result[key] = merge({}, val);\n } else if (isArray(val)) {\n result[key] = val.slice();\n } else {\n result[key] = val;\n }\n }\n\n for (var i = 0, l = arguments.length; i < l; i++) {\n forEach(arguments[i], assignValue);\n }\n return result;\n}\n\n/**\n * Extends object a by mutably adding to it the properties of object b.\n *\n * @param {Object} a The object to be extended\n * @param {Object} b The object to copy properties from\n * @param {Object} thisArg The object to bind function to\n * @return {Object} The resulting value of object a\n */\nfunction extend(a, b, thisArg) {\n forEach(b, function assignValue(val, key) {\n if (thisArg && typeof val === 'function') {\n a[key] = bind(val, thisArg);\n } else {\n a[key] = val;\n }\n });\n return a;\n}\n\n/**\n * Remove byte order marker. This catches EF BB BF (the UTF-8 BOM)\n *\n * @param {string} content with BOM\n * @return {string} content value without BOM\n */\nfunction stripBOM(content) {\n if (content.charCodeAt(0) === 0xFEFF) {\n content = content.slice(1);\n }\n return content;\n}\n\nmodule.exports = {\n isArray: isArray,\n isArrayBuffer: isArrayBuffer,\n isBuffer: isBuffer,\n isFormData: isFormData,\n isArrayBufferView: isArrayBufferView,\n isString: isString,\n isNumber: isNumber,\n isObject: isObject,\n isPlainObject: isPlainObject,\n isUndefined: isUndefined,\n isDate: isDate,\n isFile: isFile,\n isBlob: isBlob,\n isFunction: isFunction,\n isStream: isStream,\n isURLSearchParams: isURLSearchParams,\n isStandardBrowserEnv: isStandardBrowserEnv,\n forEach: forEach,\n merge: merge,\n extend: extend,\n trim: trim,\n stripBOM: stripBOM\n};\n","'use strict';\n\nvar utils = require('../utils');\n\nmodule.exports = function normalizeHeaderName(headers, normalizedName) {\n utils.forEach(headers, function processHeader(value, name) {\n if (name !== normalizedName && name.toUpperCase() === normalizedName.toUpperCase()) {\n headers[normalizedName] = value;\n delete headers[name];\n }\n });\n};\n","'use strict';\n\nvar utils = require('./utils');\nvar bind = require('./helpers/bind');\nvar Axios = require('./core/Axios');\nvar mergeConfig = require('./core/mergeConfig');\nvar defaults = require('./defaults');\n\n/**\n * Create an instance of Axios\n *\n * @param {Object} defaultConfig The default config for the instance\n * @return {Axios} A new instance of Axios\n */\nfunction createInstance(defaultConfig) {\n var context = new Axios(defaultConfig);\n var instance = bind(Axios.prototype.request, context);\n\n // Copy axios.prototype to instance\n utils.extend(instance, Axios.prototype, context);\n\n // Copy context to instance\n utils.extend(instance, context);\n\n return instance;\n}\n\n// Create the default instance to be exported\nvar axios = createInstance(defaults);\n\n// Expose Axios class to allow class inheritance\naxios.Axios = Axios;\n\n// Factory for creating new instances\naxios.create = function create(instanceConfig) {\n return createInstance(mergeConfig(axios.defaults, instanceConfig));\n};\n\n// Expose Cancel & CancelToken\naxios.Cancel = require('./cancel/Cancel');\naxios.CancelToken = require('./cancel/CancelToken');\naxios.isCancel = require('./cancel/isCancel');\n\n// Expose all/spread\naxios.all = function all(promises) {\n return Promise.all(promises);\n};\naxios.spread = require('./helpers/spread');\n\n// Expose isAxiosError\naxios.isAxiosError = require('./helpers/isAxiosError');\n\nmodule.exports = axios;\n\n// Allow use of default import syntax in TypeScript\nmodule.exports.default = axios;\n","'use strict';\n\n/**\n * Determines whether the specified URL is absolute\n *\n * @param {string} url The URL to test\n * @returns {boolean} True if the specified URL is absolute, otherwise false\n */\nmodule.exports = function isAbsoluteURL(url) {\n // A URL is considered absolute if it begins with \"://\" or \"//\" (protocol-relative URL).\n // RFC 3986 defines scheme name as a sequence of characters beginning with a letter and followed\n // by any combination of letters, digits, plus, period, or hyphen.\n return /^([a-z][a-z\\d\\+\\-\\.]*:)?\\/\\//i.test(url);\n};\n","// .dirname, .basename, and .extname methods are extracted from Node.js v8.11.1,\n// backported and transplited with Babel, with backwards-compat fixes\n\n// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// resolves . and .. elements in a path array with directory names there\n// must be no slashes, empty elements, or device names (c:\\) in the array\n// (so also no leading and trailing slashes - it does not distinguish\n// relative and absolute paths)\nfunction normalizeArray(parts, allowAboveRoot) {\n // if the path tries to go above the root, `up` ends up > 0\n var up = 0;\n for (var i = parts.length - 1; i >= 0; i--) {\n var last = parts[i];\n if (last === '.') {\n parts.splice(i, 1);\n } else if (last === '..') {\n parts.splice(i, 1);\n up++;\n } else if (up) {\n parts.splice(i, 1);\n up--;\n }\n }\n\n // if the path is allowed to go above the root, restore leading ..s\n if (allowAboveRoot) {\n for (; up--; up) {\n parts.unshift('..');\n }\n }\n\n return parts;\n}\n\n// path.resolve([from ...], to)\n// posix version\nexports.resolve = function() {\n var resolvedPath = '',\n resolvedAbsolute = false;\n\n for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {\n var path = (i >= 0) ? arguments[i] : process.cwd();\n\n // Skip empty and invalid entries\n if (typeof path !== 'string') {\n throw new TypeError('Arguments to path.resolve must be strings');\n } else if (!path) {\n continue;\n }\n\n resolvedPath = path + '/' + resolvedPath;\n resolvedAbsolute = path.charAt(0) === '/';\n }\n\n // At this point the path should be resolved to a full absolute path, but\n // handle relative paths to be safe (might happen when process.cwd() fails)\n\n // Normalize the path\n resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) {\n return !!p;\n }), !resolvedAbsolute).join('/');\n\n return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';\n};\n\n// path.normalize(path)\n// posix version\nexports.normalize = function(path) {\n var isAbsolute = exports.isAbsolute(path),\n trailingSlash = substr(path, -1) === '/';\n\n // Normalize the path\n path = normalizeArray(filter(path.split('/'), function(p) {\n return !!p;\n }), !isAbsolute).join('/');\n\n if (!path && !isAbsolute) {\n path = '.';\n }\n if (path && trailingSlash) {\n path += '/';\n }\n\n return (isAbsolute ? '/' : '') + path;\n};\n\n// posix version\nexports.isAbsolute = function(path) {\n return path.charAt(0) === '/';\n};\n\n// posix version\nexports.join = function() {\n var paths = Array.prototype.slice.call(arguments, 0);\n return exports.normalize(filter(paths, function(p, index) {\n if (typeof p !== 'string') {\n throw new TypeError('Arguments to path.join must be strings');\n }\n return p;\n }).join('/'));\n};\n\n\n// path.relative(from, to)\n// posix version\nexports.relative = function(from, to) {\n from = exports.resolve(from).substr(1);\n to = exports.resolve(to).substr(1);\n\n function trim(arr) {\n var start = 0;\n for (; start < arr.length; start++) {\n if (arr[start] !== '') break;\n }\n\n var end = arr.length - 1;\n for (; end >= 0; end--) {\n if (arr[end] !== '') break;\n }\n\n if (start > end) return [];\n return arr.slice(start, end - start + 1);\n }\n\n var fromParts = trim(from.split('/'));\n var toParts = trim(to.split('/'));\n\n var length = Math.min(fromParts.length, toParts.length);\n var samePartsLength = length;\n for (var i = 0; i < length; i++) {\n if (fromParts[i] !== toParts[i]) {\n samePartsLength = i;\n break;\n }\n }\n\n var outputParts = [];\n for (var i = samePartsLength; i < fromParts.length; i++) {\n outputParts.push('..');\n }\n\n outputParts = outputParts.concat(toParts.slice(samePartsLength));\n\n return outputParts.join('/');\n};\n\nexports.sep = '/';\nexports.delimiter = ':';\n\nexports.dirname = function (path) {\n if (typeof path !== 'string') path = path + '';\n if (path.length === 0) return '.';\n var code = path.charCodeAt(0);\n var hasRoot = code === 47 /*/*/;\n var end = -1;\n var matchedSlash = true;\n for (var i = path.length - 1; i >= 1; --i) {\n code = path.charCodeAt(i);\n if (code === 47 /*/*/) {\n if (!matchedSlash) {\n end = i;\n break;\n }\n } else {\n // We saw the first non-path separator\n matchedSlash = false;\n }\n }\n\n if (end === -1) return hasRoot ? '/' : '.';\n if (hasRoot && end === 1) {\n // return '//';\n // Backwards-compat fix:\n return '/';\n }\n return path.slice(0, end);\n};\n\nfunction basename(path) {\n if (typeof path !== 'string') path = path + '';\n\n var start = 0;\n var end = -1;\n var matchedSlash = true;\n var i;\n\n for (i = path.length - 1; i >= 0; --i) {\n if (path.charCodeAt(i) === 47 /*/*/) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n start = i + 1;\n break;\n }\n } else if (end === -1) {\n // We saw the first non-path separator, mark this as the end of our\n // path component\n matchedSlash = false;\n end = i + 1;\n }\n }\n\n if (end === -1) return '';\n return path.slice(start, end);\n}\n\n// Uses a mixed approach for backwards-compatibility, as ext behavior changed\n// in new Node.js versions, so only basename() above is backported here\nexports.basename = function (path, ext) {\n var f = basename(path);\n if (ext && f.substr(-1 * ext.length) === ext) {\n f = f.substr(0, f.length - ext.length);\n }\n return f;\n};\n\nexports.extname = function (path) {\n if (typeof path !== 'string') path = path + '';\n var startDot = -1;\n var startPart = 0;\n var end = -1;\n var matchedSlash = true;\n // Track the state of characters (if any) we see before our first dot and\n // after any path separator we find\n var preDotState = 0;\n for (var i = path.length - 1; i >= 0; --i) {\n var code = path.charCodeAt(i);\n if (code === 47 /*/*/) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n startPart = i + 1;\n break;\n }\n continue;\n }\n if (end === -1) {\n // We saw the first non-path separator, mark this as the end of our\n // extension\n matchedSlash = false;\n end = i + 1;\n }\n if (code === 46 /*.*/) {\n // If this is our first dot, mark it as the start of our extension\n if (startDot === -1)\n startDot = i;\n else if (preDotState !== 1)\n preDotState = 1;\n } else if (startDot !== -1) {\n // We saw a non-dot and non-path separator before our dot, so we should\n // have a good chance at having a non-empty extension\n preDotState = -1;\n }\n }\n\n if (startDot === -1 || end === -1 ||\n // We saw a non-dot character immediately before the dot\n preDotState === 0 ||\n // The (right-most) trimmed path component is exactly '..'\n preDotState === 1 && startDot === end - 1 && startDot === startPart + 1) {\n return '';\n }\n return path.slice(startDot, end);\n};\n\nfunction filter (xs, f) {\n if (xs.filter) return xs.filter(f);\n var res = [];\n for (var i = 0; i < xs.length; i++) {\n if (f(xs[i], i, xs)) res.push(xs[i]);\n }\n return res;\n}\n\n// String.prototype.substr - negative index don't work in IE8\nvar substr = 'ab'.substr(-1) === 'b'\n ? function (str, start, len) { return str.substr(start, len) }\n : function (str, start, len) {\n if (start < 0) start = str.length + start;\n return str.substr(start, len);\n }\n;\n","'use strict';\n\n/**\n * Creates a new URL by combining the specified URLs\n *\n * @param {string} baseURL The base URL\n * @param {string} relativeURL The relative URL\n * @returns {string} The combined URL\n */\nmodule.exports = function combineURLs(baseURL, relativeURL) {\n return relativeURL\n ? baseURL.replace(/\\/+$/, '') + '/' + relativeURL.replace(/^\\/+/, '')\n : baseURL;\n};\n","/*! nouislider - 10.1.0 - 2017-07-28 17:11:18 */\n\n(function (factory) {\n\n if ( typeof define === 'function' && define.amd ) {\n\n // AMD. Register as an anonymous module.\n define([], factory);\n\n } else if ( typeof exports === 'object' ) {\n\n // Node/CommonJS\n module.exports = factory();\n\n } else {\n\n // Browser globals\n window.noUiSlider = factory();\n }\n\n}(function( ){\n\n\t'use strict';\n\n\tvar VERSION = '10.1.0';\n\n\n\tfunction isValidFormatter ( entry ) {\n\t\treturn typeof entry === 'object' && typeof entry.to === 'function' && typeof entry.from === 'function';\n\t}\n\n\tfunction removeElement ( el ) {\n\t\tel.parentElement.removeChild(el);\n\t}\n\n\t// Bindable version\n\tfunction preventDefault ( e ) {\n\t\te.preventDefault();\n\t}\n\n\t// Removes duplicates from an array.\n\tfunction unique ( array ) {\n\t\treturn array.filter(function(a){\n\t\t\treturn !this[a] ? this[a] = true : false;\n\t\t}, {});\n\t}\n\n\t// Round a value to the closest 'to'.\n\tfunction closest ( value, to ) {\n\t\treturn Math.round(value / to) * to;\n\t}\n\n\t// Current position of an element relative to the document.\n\tfunction offset ( elem, orientation ) {\n\n\t\tvar rect = elem.getBoundingClientRect();\n\t\tvar doc = elem.ownerDocument;\n\t\tvar docElem = doc.documentElement;\n\t\tvar pageOffset = getPageOffset(doc);\n\n\t\t// getBoundingClientRect contains left scroll in Chrome on Android.\n\t\t// I haven't found a feature detection that proves this. Worst case\n\t\t// scenario on mis-match: the 'tap' feature on horizontal sliders breaks.\n\t\tif ( /webkit.*Chrome.*Mobile/i.test(navigator.userAgent) ) {\n\t\t\tpageOffset.x = 0;\n\t\t}\n\n\t\treturn orientation ? (rect.top + pageOffset.y - docElem.clientTop) : (rect.left + pageOffset.x - docElem.clientLeft);\n\t}\n\n\t// Checks whether a value is numerical.\n\tfunction isNumeric ( a ) {\n\t\treturn typeof a === 'number' && !isNaN( a ) && isFinite( a );\n\t}\n\n\t// Sets a class and removes it after [duration] ms.\n\tfunction addClassFor ( element, className, duration ) {\n\t\tif (duration > 0) {\n\t\taddClass(element, className);\n\t\t\tsetTimeout(function(){\n\t\t\t\tremoveClass(element, className);\n\t\t\t}, duration);\n\t\t}\n\t}\n\n\t// Limits a value to 0 - 100\n\tfunction limit ( a ) {\n\t\treturn Math.max(Math.min(a, 100), 0);\n\t}\n\n\t// Wraps a variable as an array, if it isn't one yet.\n\t// Note that an input array is returned by reference!\n\tfunction asArray ( a ) {\n\t\treturn Array.isArray(a) ? a : [a];\n\t}\n\n\t// Counts decimals\n\tfunction countDecimals ( numStr ) {\n\t\tnumStr = String(numStr);\n\t\tvar pieces = numStr.split(\".\");\n\t\treturn pieces.length > 1 ? pieces[1].length : 0;\n\t}\n\n\t// http://youmightnotneedjquery.com/#add_class\n\tfunction addClass ( el, className ) {\n\t\tif ( el.classList ) {\n\t\t\tel.classList.add(className);\n\t\t} else {\n\t\t\tel.className += ' ' + className;\n\t\t}\n\t}\n\n\t// http://youmightnotneedjquery.com/#remove_class\n\tfunction removeClass ( el, className ) {\n\t\tif ( el.classList ) {\n\t\t\tel.classList.remove(className);\n\t\t} else {\n\t\t\tel.className = el.className.replace(new RegExp('(^|\\\\b)' + className.split(' ').join('|') + '(\\\\b|$)', 'gi'), ' ');\n\t\t}\n\t}\n\n\t// https://plainjs.com/javascript/attributes/adding-removing-and-testing-for-classes-9/\n\tfunction hasClass ( el, className ) {\n\t\treturn el.classList ? el.classList.contains(className) : new RegExp('\\\\b' + className + '\\\\b').test(el.className);\n\t}\n\n\t// https://developer.mozilla.org/en-US/docs/Web/API/Window/scrollY#Notes\n\tfunction getPageOffset ( doc ) {\n\n\t\tvar supportPageOffset = window.pageXOffset !== undefined;\n\t\tvar isCSS1Compat = ((doc.compatMode || \"\") === \"CSS1Compat\");\n\t\tvar x = supportPageOffset ? window.pageXOffset : isCSS1Compat ? doc.documentElement.scrollLeft : doc.body.scrollLeft;\n\t\tvar y = supportPageOffset ? window.pageYOffset : isCSS1Compat ? doc.documentElement.scrollTop : doc.body.scrollTop;\n\n\t\treturn {\n\t\t\tx: x,\n\t\t\ty: y\n\t\t};\n\t}\n\n\t// we provide a function to compute constants instead\n\t// of accessing window.* as soon as the module needs it\n\t// so that we do not compute anything if not needed\n\tfunction getActions ( ) {\n\n\t\t// Determine the events to bind. IE11 implements pointerEvents without\n\t\t// a prefix, which breaks compatibility with the IE10 implementation.\n\t\treturn window.navigator.pointerEnabled ? {\n\t\t\tstart: 'pointerdown',\n\t\t\tmove: 'pointermove',\n\t\t\tend: 'pointerup'\n\t\t} : window.navigator.msPointerEnabled ? {\n\t\t\tstart: 'MSPointerDown',\n\t\t\tmove: 'MSPointerMove',\n\t\t\tend: 'MSPointerUp'\n\t\t} : {\n\t\t\tstart: 'mousedown touchstart',\n\t\t\tmove: 'mousemove touchmove',\n\t\t\tend: 'mouseup touchend'\n\t\t};\n\t}\n\n\t// https://github.com/WICG/EventListenerOptions/blob/gh-pages/explainer.md\n\t// Issue #785\n\tfunction getSupportsPassive ( ) {\n\n\t\tvar supportsPassive = false;\n\n\t\ttry {\n\n\t\t\tvar opts = Object.defineProperty({}, 'passive', {\n\t\t\t\tget: function() {\n\t\t\t\t\tsupportsPassive = true;\n\t\t\t\t}\n\t\t\t});\n\n\t\t\twindow.addEventListener('test', null, opts);\n\n\t\t} catch (e) {}\n\n\t\treturn supportsPassive;\n\t}\n\n\tfunction getSupportsTouchActionNone ( ) {\n\t\treturn window.CSS && CSS.supports && CSS.supports('touch-action', 'none');\n\t}\n\n\n// Value calculation\n\n\t// Determine the size of a sub-range in relation to a full range.\n\tfunction subRangeRatio ( pa, pb ) {\n\t\treturn (100 / (pb - pa));\n\t}\n\n\t// (percentage) How many percent is this value of this range?\n\tfunction fromPercentage ( range, value ) {\n\t\treturn (value * 100) / ( range[1] - range[0] );\n\t}\n\n\t// (percentage) Where is this value on this range?\n\tfunction toPercentage ( range, value ) {\n\t\treturn fromPercentage( range, range[0] < 0 ?\n\t\t\tvalue + Math.abs(range[0]) :\n\t\t\t\tvalue - range[0] );\n\t}\n\n\t// (value) How much is this percentage on this range?\n\tfunction isPercentage ( range, value ) {\n\t\treturn ((value * ( range[1] - range[0] )) / 100) + range[0];\n\t}\n\n\n// Range conversion\n\n\tfunction getJ ( value, arr ) {\n\n\t\tvar j = 1;\n\n\t\twhile ( value >= arr[j] ){\n\t\t\tj += 1;\n\t\t}\n\n\t\treturn j;\n\t}\n\n\t// (percentage) Input a value, find where, on a scale of 0-100, it applies.\n\tfunction toStepping ( xVal, xPct, value ) {\n\n\t\tif ( value >= xVal.slice(-1)[0] ){\n\t\t\treturn 100;\n\t\t}\n\n\t\tvar j = getJ( value, xVal ), va, vb, pa, pb;\n\n\t\tva = xVal[j-1];\n\t\tvb = xVal[j];\n\t\tpa = xPct[j-1];\n\t\tpb = xPct[j];\n\n\t\treturn pa + (toPercentage([va, vb], value) / subRangeRatio (pa, pb));\n\t}\n\n\t// (value) Input a percentage, find where it is on the specified range.\n\tfunction fromStepping ( xVal, xPct, value ) {\n\n\t\t// There is no range group that fits 100\n\t\tif ( value >= 100 ){\n\t\t\treturn xVal.slice(-1)[0];\n\t\t}\n\n\t\tvar j = getJ( value, xPct ), va, vb, pa, pb;\n\n\t\tva = xVal[j-1];\n\t\tvb = xVal[j];\n\t\tpa = xPct[j-1];\n\t\tpb = xPct[j];\n\n\t\treturn isPercentage([va, vb], (value - pa) * subRangeRatio (pa, pb));\n\t}\n\n\t// (percentage) Get the step that applies at a certain value.\n\tfunction getStep ( xPct, xSteps, snap, value ) {\n\n\t\tif ( value === 100 ) {\n\t\t\treturn value;\n\t\t}\n\n\t\tvar j = getJ( value, xPct ), a, b;\n\n\t\t// If 'snap' is set, steps are used as fixed points on the slider.\n\t\tif ( snap ) {\n\n\t\t\ta = xPct[j-1];\n\t\t\tb = xPct[j];\n\n\t\t\t// Find the closest position, a or b.\n\t\t\tif ((value - a) > ((b-a)/2)){\n\t\t\t\treturn b;\n\t\t\t}\n\n\t\t\treturn a;\n\t\t}\n\n\t\tif ( !xSteps[j-1] ){\n\t\t\treturn value;\n\t\t}\n\n\t\treturn xPct[j-1] + closest(\n\t\t\tvalue - xPct[j-1],\n\t\t\txSteps[j-1]\n\t\t);\n\t}\n\n\n// Entry parsing\n\n\tfunction handleEntryPoint ( index, value, that ) {\n\n\t\tvar percentage;\n\n\t\t// Wrap numerical input in an array.\n\t\tif ( typeof value === \"number\" ) {\n\t\t\tvalue = [value];\n\t\t}\n\n\t\t// Reject any invalid input, by testing whether value is an array.\n\t\tif ( Object.prototype.toString.call( value ) !== '[object Array]' ){\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'range' contains invalid value.\");\n\t\t}\n\n\t\t// Covert min/max syntax to 0 and 100.\n\t\tif ( index === 'min' ) {\n\t\t\tpercentage = 0;\n\t\t} else if ( index === 'max' ) {\n\t\t\tpercentage = 100;\n\t\t} else {\n\t\t\tpercentage = parseFloat( index );\n\t\t}\n\n\t\t// Check for correct input.\n\t\tif ( !isNumeric( percentage ) || !isNumeric( value[0] ) ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'range' value isn't numeric.\");\n\t\t}\n\n\t\t// Store values.\n\t\tthat.xPct.push( percentage );\n\t\tthat.xVal.push( value[0] );\n\n\t\t// NaN will evaluate to false too, but to keep\n\t\t// logging clear, set step explicitly. Make sure\n\t\t// not to override the 'step' setting with false.\n\t\tif ( !percentage ) {\n\t\t\tif ( !isNaN( value[1] ) ) {\n\t\t\t\tthat.xSteps[0] = value[1];\n\t\t\t}\n\t\t} else {\n\t\t\tthat.xSteps.push( isNaN(value[1]) ? false : value[1] );\n\t\t}\n\n\t\tthat.xHighestCompleteStep.push(0);\n\t}\n\n\tfunction handleStepPoint ( i, n, that ) {\n\n\t\t// Ignore 'false' stepping.\n\t\tif ( !n ) {\n\t\t\treturn true;\n\t\t}\n\n\t\t// Factor to range ratio\n\t\tthat.xSteps[i] = fromPercentage([\n\t\t\t that.xVal[i]\n\t\t\t,that.xVal[i+1]\n\t\t], n) / subRangeRatio (\n\t\t\tthat.xPct[i],\n\t\t\tthat.xPct[i+1] );\n\n\t\tvar totalSteps = (that.xVal[i+1] - that.xVal[i]) / that.xNumSteps[i];\n\t\tvar highestStep = Math.ceil(Number(totalSteps.toFixed(3)) - 1);\n\t\tvar step = that.xVal[i] + (that.xNumSteps[i] * highestStep);\n\n\t\tthat.xHighestCompleteStep[i] = step;\n\t}\n\n\n// Interface\n\n\tfunction Spectrum ( entry, snap, singleStep ) {\n\n\t\tthis.xPct = [];\n\t\tthis.xVal = [];\n\t\tthis.xSteps = [ singleStep || false ];\n\t\tthis.xNumSteps = [ false ];\n\t\tthis.xHighestCompleteStep = [];\n\n\t\tthis.snap = snap;\n\n\t\tvar index, ordered = [ /* [0, 'min'], [1, '50%'], [2, 'max'] */ ];\n\n\t\t// Map the object keys to an array.\n\t\tfor ( index in entry ) {\n\t\t\tif ( entry.hasOwnProperty(index) ) {\n\t\t\t\tordered.push([entry[index], index]);\n\t\t\t}\n\t\t}\n\n\t\t// Sort all entries by value (numeric sort).\n\t\tif ( ordered.length && typeof ordered[0][0] === \"object\" ) {\n\t\t\tordered.sort(function(a, b) { return a[0][0] - b[0][0]; });\n\t\t} else {\n\t\t\tordered.sort(function(a, b) { return a[0] - b[0]; });\n\t\t}\n\n\n\t\t// Convert all entries to subranges.\n\t\tfor ( index = 0; index < ordered.length; index++ ) {\n\t\t\thandleEntryPoint(ordered[index][1], ordered[index][0], this);\n\t\t}\n\n\t\t// Store the actual step values.\n\t\t// xSteps is sorted in the same order as xPct and xVal.\n\t\tthis.xNumSteps = this.xSteps.slice(0);\n\n\t\t// Convert all numeric steps to the percentage of the subrange they represent.\n\t\tfor ( index = 0; index < this.xNumSteps.length; index++ ) {\n\t\t\thandleStepPoint(index, this.xNumSteps[index], this);\n\t\t}\n\t}\n\n\tSpectrum.prototype.getMargin = function ( value ) {\n\n\t\tvar step = this.xNumSteps[0];\n\n\t\tif ( step && ((value / step) % 1) !== 0 ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'limit', 'margin' and 'padding' must be divisible by step.\");\n\t\t}\n\n\t\treturn this.xPct.length === 2 ? fromPercentage(this.xVal, value) : false;\n\t};\n\n\tSpectrum.prototype.toStepping = function ( value ) {\n\n\t\tvalue = toStepping( this.xVal, this.xPct, value );\n\n\t\treturn value;\n\t};\n\n\tSpectrum.prototype.fromStepping = function ( value ) {\n\n\t\treturn fromStepping( this.xVal, this.xPct, value );\n\t};\n\n\tSpectrum.prototype.getStep = function ( value ) {\n\n\t\tvalue = getStep(this.xPct, this.xSteps, this.snap, value );\n\n\t\treturn value;\n\t};\n\n\tSpectrum.prototype.getNearbySteps = function ( value ) {\n\n\t\tvar j = getJ(value, this.xPct);\n\n\t\treturn {\n\t\t\tstepBefore: { startValue: this.xVal[j-2], step: this.xNumSteps[j-2], highestStep: this.xHighestCompleteStep[j-2] },\n\t\t\tthisStep: { startValue: this.xVal[j-1], step: this.xNumSteps[j-1], highestStep: this.xHighestCompleteStep[j-1] },\n\t\t\tstepAfter: { startValue: this.xVal[j-0], step: this.xNumSteps[j-0], highestStep: this.xHighestCompleteStep[j-0] }\n\t\t};\n\t};\n\n\tSpectrum.prototype.countStepDecimals = function () {\n\t\tvar stepDecimals = this.xNumSteps.map(countDecimals);\n\t\treturn Math.max.apply(null, stepDecimals);\n \t};\n\n\t// Outside testing\n\tSpectrum.prototype.convert = function ( value ) {\n\t\treturn this.getStep(this.toStepping(value));\n\t};\n\n/*\tEvery input option is tested and parsed. This'll prevent\n\tendless validation in internal methods. These tests are\n\tstructured with an item for every option available. An\n\toption can be marked as required by setting the 'r' flag.\n\tThe testing function is provided with three arguments:\n\t\t- The provided value for the option;\n\t\t- A reference to the options object;\n\t\t- The name for the option;\n\n\tThe testing function returns false when an error is detected,\n\tor true when everything is OK. It can also modify the option\n\tobject, to make sure all values can be correctly looped elsewhere. */\n\n\tvar defaultFormatter = { 'to': function( value ){\n\t\treturn value !== undefined && value.toFixed(2);\n\t}, 'from': Number };\n\n\tfunction validateFormat ( entry ) {\n\n\t\t// Any object with a to and from method is supported.\n\t\tif ( isValidFormatter(entry) ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'format' requires 'to' and 'from' methods.\");\n\t}\n\n\tfunction testStep ( parsed, entry ) {\n\n\t\tif ( !isNumeric( entry ) ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'step' is not numeric.\");\n\t\t}\n\n\t\t// The step option can still be used to set stepping\n\t\t// for linear sliders. Overwritten if set in 'range'.\n\t\tparsed.singleStep = entry;\n\t}\n\n\tfunction testRange ( parsed, entry ) {\n\n\t\t// Filter incorrect input.\n\t\tif ( typeof entry !== 'object' || Array.isArray(entry) ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'range' is not an object.\");\n\t\t}\n\n\t\t// Catch missing start or end.\n\t\tif ( entry.min === undefined || entry.max === undefined ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): Missing 'min' or 'max' in 'range'.\");\n\t\t}\n\n\t\t// Catch equal start or end.\n\t\tif ( entry.min === entry.max ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'range' 'min' and 'max' cannot be equal.\");\n\t\t}\n\n\t\tparsed.spectrum = new Spectrum(entry, parsed.snap, parsed.singleStep);\n\t}\n\n\tfunction testStart ( parsed, entry ) {\n\n\t\tentry = asArray(entry);\n\n\t\t// Validate input. Values aren't tested, as the public .val method\n\t\t// will always provide a valid location.\n\t\tif ( !Array.isArray( entry ) || !entry.length ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'start' option is incorrect.\");\n\t\t}\n\n\t\t// Store the number of handles.\n\t\tparsed.handles = entry.length;\n\n\t\t// When the slider is initialized, the .val method will\n\t\t// be called with the start options.\n\t\tparsed.start = entry;\n\t}\n\n\tfunction testSnap ( parsed, entry ) {\n\n\t\t// Enforce 100% stepping within subranges.\n\t\tparsed.snap = entry;\n\n\t\tif ( typeof entry !== 'boolean' ){\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'snap' option must be a boolean.\");\n\t\t}\n\t}\n\n\tfunction testAnimate ( parsed, entry ) {\n\n\t\t// Enforce 100% stepping within subranges.\n\t\tparsed.animate = entry;\n\n\t\tif ( typeof entry !== 'boolean' ){\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'animate' option must be a boolean.\");\n\t\t}\n\t}\n\n\tfunction testAnimationDuration ( parsed, entry ) {\n\n\t\tparsed.animationDuration = entry;\n\n\t\tif ( typeof entry !== 'number' ){\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'animationDuration' option must be a number.\");\n\t\t}\n\t}\n\n\tfunction testConnect ( parsed, entry ) {\n\n\t\tvar connect = [false];\n\t\tvar i;\n\n\t\t// Map legacy options\n\t\tif ( entry === 'lower' ) {\n\t\t\tentry = [true, false];\n\t\t}\n\n\t\telse if ( entry === 'upper' ) {\n\t\t\tentry = [false, true];\n\t\t}\n\n\t\t// Handle boolean options\n\t\tif ( entry === true || entry === false ) {\n\n\t\t\tfor ( i = 1; i < parsed.handles; i++ ) {\n\t\t\t\tconnect.push(entry);\n\t\t\t}\n\n\t\t\tconnect.push(false);\n\t\t}\n\n\t\t// Reject invalid input\n\t\telse if ( !Array.isArray( entry ) || !entry.length || entry.length !== parsed.handles + 1 ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'connect' option doesn't match handle count.\");\n\t\t}\n\n\t\telse {\n\t\t\tconnect = entry;\n\t\t}\n\n\t\tparsed.connect = connect;\n\t}\n\n\tfunction testOrientation ( parsed, entry ) {\n\n\t\t// Set orientation to an a numerical value for easy\n\t\t// array selection.\n\t\tswitch ( entry ){\n\t\t case 'horizontal':\n\t\t\tparsed.ort = 0;\n\t\t\tbreak;\n\t\t case 'vertical':\n\t\t\tparsed.ort = 1;\n\t\t\tbreak;\n\t\t default:\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'orientation' option is invalid.\");\n\t\t}\n\t}\n\n\tfunction testMargin ( parsed, entry ) {\n\n\t\tif ( !isNumeric(entry) ){\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'margin' option must be numeric.\");\n\t\t}\n\n\t\t// Issue #582\n\t\tif ( entry === 0 ) {\n\t\t\treturn;\n\t\t}\n\n\t\tparsed.margin = parsed.spectrum.getMargin(entry);\n\n\t\tif ( !parsed.margin ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'margin' option is only supported on linear sliders.\");\n\t\t}\n\t}\n\n\tfunction testLimit ( parsed, entry ) {\n\n\t\tif ( !isNumeric(entry) ){\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'limit' option must be numeric.\");\n\t\t}\n\n\t\tparsed.limit = parsed.spectrum.getMargin(entry);\n\n\t\tif ( !parsed.limit || parsed.handles < 2 ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'limit' option is only supported on linear sliders with 2 or more handles.\");\n\t\t}\n\t}\n\n\tfunction testPadding ( parsed, entry ) {\n\n\t\tif ( !isNumeric(entry) ){\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'padding' option must be numeric.\");\n\t\t}\n\n\t\tif ( entry === 0 ) {\n\t\t\treturn;\n\t\t}\n\n\t\tparsed.padding = parsed.spectrum.getMargin(entry);\n\n\t\tif ( !parsed.padding ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'padding' option is only supported on linear sliders.\");\n\t\t}\n\n\t\tif ( parsed.padding < 0 ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'padding' option must be a positive number.\");\n\t\t}\n\n\t\tif ( parsed.padding >= 50 ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'padding' option must be less than half the range.\");\n\t\t}\n\t}\n\n\tfunction testDirection ( parsed, entry ) {\n\n\t\t// Set direction as a numerical value for easy parsing.\n\t\t// Invert connection for RTL sliders, so that the proper\n\t\t// handles get the connect/background classes.\n\t\tswitch ( entry ) {\n\t\t case 'ltr':\n\t\t\tparsed.dir = 0;\n\t\t\tbreak;\n\t\t case 'rtl':\n\t\t\tparsed.dir = 1;\n\t\t\tbreak;\n\t\t default:\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'direction' option was not recognized.\");\n\t\t}\n\t}\n\n\tfunction testBehaviour ( parsed, entry ) {\n\n\t\t// Make sure the input is a string.\n\t\tif ( typeof entry !== 'string' ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'behaviour' must be a string containing options.\");\n\t\t}\n\n\t\t// Check if the string contains any keywords.\n\t\t// None are required.\n\t\tvar tap = entry.indexOf('tap') >= 0;\n\t\tvar drag = entry.indexOf('drag') >= 0;\n\t\tvar fixed = entry.indexOf('fixed') >= 0;\n\t\tvar snap = entry.indexOf('snap') >= 0;\n\t\tvar hover = entry.indexOf('hover') >= 0;\n\n\t\tif ( fixed ) {\n\n\t\t\tif ( parsed.handles !== 2 ) {\n\t\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'fixed' behaviour must be used with 2 handles\");\n\t\t\t}\n\n\t\t\t// Use margin to enforce fixed state\n\t\t\ttestMargin(parsed, parsed.start[1] - parsed.start[0]);\n\t\t}\n\n\t\tparsed.events = {\n\t\t\ttap: tap || snap,\n\t\t\tdrag: drag,\n\t\t\tfixed: fixed,\n\t\t\tsnap: snap,\n\t\t\thover: hover\n\t\t};\n\t}\n\n\tfunction testMultitouch ( parsed, entry ) {\n\t\tparsed.multitouch = entry;\n\n\t\tif ( typeof entry !== 'boolean' ){\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'multitouch' option must be a boolean.\");\n\t\t}\n\t}\n\n\tfunction testTooltips ( parsed, entry ) {\n\n\t\tif ( entry === false ) {\n\t\t\treturn;\n\t\t}\n\n\t\telse if ( entry === true ) {\n\n\t\t\tparsed.tooltips = [];\n\n\t\t\tfor ( var i = 0; i < parsed.handles; i++ ) {\n\t\t\t\tparsed.tooltips.push(true);\n\t\t\t}\n\t\t}\n\n\t\telse {\n\n\t\t\tparsed.tooltips = asArray(entry);\n\n\t\t\tif ( parsed.tooltips.length !== parsed.handles ) {\n\t\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): must pass a formatter for all handles.\");\n\t\t\t}\n\n\t\t\tparsed.tooltips.forEach(function(formatter){\n\t\t\t\tif ( typeof formatter !== 'boolean' && (typeof formatter !== 'object' || typeof formatter.to !== 'function') ) {\n\t\t\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'tooltips' must be passed a formatter or 'false'.\");\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\n\tfunction testAriaFormat ( parsed, entry ) {\n\t\tparsed.ariaFormat = entry;\n\t\tvalidateFormat(entry);\n\t}\n\n\tfunction testFormat ( parsed, entry ) {\n\t\tparsed.format = entry;\n\t\tvalidateFormat(entry);\n\t}\n\n\tfunction testCssPrefix ( parsed, entry ) {\n\n\t\tif ( entry !== undefined && typeof entry !== 'string' && entry !== false ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'cssPrefix' must be a string or `false`.\");\n\t\t}\n\n\t\tparsed.cssPrefix = entry;\n\t}\n\n\tfunction testCssClasses ( parsed, entry ) {\n\n\t\tif ( entry !== undefined && typeof entry !== 'object' ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'cssClasses' must be an object.\");\n\t\t}\n\n\t\tif ( typeof parsed.cssPrefix === 'string' ) {\n\t\t\tparsed.cssClasses = {};\n\n\t\t\tfor ( var key in entry ) {\n\t\t\t\tif ( !entry.hasOwnProperty(key) ) { continue; }\n\n\t\t\t\tparsed.cssClasses[key] = parsed.cssPrefix + entry[key];\n\t\t\t}\n\t\t} else {\n\t\t\tparsed.cssClasses = entry;\n\t\t}\n\t}\n\n\tfunction testUseRaf ( parsed, entry ) {\n\t\tif ( entry === true || entry === false ) {\n\t\t\tparsed.useRequestAnimationFrame = entry;\n\t\t} else {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'useRequestAnimationFrame' option should be true (default) or false.\");\n\t\t}\n\t}\n\n\t// Test all developer settings and parse to assumption-safe values.\n\tfunction testOptions ( options ) {\n\n\t\t// To prove a fix for #537, freeze options here.\n\t\t// If the object is modified, an error will be thrown.\n\t\t// Object.freeze(options);\n\n\t\tvar parsed = {\n\t\t\tmargin: 0,\n\t\t\tlimit: 0,\n\t\t\tpadding: 0,\n\t\t\tanimate: true,\n\t\t\tanimationDuration: 300,\n\t\t\tariaFormat: defaultFormatter,\n\t\t\tformat: defaultFormatter\n\t\t};\n\n\t\t// Tests are executed in the order they are presented here.\n\t\tvar tests = {\n\t\t\t'step': { r: false, t: testStep },\n\t\t\t'start': { r: true, t: testStart },\n\t\t\t'connect': { r: true, t: testConnect },\n\t\t\t'direction': { r: true, t: testDirection },\n\t\t\t'snap': { r: false, t: testSnap },\n\t\t\t'animate': { r: false, t: testAnimate },\n\t\t\t'animationDuration': { r: false, t: testAnimationDuration },\n\t\t\t'range': { r: true, t: testRange },\n\t\t\t'orientation': { r: false, t: testOrientation },\n\t\t\t'margin': { r: false, t: testMargin },\n\t\t\t'limit': { r: false, t: testLimit },\n\t\t\t'padding': { r: false, t: testPadding },\n\t\t\t'behaviour': { r: true, t: testBehaviour },\n\t\t\t'multitouch': { r: true, t: testMultitouch },\n\t\t\t'ariaFormat': { r: false, t: testAriaFormat },\n\t\t\t'format': { r: false, t: testFormat },\n\t\t\t'tooltips': { r: false, t: testTooltips },\n\t\t\t'cssPrefix': { r: false, t: testCssPrefix },\n\t\t\t'cssClasses': { r: false, t: testCssClasses },\n\t\t\t'useRequestAnimationFrame': { r: false, t: testUseRaf }\n\t\t};\n\n\t\tvar defaults = {\n\t\t\t'connect': false,\n\t\t\t'direction': 'ltr',\n\t\t\t'behaviour': 'tap',\n\t\t\t'multitouch': false,\n\t\t\t'orientation': 'horizontal',\n\t\t\t'cssPrefix' : 'noUi-',\n\t\t\t'cssClasses': {\n\t\t\t\ttarget: 'target',\n\t\t\t\tbase: 'base',\n\t\t\t\torigin: 'origin',\n\t\t\t\thandle: 'handle',\n\t\t\t\thandleLower: 'handle-lower',\n\t\t\t\thandleUpper: 'handle-upper',\n\t\t\t\thorizontal: 'horizontal',\n\t\t\t\tvertical: 'vertical',\n\t\t\t\tbackground: 'background',\n\t\t\t\tconnect: 'connect',\n\t\t\t\tltr: 'ltr',\n\t\t\t\trtl: 'rtl',\n\t\t\t\tdraggable: 'draggable',\n\t\t\t\tdrag: 'state-drag',\n\t\t\t\ttap: 'state-tap',\n\t\t\t\tactive: 'active',\n\t\t\t\ttooltip: 'tooltip',\n\t\t\t\tpips: 'pips',\n\t\t\t\tpipsHorizontal: 'pips-horizontal',\n\t\t\t\tpipsVertical: 'pips-vertical',\n\t\t\t\tmarker: 'marker',\n\t\t\t\tmarkerHorizontal: 'marker-horizontal',\n\t\t\t\tmarkerVertical: 'marker-vertical',\n\t\t\t\tmarkerNormal: 'marker-normal',\n\t\t\t\tmarkerLarge: 'marker-large',\n\t\t\t\tmarkerSub: 'marker-sub',\n\t\t\t\tvalue: 'value',\n\t\t\t\tvalueHorizontal: 'value-horizontal',\n\t\t\t\tvalueVertical: 'value-vertical',\n\t\t\t\tvalueNormal: 'value-normal',\n\t\t\t\tvalueLarge: 'value-large',\n\t\t\t\tvalueSub: 'value-sub'\n\t\t\t},\n\t\t\t'useRequestAnimationFrame': true\n\t\t};\n\n\t\t// AriaFormat defaults to regular format, if any.\n\t\tif ( options.format && !options.ariaFormat ) {\n\t\t\toptions.ariaFormat = options.format;\n\t\t}\n\n\t\t// Run all options through a testing mechanism to ensure correct\n\t\t// input. It should be noted that options might get modified to\n\t\t// be handled properly. E.g. wrapping integers in arrays.\n\t\tObject.keys(tests).forEach(function( name ){\n\n\t\t\t// If the option isn't set, but it is required, throw an error.\n\t\t\tif ( options[name] === undefined && defaults[name] === undefined ) {\n\n\t\t\t\tif ( tests[name].r ) {\n\t\t\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): '\" + name + \"' is required.\");\n\t\t\t\t}\n\n\t\t\t\treturn true;\n\t\t\t}\n\n\t\t\ttests[name].t( parsed, options[name] === undefined ? defaults[name] : options[name] );\n\t\t});\n\n\t\t// Forward pips options\n\t\tparsed.pips = options.pips;\n\n\t\tvar styles = [['left', 'top'], ['right', 'bottom']];\n\n\t\t// Pre-define the styles.\n\t\tparsed.style = styles[parsed.dir][parsed.ort];\n\t\tparsed.styleOposite = styles[parsed.dir?0:1][parsed.ort];\n\n\t\treturn parsed;\n\t}\n\n\nfunction closure ( target, options, originalOptions ){\n\n\tvar actions = getActions();\n\tvar supportsTouchActionNone = getSupportsTouchActionNone();\n\tvar supportsPassive = supportsTouchActionNone && getSupportsPassive();\n\n\t// All variables local to 'closure' are prefixed with 'scope_'\n\tvar scope_Target = target;\n\tvar scope_Locations = [];\n\tvar scope_Base;\n\tvar scope_Handles;\n\tvar scope_HandleNumbers = [];\n\tvar scope_ActiveHandlesCount = 0;\n\tvar scope_Connects;\n\tvar scope_Spectrum = options.spectrum;\n\tvar scope_Values = [];\n\tvar scope_Events = {};\n\tvar scope_Self;\n\tvar scope_Pips;\n\tvar scope_Document = target.ownerDocument;\n\tvar scope_DocumentElement = scope_Document.documentElement;\n\tvar scope_Body = scope_Document.body;\n\n\n\t// Creates a node, adds it to target, returns the new node.\n\tfunction addNodeTo ( target, className ) {\n\n\t\tvar div = scope_Document.createElement('div');\n\n\t\tif ( className ) {\n\t\t\taddClass(div, className);\n\t\t}\n\n\t\ttarget.appendChild(div);\n\n\t\treturn div;\n\t}\n\n\t// Append a origin to the base\n\tfunction addOrigin ( base, handleNumber ) {\n\n\t\tvar origin = addNodeTo(base, options.cssClasses.origin);\n\t\tvar handle = addNodeTo(origin, options.cssClasses.handle);\n\n\t\thandle.setAttribute('data-handle', handleNumber);\n\n\t\t// https://developer.mozilla.org/en-US/docs/Web/HTML/Global_attributes/tabindex\n\t\t// 0 = focusable and reachable\n\t\thandle.setAttribute('tabindex', '0');\n\t\thandle.setAttribute('role', 'slider');\n\t\thandle.setAttribute('aria-orientation', options.ort ? 'vertical' : 'horizontal');\n\n\t\tif ( handleNumber === 0 ) {\n\t\t\taddClass(handle, options.cssClasses.handleLower);\n\t\t}\n\n\t\telse if ( handleNumber === options.handles - 1 ) {\n\t\t\taddClass(handle, options.cssClasses.handleUpper);\n\t\t}\n\n\t\treturn origin;\n\t}\n\n\t// Insert nodes for connect elements\n\tfunction addConnect ( base, add ) {\n\n\t\tif ( !add ) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn addNodeTo(base, options.cssClasses.connect);\n\t}\n\n\t// Add handles to the slider base.\n\tfunction addElements ( connectOptions, base ) {\n\n\t\tscope_Handles = [];\n\t\tscope_Connects = [];\n\n\t\tscope_Connects.push(addConnect(base, connectOptions[0]));\n\n\t\t// [::::O====O====O====]\n\t\t// connectOptions = [0, 1, 1, 1]\n\n\t\tfor ( var i = 0; i < options.handles; i++ ) {\n\t\t\t// Keep a list of all added handles.\n\t\t\tscope_Handles.push(addOrigin(base, i));\n\t\t\tscope_HandleNumbers[i] = i;\n\t\t\tscope_Connects.push(addConnect(base, connectOptions[i + 1]));\n\t\t}\n\t}\n\n\t// Initialize a single slider.\n\tfunction addSlider ( target ) {\n\n\t\t// Apply classes and data to the target.\n\t\taddClass(target, options.cssClasses.target);\n\n\t\tif ( options.dir === 0 ) {\n\t\t\taddClass(target, options.cssClasses.ltr);\n\t\t} else {\n\t\t\taddClass(target, options.cssClasses.rtl);\n\t\t}\n\n\t\tif ( options.ort === 0 ) {\n\t\t\taddClass(target, options.cssClasses.horizontal);\n\t\t} else {\n\t\t\taddClass(target, options.cssClasses.vertical);\n\t\t}\n\n\t\tscope_Base = addNodeTo(target, options.cssClasses.base);\n\t}\n\n\n\tfunction addTooltip ( handle, handleNumber ) {\n\n\t\tif ( !options.tooltips[handleNumber] ) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn addNodeTo(handle.firstChild, options.cssClasses.tooltip);\n\t}\n\n\t// The tooltips option is a shorthand for using the 'update' event.\n\tfunction tooltips ( ) {\n\n\t\t// Tooltips are added with options.tooltips in original order.\n\t\tvar tips = scope_Handles.map(addTooltip);\n\n\t\tbindEvent('update', function(values, handleNumber, unencoded) {\n\n\t\t\tif ( !tips[handleNumber] ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tvar formattedValue = values[handleNumber];\n\n\t\t\tif ( options.tooltips[handleNumber] !== true ) {\n\t\t\t\tformattedValue = options.tooltips[handleNumber].to(unencoded[handleNumber]);\n\t\t\t}\n\n\t\t\ttips[handleNumber].innerHTML = formattedValue;\n\t\t});\n\t}\n\n\n\tfunction aria ( ) {\n\n\t\tbindEvent('update', function ( values, handleNumber, unencoded, tap, positions ) {\n\n\t\t\t// Update Aria Values for all handles, as a change in one changes min and max values for the next.\n\t\t\tscope_HandleNumbers.forEach(function( handleNumber ){\n\n\t\t\t\tvar handle = scope_Handles[handleNumber];\n\n\t\t\t\tvar min = checkHandlePosition(scope_Locations, handleNumber, 0, true, true, true);\n\t\t\t\tvar max = checkHandlePosition(scope_Locations, handleNumber, 100, true, true, true);\n\n\t\t\t\tvar now = positions[handleNumber];\n\t\t\t\tvar text = options.ariaFormat.to(unencoded[handleNumber]);\n\n\t\t\t\thandle.children[0].setAttribute('aria-valuemin', min.toFixed(1));\n\t\t\t\thandle.children[0].setAttribute('aria-valuemax', max.toFixed(1));\n\t\t\t\thandle.children[0].setAttribute('aria-valuenow', now.toFixed(1));\n\t\t\t\thandle.children[0].setAttribute('aria-valuetext', text);\n\t\t\t});\n\t\t});\n\t}\n\n\n\tfunction getGroup ( mode, values, stepped ) {\n\n\t\t// Use the range.\n\t\tif ( mode === 'range' || mode === 'steps' ) {\n\t\t\treturn scope_Spectrum.xVal;\n\t\t}\n\n\t\tif ( mode === 'count' ) {\n\n\t\t\tif ( !values ) {\n\t\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): 'values' required for mode 'count'.\");\n\t\t\t}\n\n\t\t\t// Divide 0 - 100 in 'count' parts.\n\t\t\tvar spread = ( 100 / (values - 1) );\n\t\t\tvar v;\n\t\t\tvar i = 0;\n\n\t\t\tvalues = [];\n\n\t\t\t// List these parts and have them handled as 'positions'.\n\t\t\twhile ( (v = i++ * spread) <= 100 ) {\n\t\t\t\tvalues.push(v);\n\t\t\t}\n\n\t\t\tmode = 'positions';\n\t\t}\n\n\t\tif ( mode === 'positions' ) {\n\n\t\t\t// Map all percentages to on-range values.\n\t\t\treturn values.map(function( value ){\n\t\t\t\treturn scope_Spectrum.fromStepping( stepped ? scope_Spectrum.getStep( value ) : value );\n\t\t\t});\n\t\t}\n\n\t\tif ( mode === 'values' ) {\n\n\t\t\t// If the value must be stepped, it needs to be converted to a percentage first.\n\t\t\tif ( stepped ) {\n\n\t\t\t\treturn values.map(function( value ){\n\n\t\t\t\t\t// Convert to percentage, apply step, return to value.\n\t\t\t\t\treturn scope_Spectrum.fromStepping( scope_Spectrum.getStep( scope_Spectrum.toStepping( value ) ) );\n\t\t\t\t});\n\n\t\t\t}\n\n\t\t\t// Otherwise, we can simply use the values.\n\t\t\treturn values;\n\t\t}\n\t}\n\n\tfunction generateSpread ( density, mode, group ) {\n\n\t\tfunction safeIncrement(value, increment) {\n\t\t\t// Avoid floating point variance by dropping the smallest decimal places.\n\t\t\treturn (value + increment).toFixed(7) / 1;\n\t\t}\n\n\t\tvar indexes = {};\n\t\tvar firstInRange = scope_Spectrum.xVal[0];\n\t\tvar lastInRange = scope_Spectrum.xVal[scope_Spectrum.xVal.length-1];\n\t\tvar ignoreFirst = false;\n\t\tvar ignoreLast = false;\n\t\tvar prevPct = 0;\n\n\t\t// Create a copy of the group, sort it and filter away all duplicates.\n\t\tgroup = unique(group.slice().sort(function(a, b){ return a - b; }));\n\n\t\t// Make sure the range starts with the first element.\n\t\tif ( group[0] !== firstInRange ) {\n\t\t\tgroup.unshift(firstInRange);\n\t\t\tignoreFirst = true;\n\t\t}\n\n\t\t// Likewise for the last one.\n\t\tif ( group[group.length - 1] !== lastInRange ) {\n\t\t\tgroup.push(lastInRange);\n\t\t\tignoreLast = true;\n\t\t}\n\n\t\tgroup.forEach(function ( current, index ) {\n\n\t\t\t// Get the current step and the lower + upper positions.\n\t\t\tvar step;\n\t\t\tvar i;\n\t\t\tvar q;\n\t\t\tvar low = current;\n\t\t\tvar high = group[index+1];\n\t\t\tvar newPct;\n\t\t\tvar pctDifference;\n\t\t\tvar pctPos;\n\t\t\tvar type;\n\t\t\tvar steps;\n\t\t\tvar realSteps;\n\t\t\tvar stepsize;\n\n\t\t\t// When using 'steps' mode, use the provided steps.\n\t\t\t// Otherwise, we'll step on to the next subrange.\n\t\t\tif ( mode === 'steps' ) {\n\t\t\t\tstep = scope_Spectrum.xNumSteps[ index ];\n\t\t\t}\n\n\t\t\t// Default to a 'full' step.\n\t\t\tif ( !step ) {\n\t\t\t\tstep = high-low;\n\t\t\t}\n\n\t\t\t// Low can be 0, so test for false. If high is undefined,\n\t\t\t// we are at the last subrange. Index 0 is already handled.\n\t\t\tif ( low === false || high === undefined ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// Make sure step isn't 0, which would cause an infinite loop (#654)\n\t\t\tstep = Math.max(step, 0.0000001);\n\n\t\t\t// Find all steps in the subrange.\n\t\t\tfor ( i = low; i <= high; i = safeIncrement(i, step) ) {\n\n\t\t\t\t// Get the percentage value for the current step,\n\t\t\t\t// calculate the size for the subrange.\n\t\t\t\tnewPct = scope_Spectrum.toStepping( i );\n\t\t\t\tpctDifference = newPct - prevPct;\n\n\t\t\t\tsteps = pctDifference / density;\n\t\t\t\trealSteps = Math.round(steps);\n\n\t\t\t\t// This ratio represents the ammount of percentage-space a point indicates.\n\t\t\t\t// For a density 1 the points/percentage = 1. For density 2, that percentage needs to be re-devided.\n\t\t\t\t// Round the percentage offset to an even number, then divide by two\n\t\t\t\t// to spread the offset on both sides of the range.\n\t\t\t\tstepsize = pctDifference/realSteps;\n\n\t\t\t\t// Divide all points evenly, adding the correct number to this subrange.\n\t\t\t\t// Run up to <= so that 100% gets a point, event if ignoreLast is set.\n\t\t\t\tfor ( q = 1; q <= realSteps; q += 1 ) {\n\n\t\t\t\t\t// The ratio between the rounded value and the actual size might be ~1% off.\n\t\t\t\t\t// Correct the percentage offset by the number of points\n\t\t\t\t\t// per subrange. density = 1 will result in 100 points on the\n\t\t\t\t\t// full range, 2 for 50, 4 for 25, etc.\n\t\t\t\t\tpctPos = prevPct + ( q * stepsize );\n\t\t\t\t\tindexes[pctPos.toFixed(5)] = ['x', 0];\n\t\t\t\t}\n\n\t\t\t\t// Determine the point type.\n\t\t\t\ttype = (group.indexOf(i) > -1) ? 1 : ( mode === 'steps' ? 2 : 0 );\n\n\t\t\t\t// Enforce the 'ignoreFirst' option by overwriting the type for 0.\n\t\t\t\tif ( !index && ignoreFirst ) {\n\t\t\t\t\ttype = 0;\n\t\t\t\t}\n\n\t\t\t\tif ( !(i === high && ignoreLast)) {\n\t\t\t\t\t// Mark the 'type' of this point. 0 = plain, 1 = real value, 2 = step value.\n\t\t\t\t\tindexes[newPct.toFixed(5)] = [i, type];\n\t\t\t\t}\n\n\t\t\t\t// Update the percentage count.\n\t\t\t\tprevPct = newPct;\n\t\t\t}\n\t\t});\n\n\t\treturn indexes;\n\t}\n\n\tfunction addMarking ( spread, filterFunc, formatter ) {\n\n\t\tvar element = scope_Document.createElement('div');\n\n\t\tvar valueSizeClasses = [\n\t\t\toptions.cssClasses.valueNormal,\n\t\t\toptions.cssClasses.valueLarge,\n\t\t\toptions.cssClasses.valueSub\n\t\t];\n\t\tvar markerSizeClasses = [\n\t\t\toptions.cssClasses.markerNormal,\n\t\t\toptions.cssClasses.markerLarge,\n\t\t\toptions.cssClasses.markerSub\n\t\t];\n\t\tvar valueOrientationClasses = [\n\t\t\toptions.cssClasses.valueHorizontal,\n\t\t\toptions.cssClasses.valueVertical\n\t\t];\n\t\tvar markerOrientationClasses = [\n\t\t\toptions.cssClasses.markerHorizontal,\n\t\t\toptions.cssClasses.markerVertical\n\t\t];\n\n\t\taddClass(element, options.cssClasses.pips);\n\t\taddClass(element, options.ort === 0 ? options.cssClasses.pipsHorizontal : options.cssClasses.pipsVertical);\n\n\t\tfunction getClasses( type, source ){\n\t\t\tvar a = source === options.cssClasses.value;\n\t\t\tvar orientationClasses = a ? valueOrientationClasses : markerOrientationClasses;\n\t\t\tvar sizeClasses = a ? valueSizeClasses : markerSizeClasses;\n\n\t\t\treturn source + ' ' + orientationClasses[options.ort] + ' ' + sizeClasses[type];\n\t\t}\n\n\t\tfunction addSpread ( offset, values ){\n\n\t\t\t// Apply the filter function, if it is set.\n\t\t\tvalues[1] = (values[1] && filterFunc) ? filterFunc(values[0], values[1]) : values[1];\n\n\t\t\t// Add a marker for every point\n\t\t\tvar node = addNodeTo(element, false);\n\t\t\t\tnode.className = getClasses(values[1], options.cssClasses.marker);\n\t\t\t\tnode.style[options.style] = offset + '%';\n\n\t\t\t// Values are only appended for points marked '1' or '2'.\n\t\t\tif ( values[1] ) {\n\t\t\t\tnode = addNodeTo(element, false);\n\t\t\t\tnode.className = getClasses(values[1], options.cssClasses.value);\n\t\t\t\tnode.style[options.style] = offset + '%';\n\t\t\t\tnode.innerText = formatter.to(values[0]);\n\t\t\t}\n\t\t}\n\n\t\t// Append all points.\n\t\tObject.keys(spread).forEach(function(a){\n\t\t\taddSpread(a, spread[a]);\n\t\t});\n\n\t\treturn element;\n\t}\n\n\tfunction removePips ( ) {\n\t\tif ( scope_Pips ) {\n\t\t\tremoveElement(scope_Pips);\n\t\t\tscope_Pips = null;\n\t\t}\n\t}\n\n\tfunction pips ( grid ) {\n\n\t\t// Fix #669\n\t\tremovePips();\n\n\t\tvar mode = grid.mode;\n\t\tvar density = grid.density || 1;\n\t\tvar filter = grid.filter || false;\n\t\tvar values = grid.values || false;\n\t\tvar stepped = grid.stepped || false;\n\t\tvar group = getGroup( mode, values, stepped );\n\t\tvar spread = generateSpread( density, mode, group );\n\t\tvar format = grid.format || {\n\t\t\tto: Math.round\n\t\t};\n\n\t\tscope_Pips = scope_Target.appendChild(addMarking(\n\t\t\tspread,\n\t\t\tfilter,\n\t\t\tformat\n\t\t));\n\n\t\treturn scope_Pips;\n\t}\n\n\n\t// Shorthand for base dimensions.\n\tfunction baseSize ( ) {\n\t\tvar rect = scope_Base.getBoundingClientRect(), alt = 'offset' + ['Width', 'Height'][options.ort];\n\t\treturn options.ort === 0 ? (rect.width||scope_Base[alt]) : (rect.height||scope_Base[alt]);\n\t}\n\n\t// Handler for attaching events trough a proxy.\n\tfunction attachEvent ( events, element, callback, data ) {\n\n\t\t// This function can be used to 'filter' events to the slider.\n\t\t// element is a node, not a nodeList\n\n\t\tvar method = function ( e ){\n\n\t\t\tif ( scope_Target.hasAttribute('disabled') ) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t// Stop if an active 'tap' transition is taking place.\n\t\t\tif ( hasClass(scope_Target, options.cssClasses.tap) ) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\te = fixEvent(e, data.pageOffset, data.target || element);\n\n\t\t\t// Handle reject of multitouch\n\t\t\tif ( !e ) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t// Ignore right or middle clicks on start #454\n\t\t\tif ( events === actions.start && e.buttons !== undefined && e.buttons > 1 ) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t// Ignore right or middle clicks on start #454\n\t\t\tif ( data.hover && e.buttons ) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t// 'supportsPassive' is only true if a browser also supports touch-action: none in CSS.\n\t\t\t// iOS safari does not, so it doesn't get to benefit from passive scrolling. iOS does support\n\t\t\t// touch-action: manipulation, but that allows panning, which breaks\n\t\t\t// sliders after zooming/on non-responsive pages.\n\t\t\t// See: https://bugs.webkit.org/show_bug.cgi?id=133112\n\t\t\tif ( !supportsPassive ) {\n\t\t\t\te.preventDefault();\n\t\t\t}\n\n\t\t\te.calcPoint = e.points[ options.ort ];\n\n\t\t\t// Call the event handler with the event [ and additional data ].\n\t\t\tcallback ( e, data );\n\t\t};\n\n\t\tvar methods = [];\n\n\t\t// Bind a closure on the target for every event type.\n\t\tevents.split(' ').forEach(function( eventName ){\n\t\t\telement.addEventListener(eventName, method, supportsPassive ? { passive: true } : false);\n\t\t\tmethods.push([eventName, method]);\n\t\t});\n\n\t\treturn methods;\n\t}\n\n\t// Provide a clean event with standardized offset values.\n\tfunction fixEvent ( e, pageOffset, target ) {\n\n\t\t// Filter the event to register the type, which can be\n\t\t// touch, mouse or pointer. Offset changes need to be\n\t\t// made on an event specific basis.\n\t\tvar touch = e.type.indexOf('touch') === 0;\n\t\tvar mouse = e.type.indexOf('mouse') === 0;\n\t\tvar pointer = e.type.indexOf('pointer') === 0;\n\n\t\tvar x;\n\t\tvar y;\n\n\t\t// IE10 implemented pointer events with a prefix;\n\t\tif ( e.type.indexOf('MSPointer') === 0 ) {\n\t\t\tpointer = true;\n\t\t}\n\n\n\t\t// In the event that multitouch is activated, the only thing one handle should be concerned\n\t\t// about is the touches that originated on top of it.\n\t\tif ( touch && options.multitouch ) {\n\t\t\t// Returns true if a touch originated on the target.\n\t\t\tvar isTouchOnTarget = function (touch) {\n\t\t\t\treturn touch.target === target || target.contains(touch.target);\n\t\t\t};\n\t\t\t// In the case of touchstart events, we need to make sure there is still no more than one\n\t\t\t// touch on the target so we look amongst all touches.\n\t\t\tif (e.type === 'touchstart') {\n\t\t\t\tvar targetTouches = Array.prototype.filter.call(e.touches, isTouchOnTarget);\n\t\t\t\t// Do not support more than one touch per handle.\n\t\t\t\tif ( targetTouches.length > 1 ) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\tx = targetTouches[0].pageX;\n\t\t\t\ty = targetTouches[0].pageY;\n\t\t\t} else {\n\t\t\t// In the other cases, find on changedTouches is enough.\n\t\t\t\tvar targetTouch = Array.prototype.find.call(e.changedTouches, isTouchOnTarget);\n\t\t\t\t// Cancel if the target touch has not moved.\n\t\t\t\tif ( !targetTouch ) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\tx = targetTouch.pageX;\n\t\t\t\ty = targetTouch.pageY;\n\t\t\t}\n\t\t} else if ( touch ) {\n\t\t\t// Fix bug when user touches with two or more fingers on mobile devices.\n\t\t\t// It's useful when you have two or more sliders on one page,\n\t\t\t// that can be touched simultaneously.\n\t\t\t// #649, #663, #668\n\t\t\tif ( e.touches.length > 1 ) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t// noUiSlider supports one movement at a time,\n\t\t\t// so we can select the first 'changedTouch'.\n\t\t\tx = e.changedTouches[0].pageX;\n\t\t\ty = e.changedTouches[0].pageY;\n\t\t}\n\n\t\tpageOffset = pageOffset || getPageOffset(scope_Document);\n\n\t\tif ( mouse || pointer ) {\n\t\t\tx = e.clientX + pageOffset.x;\n\t\t\ty = e.clientY + pageOffset.y;\n\t\t}\n\n\t\te.pageOffset = pageOffset;\n\t\te.points = [x, y];\n\t\te.cursor = mouse || pointer; // Fix #435\n\n\t\treturn e;\n\t}\n\n\t// Translate a coordinate in the document to a percentage on the slider\n\tfunction calcPointToPercentage ( calcPoint ) {\n\t\tvar location = calcPoint - offset(scope_Base, options.ort);\n\t\tvar proposal = ( location * 100 ) / baseSize();\n\t\treturn options.dir ? 100 - proposal : proposal;\n\t}\n\n\t// Find handle closest to a certain percentage on the slider\n\tfunction getClosestHandle ( proposal ) {\n\n\t\tvar closest = 100;\n\t\tvar handleNumber = false;\n\n\t\tscope_Handles.forEach(function(handle, index){\n\n\t\t\t// Disabled handles are ignored\n\t\t\tif ( handle.hasAttribute('disabled') ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tvar pos = Math.abs(scope_Locations[index] - proposal);\n\n\t\t\tif ( pos < closest ) {\n\t\t\t\thandleNumber = index;\n\t\t\t\tclosest = pos;\n\t\t\t}\n\t\t});\n\n\t\treturn handleNumber;\n\t}\n\n\t// Moves handle(s) by a percentage\n\t// (bool, % to move, [% where handle started, ...], [index in scope_Handles, ...])\n\tfunction moveHandles ( upward, proposal, locations, handleNumbers ) {\n\n\t\tvar proposals = locations.slice();\n\n\t\tvar b = [!upward, upward];\n\t\tvar f = [upward, !upward];\n\n\t\t// Copy handleNumbers so we don't change the dataset\n\t\thandleNumbers = handleNumbers.slice();\n\n\t\t// Check to see which handle is 'leading'.\n\t\t// If that one can't move the second can't either.\n\t\tif ( upward ) {\n\t\t\thandleNumbers.reverse();\n\t\t}\n\n\t\t// Step 1: get the maximum percentage that any of the handles can move\n\t\tif ( handleNumbers.length > 1 ) {\n\n\t\t\thandleNumbers.forEach(function(handleNumber, o) {\n\n\t\t\t\tvar to = checkHandlePosition(proposals, handleNumber, proposals[handleNumber] + proposal, b[o], f[o], false);\n\n\t\t\t\t// Stop if one of the handles can't move.\n\t\t\t\tif ( to === false ) {\n\t\t\t\t\tproposal = 0;\n\t\t\t\t} else {\n\t\t\t\t\tproposal = to - proposals[handleNumber];\n\t\t\t\t\tproposals[handleNumber] = to;\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\n\t\t// If using one handle, check backward AND forward\n\t\telse {\n\t\t\tb = f = [true];\n\t\t}\n\n\t\tvar state = false;\n\n\t\t// Step 2: Try to set the handles with the found percentage\n\t\thandleNumbers.forEach(function(handleNumber, o) {\n\t\t\tstate = setHandle(handleNumber, locations[handleNumber] + proposal, b[o], f[o]) || state;\n\t\t});\n\n\t\t// Step 3: If a handle moved, fire events\n\t\tif ( state ) {\n\t\t\thandleNumbers.forEach(function(handleNumber){\n\t\t\t\tfireEvent('update', handleNumber);\n\t\t\t\tfireEvent('slide', handleNumber);\n\t\t\t});\n\t\t}\n\t}\n\n\t// External event handling\n\tfunction fireEvent ( eventName, handleNumber, tap ) {\n\n\t\tObject.keys(scope_Events).forEach(function( targetEvent ) {\n\n\t\t\tvar eventType = targetEvent.split('.')[0];\n\n\t\t\tif ( eventName === eventType ) {\n\t\t\t\tscope_Events[targetEvent].forEach(function( callback ) {\n\n\t\t\t\t\tcallback.call(\n\t\t\t\t\t\t// Use the slider public API as the scope ('this')\n\t\t\t\t\t\tscope_Self,\n\t\t\t\t\t\t// Return values as array, so arg_1[arg_2] is always valid.\n\t\t\t\t\t\tscope_Values.map(options.format.to),\n\t\t\t\t\t\t// Handle index, 0 or 1\n\t\t\t\t\t\thandleNumber,\n\t\t\t\t\t\t// Unformatted slider values\n\t\t\t\t\t\tscope_Values.slice(),\n\t\t\t\t\t\t// Event is fired by tap, true or false\n\t\t\t\t\t\ttap || false,\n\t\t\t\t\t\t// Left offset of the handle, in relation to the slider\n\t\t\t\t\t\tscope_Locations.slice()\n\t\t\t\t\t);\n\t\t\t\t});\n\t\t\t}\n\t\t});\n\t}\n\n\n\t// Fire 'end' when a mouse or pen leaves the document.\n\tfunction documentLeave ( event, data ) {\n\t\tif ( event.type === \"mouseout\" && event.target.nodeName === \"HTML\" && event.relatedTarget === null ){\n\t\t\teventEnd (event, data);\n\t\t}\n\t}\n\n\t// Handle movement on document for handle and range drag.\n\tfunction eventMove ( event, data ) {\n\n\t\t// Fix #498\n\t\t// Check value of .buttons in 'start' to work around a bug in IE10 mobile (data.buttonsProperty).\n\t\t// https://connect.microsoft.com/IE/feedback/details/927005/mobile-ie10-windows-phone-buttons-property-of-pointermove-event-always-zero\n\t\t// IE9 has .buttons and .which zero on mousemove.\n\t\t// Firefox breaks the spec MDN defines.\n\t\tif ( navigator.appVersion.indexOf(\"MSIE 9\") === -1 && event.buttons === 0 && data.buttonsProperty !== 0 ) {\n\t\t\treturn eventEnd(event, data);\n\t\t}\n\n\t\t// Check if we are moving up or down\n\t\tvar movement = (options.dir ? -1 : 1) * (event.calcPoint - data.startCalcPoint);\n\n\t\t// Convert the movement into a percentage of the slider width/height\n\t\tvar proposal = (movement * 100) / data.baseSize;\n\n\t\tmoveHandles(movement > 0, proposal, data.locations, data.handleNumbers);\n\t}\n\n\t// Unbind move events on document, call callbacks.\n\tfunction eventEnd ( event, data ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\tif ( data.handle ) {\n\t\t\tremoveClass(data.handle, options.cssClasses.active);\n\t\t\tscope_ActiveHandlesCount -= 1;\n\t\t}\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\tdata.listeners.forEach(function( c ) {\n\t\t\tscope_DocumentElement.removeEventListener(c[0], c[1]);\n\t\t});\n\n\t\tif ( scope_ActiveHandlesCount === 0 ) {\n\t\t\t// Remove dragging class.\n\t\t\tremoveClass(scope_Target, options.cssClasses.drag);\n\t\t\tsetZindex();\n\n\t\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\t\tif ( event.cursor ) {\n\t\t\t\tscope_Body.style.cursor = '';\n\t\t\t\tscope_Body.removeEventListener('selectstart', preventDefault);\n\t\t\t}\n\t\t}\n\n\t\tdata.handleNumbers.forEach(function(handleNumber){\n\t\t\tfireEvent('change', handleNumber);\n\t\t\tfireEvent('set', handleNumber);\n\t\t\tfireEvent('end', handleNumber);\n\t\t});\n\t}\n\n\t// Bind move events on document.\n\tfunction eventStart ( event, data ) {\n\n\t\tvar handle;\n\t\tif ( data.handleNumbers.length === 1 ) {\n\n\t\t\tvar handleOrigin = scope_Handles[data.handleNumbers[0]];\n\n\t\t\t// Ignore 'disabled' handles\n\t\t\tif ( handleOrigin.hasAttribute('disabled') ) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\thandle = handleOrigin.children[0];\n\t\t\tscope_ActiveHandlesCount += 1;\n\n\t\t\t// Mark the handle as 'active' so it can be styled.\n\t\t\taddClass(handle, options.cssClasses.active);\n\t\t}\n\n\t\t// A drag should never propagate up to the 'tap' event.\n\t\tevent.stopPropagation();\n\n\t\t// Record the event listeners.\n\t\tvar listeners = [];\n\n\t\t// Attach the move and end events.\n\t\tvar moveEvent = attachEvent(actions.move, scope_DocumentElement, eventMove, {\n\t\t\t// The event target has changed so we need to propagate the original one so that we keep\n\t\t\t// relying on it to extract target touches.\n\t\t\ttarget: event.target,\n\t\t\thandle: handle,\n\t\t\tlisteners: listeners,\n\t\t\tstartCalcPoint: event.calcPoint,\n\t\t\tbaseSize: baseSize(),\n\t\t\tpageOffset: event.pageOffset,\n\t\t\thandleNumbers: data.handleNumbers,\n\t\t\tbuttonsProperty: event.buttons,\n\t\t\tlocations: scope_Locations.slice()\n\t\t});\n\n\t\tvar endEvent = attachEvent(actions.end, scope_DocumentElement, eventEnd, {\n\t\t\ttarget: event.target,\n\t\t\thandle: handle,\n\t\t\tlisteners: listeners,\n\t\t\thandleNumbers: data.handleNumbers\n\t\t});\n\n\t\tvar outEvent = attachEvent(\"mouseout\", scope_DocumentElement, documentLeave, {\n\t\t\ttarget: event.target,\n\t\t\thandle: handle,\n\t\t\tlisteners: listeners,\n\t\t\thandleNumbers: data.handleNumbers\n\t\t});\n\n\t\t// We want to make sure we pushed the listeners in the listener list rather than creating\n\t\t// a new one as it has already been passed to the event handlers.\n\t\tlisteners.push.apply(listeners, moveEvent.concat(endEvent, outEvent));\n\n\t\t// Text selection isn't an issue on touch devices,\n\t\t// so adding cursor styles can be skipped.\n\t\tif ( event.cursor ) {\n\n\t\t\t// Prevent the 'I' cursor and extend the range-drag cursor.\n\t\t\tscope_Body.style.cursor = getComputedStyle(event.target).cursor;\n\n\t\t\t// Mark the target with a dragging state.\n\t\t\tif ( scope_Handles.length > 1 ) {\n\t\t\t\taddClass(scope_Target, options.cssClasses.drag);\n\t\t\t}\n\n\t\t\t// Prevent text selection when dragging the handles.\n\t\t\t// In noUiSlider <= 9.2.0, this was handled by calling preventDefault on mouse/touch start/move,\n\t\t\t// which is scroll blocking. The selectstart event is supported by FireFox starting from version 52,\n\t\t\t// meaning the only holdout is iOS Safari. This doesn't matter: text selection isn't triggered there.\n\t\t\t// The 'cursor' flag is false.\n\t\t\t// See: http://caniuse.com/#search=selectstart\n\t\t\tscope_Body.addEventListener('selectstart', preventDefault, false);\n\t\t}\n\n\t\tdata.handleNumbers.forEach(function(handleNumber){\n\t\t\tfireEvent('start', handleNumber);\n\t\t});\n\t}\n\n\t// Move closest handle to tapped location.\n\tfunction eventTap ( event ) {\n\n\t\t// The tap event shouldn't propagate up\n\t\tevent.stopPropagation();\n\n\t\tvar proposal = calcPointToPercentage(event.calcPoint);\n\t\tvar handleNumber = getClosestHandle(proposal);\n\n\t\t// Tackle the case that all handles are 'disabled'.\n\t\tif ( handleNumber === false ) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Flag the slider as it is now in a transitional state.\n\t\t// Transition takes a configurable amount of ms (default 300). Re-enable the slider after that.\n\t\tif ( !options.events.snap ) {\n\t\t\taddClassFor(scope_Target, options.cssClasses.tap, options.animationDuration);\n\t\t}\n\n\t\tsetHandle(handleNumber, proposal, true, true);\n\n\t\tsetZindex();\n\n\t\tfireEvent('slide', handleNumber, true);\n\t\tfireEvent('update', handleNumber, true);\n\t\tfireEvent('change', handleNumber, true);\n\t\tfireEvent('set', handleNumber, true);\n\n\t\tif ( options.events.snap ) {\n\t\t\teventStart(event, { handleNumbers: [handleNumber] });\n\t\t}\n\t}\n\n\t// Fires a 'hover' event for a hovered mouse/pen position.\n\tfunction eventHover ( event ) {\n\n\t\tvar proposal = calcPointToPercentage(event.calcPoint);\n\n\t\tvar to = scope_Spectrum.getStep(proposal);\n\t\tvar value = scope_Spectrum.fromStepping(to);\n\n\t\tObject.keys(scope_Events).forEach(function( targetEvent ) {\n\t\t\tif ( 'hover' === targetEvent.split('.')[0] ) {\n\t\t\t\tscope_Events[targetEvent].forEach(function( callback ) {\n\t\t\t\t\tcallback.call( scope_Self, value );\n\t\t\t\t});\n\t\t\t}\n\t\t});\n\t}\n\n\t// Attach events to several slider parts.\n\tfunction bindSliderEvents ( behaviour ) {\n\n\t\t// Attach the standard drag event to the handles.\n\t\tif ( !behaviour.fixed ) {\n\n\t\t\tscope_Handles.forEach(function( handle, index ){\n\n\t\t\t\t// These events are only bound to the visual handle\n\t\t\t\t// element, not the 'real' origin element.\n\t\t\t\tattachEvent ( actions.start, handle.children[0], eventStart, {\n\t\t\t\t\thandleNumbers: [index]\n\t\t\t\t});\n\t\t\t});\n\t\t}\n\n\t\t// Attach the tap event to the slider base.\n\t\tif ( behaviour.tap ) {\n\t\t\tattachEvent (actions.start, scope_Base, eventTap, {});\n\t\t}\n\n\t\t// Fire hover events\n\t\tif ( behaviour.hover ) {\n\t\t\tattachEvent (actions.move, scope_Base, eventHover, { hover: true });\n\t\t}\n\n\t\t// Make the range draggable.\n\t\tif ( behaviour.drag ){\n\n\t\t\tscope_Connects.forEach(function( connect, index ){\n\n\t\t\t\tif ( connect === false || index === 0 || index === scope_Connects.length - 1 ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tvar handleBefore = scope_Handles[index - 1];\n\t\t\t\tvar handleAfter = scope_Handles[index];\n\t\t\t\tvar eventHolders = [connect];\n\n\t\t\t\taddClass(connect, options.cssClasses.draggable);\n\n\t\t\t\t// When the range is fixed, the entire range can\n\t\t\t\t// be dragged by the handles. The handle in the first\n\t\t\t\t// origin will propagate the start event upward,\n\t\t\t\t// but it needs to be bound manually on the other.\n\t\t\t\tif ( behaviour.fixed ) {\n\t\t\t\t\teventHolders.push(handleBefore.children[0]);\n\t\t\t\t\teventHolders.push(handleAfter.children[0]);\n\t\t\t\t}\n\n\t\t\t\teventHolders.forEach(function( eventHolder ) {\n\t\t\t\t\tattachEvent ( actions.start, eventHolder, eventStart, {\n\t\t\t\t\t\thandles: [handleBefore, handleAfter],\n\t\t\t\t\t\thandleNumbers: [index - 1, index]\n\t\t\t\t\t});\n\t\t\t\t});\n\t\t\t});\n\t\t}\n\t}\n\n\n\t// Split out the handle positioning logic so the Move event can use it, too\n\tfunction checkHandlePosition ( reference, handleNumber, to, lookBackward, lookForward, getValue ) {\n\n\t\t// For sliders with multiple handles, limit movement to the other handle.\n\t\t// Apply the margin option by adding it to the handle positions.\n\t\tif ( scope_Handles.length > 1 ) {\n\n\t\t\tif ( lookBackward && handleNumber > 0 ) {\n\t\t\t\tto = Math.max(to, reference[handleNumber - 1] + options.margin);\n\t\t\t}\n\n\t\t\tif ( lookForward && handleNumber < scope_Handles.length - 1 ) {\n\t\t\t\tto = Math.min(to, reference[handleNumber + 1] - options.margin);\n\t\t\t}\n\t\t}\n\n\t\t// The limit option has the opposite effect, limiting handles to a\n\t\t// maximum distance from another. Limit must be > 0, as otherwise\n\t\t// handles would be unmoveable.\n\t\tif ( scope_Handles.length > 1 && options.limit ) {\n\n\t\t\tif ( lookBackward && handleNumber > 0 ) {\n\t\t\t\tto = Math.min(to, reference[handleNumber - 1] + options.limit);\n\t\t\t}\n\n\t\t\tif ( lookForward && handleNumber < scope_Handles.length - 1 ) {\n\t\t\t\tto = Math.max(to, reference[handleNumber + 1] - options.limit);\n\t\t\t}\n\t\t}\n\n\t\t// The padding option keeps the handles a certain distance from the\n\t\t// edges of the slider. Padding must be > 0.\n\t\tif ( options.padding ) {\n\n\t\t\tif ( handleNumber === 0 ) {\n\t\t\t\tto = Math.max(to, options.padding);\n\t\t\t}\n\n\t\t\tif ( handleNumber === scope_Handles.length - 1 ) {\n\t\t\t\tto = Math.min(to, 100 - options.padding);\n\t\t\t}\n\t\t}\n\n\t\tto = scope_Spectrum.getStep(to);\n\n\t\t// Limit percentage to the 0 - 100 range\n\t\tto = limit(to);\n\n\t\t// Return false if handle can't move\n\t\tif ( to === reference[handleNumber] && !getValue ) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn to;\n\t}\n\n\tfunction toPct ( pct ) {\n\t\treturn pct + '%';\n\t}\n\n\t// Updates scope_Locations and scope_Values, updates visual state\n\tfunction updateHandlePosition ( handleNumber, to ) {\n\n\t\t// Update locations.\n\t\tscope_Locations[handleNumber] = to;\n\n\t\t// Convert the value to the slider stepping/range.\n\t\tscope_Values[handleNumber] = scope_Spectrum.fromStepping(to);\n\n\t\t// Called synchronously or on the next animationFrame\n\t\tvar stateUpdate = function() {\n\t\t\tscope_Handles[handleNumber].style[options.style] = toPct(to);\n\t\t\tupdateConnect(handleNumber);\n\t\t\tupdateConnect(handleNumber + 1);\n\t\t};\n\n\t\t// Set the handle to the new position.\n\t\t// Use requestAnimationFrame for efficient painting.\n\t\t// No significant effect in Chrome, Edge sees dramatic performace improvements.\n\t\t// Option to disable is useful for unit tests, and single-step debugging.\n\t\tif ( window.requestAnimationFrame && options.useRequestAnimationFrame ) {\n\t\t\twindow.requestAnimationFrame(stateUpdate);\n\t\t} else {\n\t\t\tstateUpdate();\n\t\t}\n\t}\n\n\tfunction setZindex ( ) {\n\n\t\tscope_HandleNumbers.forEach(function(handleNumber){\n\t\t\t// Handles before the slider middle are stacked later = higher,\n\t\t\t// Handles after the middle later is lower\n\t\t\t// [[7] [8] .......... | .......... [5] [4]\n\t\t\tvar dir = (scope_Locations[handleNumber] > 50 ? -1 : 1);\n\t\t\tvar zIndex = 3 + (scope_Handles.length + (dir * handleNumber));\n\t\t\tscope_Handles[handleNumber].childNodes[0].style.zIndex = zIndex;\n\t\t});\n\t}\n\n\t// Test suggested values and apply margin, step.\n\tfunction setHandle ( handleNumber, to, lookBackward, lookForward ) {\n\n\t\tto = checkHandlePosition(scope_Locations, handleNumber, to, lookBackward, lookForward, false);\n\n\t\tif ( to === false ) {\n\t\t\treturn false;\n\t\t}\n\n\t\tupdateHandlePosition(handleNumber, to);\n\n\t\treturn true;\n\t}\n\n\t// Updates style attribute for connect nodes\n\tfunction updateConnect ( index ) {\n\n\t\t// Skip connects set to false\n\t\tif ( !scope_Connects[index] ) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar l = 0;\n\t\tvar h = 100;\n\n\t\tif ( index !== 0 ) {\n\t\t\tl = scope_Locations[index - 1];\n\t\t}\n\n\t\tif ( index !== scope_Connects.length - 1 ) {\n\t\t\th = scope_Locations[index];\n\t\t}\n\n\t\tscope_Connects[index].style[options.style] = toPct(l);\n\t\tscope_Connects[index].style[options.styleOposite] = toPct(100 - h);\n\t}\n\n\t// ...\n\tfunction setValue ( to, handleNumber ) {\n\n\t\t// Setting with null indicates an 'ignore'.\n\t\t// Inputting 'false' is invalid.\n\t\tif ( to === null || to === false ) {\n\t\t\treturn;\n\t\t}\n\n\t\t// If a formatted number was passed, attemt to decode it.\n\t\tif ( typeof to === 'number' ) {\n\t\t\tto = String(to);\n\t\t}\n\n\t\tto = options.format.from(to);\n\n\t\t// Request an update for all links if the value was invalid.\n\t\t// Do so too if setting the handle fails.\n\t\tif ( to !== false && !isNaN(to) ) {\n\t\t\tsetHandle(handleNumber, scope_Spectrum.toStepping(to), false, false);\n\t\t}\n\t}\n\n\t// Set the slider value.\n\tfunction valueSet ( input, fireSetEvent ) {\n\n\t\tvar values = asArray(input);\n\t\tvar isInit = scope_Locations[0] === undefined;\n\n\t\t// Event fires by default\n\t\tfireSetEvent = (fireSetEvent === undefined ? true : !!fireSetEvent);\n\n\t\tvalues.forEach(setValue);\n\n\t\t// Animation is optional.\n\t\t// Make sure the initial values were set before using animated placement.\n\t\tif ( options.animate && !isInit ) {\n\t\t\taddClassFor(scope_Target, options.cssClasses.tap, options.animationDuration);\n\t\t}\n\n\t\t// Now that all base values are set, apply constraints\n\t\tscope_HandleNumbers.forEach(function(handleNumber){\n\t\t\tsetHandle(handleNumber, scope_Locations[handleNumber], true, false);\n\t\t});\n\n\t\tsetZindex();\n\n\t\tscope_HandleNumbers.forEach(function(handleNumber){\n\n\t\t\tfireEvent('update', handleNumber);\n\n\t\t\t// Fire the event only for handles that received a new value, as per #579\n\t\t\tif ( values[handleNumber] !== null && fireSetEvent ) {\n\t\t\t\tfireEvent('set', handleNumber);\n\t\t\t}\n\t\t});\n\t}\n\n\t// Reset slider to initial values\n\tfunction valueReset ( fireSetEvent ) {\n\t\tvalueSet(options.start, fireSetEvent);\n\t}\n\n\t// Get the slider value.\n\tfunction valueGet ( ) {\n\n\t\tvar values = scope_Values.map(options.format.to);\n\n\t\t// If only one handle is used, return a single value.\n\t\tif ( values.length === 1 ){\n\t\t\treturn values[0];\n\t\t}\n\n\t\treturn values;\n\t}\n\n\t// Removes classes from the root and empties it.\n\tfunction destroy ( ) {\n\n\t\tfor ( var key in options.cssClasses ) {\n\t\t\tif ( !options.cssClasses.hasOwnProperty(key) ) { continue; }\n\t\t\tremoveClass(scope_Target, options.cssClasses[key]);\n\t\t}\n\n\t\twhile (scope_Target.firstChild) {\n\t\t\tscope_Target.removeChild(scope_Target.firstChild);\n\t\t}\n\n\t\tdelete scope_Target.noUiSlider;\n\t}\n\n\t// Get the current step size for the slider.\n\tfunction getCurrentStep ( ) {\n\n\t\t// Check all locations, map them to their stepping point.\n\t\t// Get the step point, then find it in the input list.\n\t\treturn scope_Locations.map(function( location, index ){\n\n\t\t\tvar nearbySteps = scope_Spectrum.getNearbySteps( location );\n\t\t\tvar value = scope_Values[index];\n\t\t\tvar increment = nearbySteps.thisStep.step;\n\t\t\tvar decrement = null;\n\n\t\t\t// If the next value in this step moves into the next step,\n\t\t\t// the increment is the start of the next step - the current value\n\t\t\tif ( increment !== false ) {\n\t\t\t\tif ( value + increment > nearbySteps.stepAfter.startValue ) {\n\t\t\t\t\tincrement = nearbySteps.stepAfter.startValue - value;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\t// If the value is beyond the starting point\n\t\t\tif ( value > nearbySteps.thisStep.startValue ) {\n\t\t\t\tdecrement = nearbySteps.thisStep.step;\n\t\t\t}\n\n\t\t\telse if ( nearbySteps.stepBefore.step === false ) {\n\t\t\t\tdecrement = false;\n\t\t\t}\n\n\t\t\t// If a handle is at the start of a step, it always steps back into the previous step first\n\t\t\telse {\n\t\t\t\tdecrement = value - nearbySteps.stepBefore.highestStep;\n\t\t\t}\n\n\n\t\t\t// Now, if at the slider edges, there is not in/decrement\n\t\t\tif ( location === 100 ) {\n\t\t\t\tincrement = null;\n\t\t\t}\n\n\t\t\telse if ( location === 0 ) {\n\t\t\t\tdecrement = null;\n\t\t\t}\n\n\t\t\t// As per #391, the comparison for the decrement step can have some rounding issues.\n\t\t\tvar stepDecimals = scope_Spectrum.countStepDecimals();\n\n\t\t\t// Round per #391\n\t\t\tif ( increment !== null && increment !== false ) {\n\t\t\t\tincrement = Number(increment.toFixed(stepDecimals));\n\t\t\t}\n\n\t\t\tif ( decrement !== null && decrement !== false ) {\n\t\t\t\tdecrement = Number(decrement.toFixed(stepDecimals));\n\t\t\t}\n\n\t\t\treturn [decrement, increment];\n\t\t});\n\t}\n\n\t// Attach an event to this slider, possibly including a namespace\n\tfunction bindEvent ( namespacedEvent, callback ) {\n\t\tscope_Events[namespacedEvent] = scope_Events[namespacedEvent] || [];\n\t\tscope_Events[namespacedEvent].push(callback);\n\n\t\t// If the event bound is 'update,' fire it immediately for all handles.\n\t\tif ( namespacedEvent.split('.')[0] === 'update' ) {\n\t\t\tscope_Handles.forEach(function(a, index){\n\t\t\t\tfireEvent('update', index);\n\t\t\t});\n\t\t}\n\t}\n\n\t// Undo attachment of event\n\tfunction removeEvent ( namespacedEvent ) {\n\n\t\tvar event = namespacedEvent && namespacedEvent.split('.')[0];\n\t\tvar namespace = event && namespacedEvent.substring(event.length);\n\n\t\tObject.keys(scope_Events).forEach(function( bind ){\n\n\t\t\tvar tEvent = bind.split('.')[0],\n\t\t\t\ttNamespace = bind.substring(tEvent.length);\n\n\t\t\tif ( (!event || event === tEvent) && (!namespace || namespace === tNamespace) ) {\n\t\t\t\tdelete scope_Events[bind];\n\t\t\t}\n\t\t});\n\t}\n\n\t// Updateable: margin, limit, padding, step, range, animate, snap\n\tfunction updateOptions ( optionsToUpdate, fireSetEvent ) {\n\n\t\t// Spectrum is created using the range, snap, direction and step options.\n\t\t// 'snap' and 'step' can be updated.\n\t\t// If 'snap' and 'step' are not passed, they should remain unchanged.\n\t\tvar v = valueGet();\n\n\t\tvar updateAble = ['margin', 'limit', 'padding', 'range', 'animate', 'snap', 'step', 'format'];\n\n\t\t// Only change options that we're actually passed to update.\n\t\tupdateAble.forEach(function(name){\n\t\t\tif ( optionsToUpdate[name] !== undefined ) {\n\t\t\t\toriginalOptions[name] = optionsToUpdate[name];\n\t\t\t}\n\t\t});\n\n\t\tvar newOptions = testOptions(originalOptions);\n\n\t\t// Load new options into the slider state\n\t\tupdateAble.forEach(function(name){\n\t\t\tif ( optionsToUpdate[name] !== undefined ) {\n\t\t\t\toptions[name] = newOptions[name];\n\t\t\t}\n\t\t});\n\n\t\tscope_Spectrum = newOptions.spectrum;\n\n\t\t// Limit, margin and padding depend on the spectrum but are stored outside of it. (#677)\n\t\toptions.margin = newOptions.margin;\n\t\toptions.limit = newOptions.limit;\n\t\toptions.padding = newOptions.padding;\n\n\t\t// Update pips, removes existing.\n\t\tif ( options.pips ) {\n\t\t\tpips(options.pips);\n\t\t}\n\n\t\t// Invalidate the current positioning so valueSet forces an update.\n\t\tscope_Locations = [];\n\t\tvalueSet(optionsToUpdate.start || v, fireSetEvent);\n\t}\n\n\t// Throw an error if the slider was already initialized.\n\tif ( scope_Target.noUiSlider ) {\n\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): Slider was already initialized.\");\n\t}\n\n\t// Create the base element, initialise HTML and set classes.\n\t// Add handles and connect elements.\n\taddSlider(scope_Target);\n\taddElements(options.connect, scope_Base);\n\n\tscope_Self = {\n\t\tdestroy: destroy,\n\t\tsteps: getCurrentStep,\n\t\ton: bindEvent,\n\t\toff: removeEvent,\n\t\tget: valueGet,\n\t\tset: valueSet,\n\t\treset: valueReset,\n\t\t// Exposed for unit testing, don't use this in your application.\n\t\t__moveHandles: function(a, b, c) { moveHandles(a, b, scope_Locations, c); },\n\t\toptions: originalOptions, // Issue #600, #678\n\t\tupdateOptions: updateOptions,\n\t\ttarget: scope_Target, // Issue #597\n\t\tremovePips: removePips,\n\t\tpips: pips // Issue #594\n\t};\n\n\t// Attach user events.\n\tbindSliderEvents(options.events);\n\n\t// Use the public value method to set the start values.\n\tvalueSet(options.start);\n\n\tif ( options.pips ) {\n\t\tpips(options.pips);\n\t}\n\n\tif ( options.tooltips ) {\n\t\ttooltips();\n\t}\n\n\taria();\n\n\treturn scope_Self;\n\n}\n\n\n\t// Run the standard initializer\n\tfunction initialize ( target, originalOptions ) {\n\n\t\tif ( !target || !target.nodeName ) {\n\t\t\tthrow new Error(\"noUiSlider (\" + VERSION + \"): create requires a single element, got: \" + target);\n\t\t}\n\n\t\t// Test the options and create the slider environment;\n\t\tvar options = testOptions( originalOptions, target );\n\t\tvar api = closure( target, options, originalOptions );\n\n\t\ttarget.noUiSlider = api;\n\n\t\treturn api;\n\t}\n\n\t// Use an object instead of a function for future expansibility;\n\treturn {\n\t\tversion: VERSION,\n\t\tcreate: initialize\n\t};\n\n}));","'use strict';\n\nvar utils = require('./../utils');\n\nfunction InterceptorManager() {\n this.handlers = [];\n}\n\n/**\n * Add a new interceptor to the stack\n *\n * @param {Function} fulfilled The function to handle `then` for a `Promise`\n * @param {Function} rejected The function to handle `reject` for a `Promise`\n *\n * @return {Number} An ID used to remove interceptor later\n */\nInterceptorManager.prototype.use = function use(fulfilled, rejected) {\n this.handlers.push({\n fulfilled: fulfilled,\n rejected: rejected\n });\n return this.handlers.length - 1;\n};\n\n/**\n * Remove an interceptor from the stack\n *\n * @param {Number} id The ID that was returned by `use`\n */\nInterceptorManager.prototype.eject = function eject(id) {\n if (this.handlers[id]) {\n this.handlers[id] = null;\n }\n};\n\n/**\n * Iterate over all the registered interceptors\n *\n * This method is particularly useful for skipping over any\n * interceptors that may have become `null` calling `eject`.\n *\n * @param {Function} fn The function to call for each interceptor\n */\nInterceptorManager.prototype.forEach = function forEach(fn) {\n utils.forEach(this.handlers, function forEachHandler(h) {\n if (h !== null) {\n fn(h);\n }\n });\n};\n\nmodule.exports = InterceptorManager;\n"],"sourceRoot":""} \ No newline at end of file